Christof Petig
|
589ceb6d38
|
avoid one allocation, spotted by imbris
|
2022-06-01 22:47:53 +02:00 |
|
Christof Petig
|
3cc88f9b1d
|
move temp and humidity out of array, introduce different smoke types
|
2022-06-01 22:14:23 +02:00 |
|
Christof Petig
|
bf3eef6e1a
|
remove dead use
|
2022-06-01 22:14:23 +02:00 |
|
Christof Petig
|
dd28dc81be
|
humidity + clean up
|
2022-06-01 22:13:35 +02:00 |
|
Christof Petig
|
59d876a654
|
pass humidity to meta, move smoke cycle to separate file
|
2022-06-01 22:13:34 +02:00 |
|
Christof Petig
|
6ddedecc05
|
introduce smoke strength and color
|
2022-06-01 22:13:34 +02:00 |
|
Youssef Fahmy
|
aec866e5ec
|
Balance tweaks
|
2022-04-23 14:54:01 +00:00 |
|
Mehmet-dev
|
903e216d32
|
fixing blood particles on bodies not supposed to bleed from gameplay perspective
|
2022-03-20 15:45:50 +00:00 |
|
DaforLynx
|
123fee2707
|
Fix swim sfx, fix glider sfx, add glide sfx
|
2022-03-13 05:44:07 +00:00 |
|
Sam
|
ce70c512e2
|
Arrow trails
|
2022-03-03 01:11:15 -05:00 |
|
Sam
|
3373985a5f
|
Comments
|
2022-02-13 23:35:18 -05:00 |
|
Sam
|
6dafacaa24
|
Addressed review comments
|
2022-02-13 21:49:46 -05:00 |
|
Sam
|
377906dfa0
|
Ground shockwave particle tweaks.
|
2022-02-10 22:40:26 -05:00 |
|
Sam
|
86a00e75bb
|
Tweaked fire particles
|
2022-02-10 14:58:37 -05:00 |
|
Sam
|
bf7e84c6ae
|
Initial particle work
|
2022-02-10 14:58:37 -05:00 |
|
Sam
|
b0644ca767
|
Melee attacks are now created through a melee constructor.
|
2022-01-17 20:41:24 -05:00 |
|
juliancoffee
|
c069a3523d
|
Fix beam offsets
- Introduce notion of min and max radius for Body instead of old
`radius()` function (which is renamed to `max_radius()`).
|
2021-09-17 13:28:34 +03:00 |
|
pacmanmati
|
5f37509a78
|
#1224 - Replace redundant StageSection: Swing, Shoot, Cast with Action
|
2021-08-09 10:27:53 -04:00 |
|
Dr. Dystopia
|
1ac3d1b761
|
Resolve unused '#[allow(clippy::same_item_push)]' error supressions
|
2021-07-24 20:08:08 +02:00 |
|
Sam
|
997da21001
|
Particles for healing aura
|
2021-07-13 20:54:43 -05:00 |
|
Knightress Paladin
|
146f86be2c
|
Removed references to Healing Beam, which Healing Aura is replacing
|
2021-07-10 21:39:11 -07:00 |
|
Snowram
|
3ec5306ed0
|
Adds an outcome to death with SFX and VFX
|
2021-06-29 00:14:05 +02:00 |
|
Joshua Barretto
|
559311e1b0
|
Chasing sounds
|
2021-06-16 17:23:22 +01:00 |
|
Snowram
|
f2c7836161
|
Makes summon range inclusive
|
2021-06-15 09:49:13 +02:00 |
|
Snowram
|
97ce50e5d4
|
Add troll variants and roc npcs
|
2021-06-15 09:49:13 +02:00 |
|
jshipsey
|
4deeb42155
|
cave adjustments
|
2021-06-07 11:02:34 +02:00 |
|
jshipsey
|
9034d0f25d
|
comment addressing, cave tweaks
|
2021-06-07 11:01:46 +02:00 |
|
Sam
|
93f90d514c
|
Particles for ice spikes
|
2021-06-04 18:17:15 -05:00 |
|
Sam
|
81f7e690fd
|
Snowball attack.
|
2021-06-04 18:17:15 -05:00 |
|
Sam
|
a82984b925
|
Added base ability set
|
2021-06-04 18:17:14 -05:00 |
|
Sam
|
5bf99eac11
|
Added totem ability, totem ai, totem ability set, particles for totem abilities, and totem voxel model.
|
2021-06-03 21:39:15 -05:00 |
|
Sam
|
c81e1534f7
|
First 3 abilities for tidal warrior functional. Added bubble particles.
|
2021-06-03 21:39:13 -05:00 |
|
Imbris
|
93ad05d237
|
Fix most of the cargo check warnings
|
2021-06-03 00:10:05 -04:00 |
|
Imbris
|
bae0310cc7
|
Somewhat fix lod, prevent particles spamming new buffers when disabled
|
2021-06-02 23:59:48 -04:00 |
|
Imbris
|
b3ca2f6870
|
Particles compiles and runs (no visuals yet)
|
2021-06-02 23:59:47 -04:00 |
|
Imbris
|
fd0c4c166a
|
migrate cloud pipeline, migrate iced renderer, rebase fixes
|
2021-06-02 23:56:43 -04:00 |
|
Imbris
|
d9c523ba0d
|
Make compile through various changes, update wgpu to latest git
|
2021-06-02 23:56:43 -04:00 |
|
Capucho
|
8c3995298b
|
More fixes
|
2021-06-02 23:56:43 -04:00 |
|
Capucho
|
8c6e43572f
|
Switched from zerocopy to bytemuck
Fixing errors
|
2021-06-02 23:56:40 -04:00 |
|
Sam
|
5fa4358e74
|
Clay golem attacks done.
|
2021-05-10 18:53:01 -05:00 |
|
Avi Weinstock
|
1dfcdce1c0
|
Add a purple fireball to mindflayer and have it shoot it a few times before teleporting, and fix mindflayer AI's husk summons.
|
2021-05-09 18:09:31 -04:00 |
|
Sam
|
5c241850f1
|
Added sfx. Addressed comments.
|
2021-05-04 08:45:12 -04:00 |
|
Sam
|
164fd0de04
|
Particles for frenzy buff and ground cleave.
|
2021-05-04 08:45:10 -04:00 |
|
DaforLynx
|
7334cce426
|
Poise (stun) SFX and fix for town music
|
2021-04-29 23:36:22 +00:00 |
|
Sam
|
372eff2a02
|
Initial SCT implementation to display blocks.
|
2021-04-25 13:09:09 -04:00 |
|
Sam
|
d2d8d43410
|
Addressed testing feedback.
Particles better.
|
2021-04-25 13:09:08 -04:00 |
|
Sam
|
288a6f3a82
|
Blocking now works if no weapon is equipped in main hand.
Added temp sfx for blocking and parrying.
Added temp particles for successful parry.
Tweaked values of default block ability.
|
2021-04-25 13:09:02 -04:00 |
|
gGmMsS123
|
0d956610ec
|
Added burning debuff for Staff M2
|
2021-04-15 23:34:28 +03:00 |
|
DaforLynx
|
6734198104
|
Adds on-hit combat sfx
|
2021-04-04 03:04:02 +00:00 |
|
Joshua Barretto
|
8f3233365d
|
Improved hit particles
|
2021-03-29 21:52:05 +01:00 |
|