timokoesters
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e9027c6433
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Split connecting from registering
Former-commit-id: 56c21f72bc5b53635d6fdf00c99eb34df3b448c9
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2019-04-22 23:00:24 +02:00 |
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timokoesters
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9a48e2fd42
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Rename ClientState Connected -> Registered, Visitor -> Connected
Former-commit-id: 34f6726203b7d20b42937a02f48d8920ca3f1d7a
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2019-04-22 23:00:23 +02:00 |
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timokoesters
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07a2aab8a3
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Rename Disconnected to Visitor
Former-commit-id: aeb729a933cda380c03efe346347fc4dc0648dfb
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2019-04-22 23:00:23 +02:00 |
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timokoesters
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fc2e6c3624
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Clean up client state code
Former-commit-id: 2469a49abd23038838f6176b7f5cf0b303e8bee5
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2019-04-22 23:00:22 +02:00 |
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timokoesters
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794b9cafad
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Implement ClientStates
Former-commit-id: f6167fd6de6fd1a3309224409cac77193be982e2
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2019-04-22 23:00:22 +02:00 |
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timokoesters
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802c484a38
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Make character model more variable
Former-commit-id: 331baad40c79d846290c4617ea8e359b2786c7ef
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2019-04-22 23:00:21 +02:00 |
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timokoesters
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ec16153164
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Rename animationHistory to animation_history
Former-commit-id: bb2c882332fa9c3fd7f2c7fbd6143cd5f85153d8
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2019-04-17 22:32:36 +02:00 |
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timokoesters
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5044fe8cb5
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Simplify code
Former-commit-id: c8bdf4199c913ab43ba08fdb19384bf7fcc6653d
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2019-04-17 20:06:06 +02:00 |
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timokoesters
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abf32d6229
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Add comments
Former-commit-id: 950c811256b8c20f58e4bb3c998acc746c4b929d
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2019-04-17 19:41:20 +02:00 |
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timokoesters
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b9607ef405
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Fix #21 by checking animation history
Former-commit-id: 5272d1d7aee73fc07edeb31d9f29238d19b7d229
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2019-04-17 19:39:12 +02:00 |
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timokoesters
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1ae18fecf8
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Change timeout to 20s
Former-commit-id: dca0d08a06c27259cdaaf0138024f53c6c93d94e
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2019-04-17 16:46:04 +02:00 |
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Joshua Barretto
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8029edde0b
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Moved animation determination to Control ECS system
Former-commit-id: 6650bc4d882d3f6779f99afea2e05155ad008282
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2019-04-17 09:59:38 +01:00 |
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Joshua Barretto
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edcabfa68f
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Fix creation update
Former-commit-id: 3ad0f4cd3ee8f319229f85f1c0c289be9d4b5bfb
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2019-04-17 01:39:39 +01:00 |
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Joshua Barretto
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2c650f9cff
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Added basic agent AI
Former-commit-id: bb17edc8f2027c0c63c6a3ef0fc80c7a68c9aa05
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2019-04-17 01:39:39 +01:00 |
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Joshua Barretto
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2ea1de2659
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Added smooth acceleration
Former-commit-id: 4dfc695e5d1485b77ef98b1f5895d3eee69c46e1
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2019-04-16 20:21:49 +01:00 |
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Piotr
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ddb32eec30
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Animation States
Former-commit-id: 769f09dc44143b5e54623ea819db2d6149429184
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2019-04-16 14:29:44 +00:00 |
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timokoesters
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7ca6be2d5b
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Remove unnecessary == true
Former-commit-id: bb9df3870e2549b8e66b0cc8d2ece29e336f22e9
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2019-04-15 19:39:01 +02:00 |
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Joshua Barretto
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c98d841890
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Fixed physics sync
Former-commit-id: 86d3af46c69f6566f4cab8d93ecf27636a9563cf
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2019-04-15 00:29:28 +01:00 |
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Joshua Barretto
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276d5359cd
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Fixed player speed
Former-commit-id: becc175a91cd60a8957baa8eaaab35f740f677ed
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2019-04-14 14:23:43 +01:00 |
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Joshua Barretto
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f4260706e6
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Updated package versions
Former-commit-id: bb0d1efd718ddef598fbb894498a43ad014a11c0
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2019-04-14 14:23:43 +01:00 |
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Joshua Barretto
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3112486005
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Added partial chunk loading, package section to workspace Cargo.toml
Former-commit-id: 4164daf4ccbe6695f664a44d0fce0ee10df39b8d
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2019-04-14 14:23:43 +01:00 |
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Joshua Barretto
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507c47e771
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Rewrote netcode, added basic chunk synching
Former-commit-id: e9f76f7fa9dbe0c81cd4c998bf0f0b3eec9235cb
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2019-04-14 14:23:43 +01:00 |
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Joshua Barretto
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3d9f8105e6
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Started work on server-side chunks
Former-commit-id: 84a6bd7358f67a77043c4b11c787538f073c8d28
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2019-04-14 14:23:43 +01:00 |
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Joshua Barretto
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11630877e3
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Moved figure rendering to a better place
Former-commit-id: 51ca948e131c20151c97f9f8454c80c47a9154b0
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2019-04-14 14:23:43 +01:00 |
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Joshua Barretto
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62b91eb01b
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Integrated Sphynx
Former-commit-id: 5d96983a385bb77a2876aa7439158252b7e2f0fc
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2019-04-14 14:23:43 +01:00 |
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Imbris
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03b20fa1bd
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connect chat box to network
Former-commit-id: 581c724ee31564c7473120d5431ceb2182afb207
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2019-03-20 01:26:22 -04:00 |
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Joshua Barretto
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26906d8674
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Minor changes
Former-commit-id: 39beb7858926cb62a1f2d0db5c74e71c804c5962
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2019-03-19 19:53:35 +00:00 |
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Joshua Barretto
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8a0adab381
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Fixed ping timeout logic
Former-commit-id: 080ca9d4149ec0ecddd92c475d77e4fc92f6edaa
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2019-03-19 11:35:38 +00:00 |
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Joshua Barretto
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ffc4e6ebd4
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Improved State API design
Former-commit-id: a32ab93409b1044fe2838f684d30ca2b963d4eb2
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2019-03-19 11:35:38 +00:00 |
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Joshua Barretto
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99bd0630b7
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Added post refactor unit tests
Former-commit-id: 66ea368de32dc6dfe22fc752476b71856e0588a0
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2019-03-19 11:35:38 +00:00 |
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Joshua Barretto
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664f28a972
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Patched in netcode refactor
Former-commit-id: 34a3b9a95129edad6dc8280d9a3cb41581d4d386
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2019-03-19 11:35:38 +00:00 |
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Joshua Barretto
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a8b0039898
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Added networked entity updates, player entity allocation
Former-commit-id: b81d6e38a74f846d64c092d1422dc402f369100c
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2019-03-19 11:35:38 +00:00 |
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Joshua Barretto
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bb93f29522
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Fixed client/server comms bug
Former-commit-id: fffc9cbf59784e7e2c9c2d9a60b8f2520b6f41fb
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2019-03-19 11:35:38 +00:00 |
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Joshua Barretto
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2e613178a0
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Component sync + UID system
Former-commit-id: 5ecddc0e1f9c1a15f99dd167b825178c972da062
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2019-03-04 19:58:58 +00:00 |
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Joshua Barretto
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dbbcc1e80e
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Added basic networked communications, chat communication
Former-commit-id: 06bafdf69486f4da5fbc416835e34c5bed8c2caa
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2019-03-04 19:58:58 +00:00 |
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Imbris
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33b8922aa4
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move/name velocity constant, rename move_vec, simplify cam rotate_by()
Former-commit-id: 0835a9e91bd0133922f5d4e9731b9f6b6b547a0b
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2019-03-02 14:43:51 -05:00 |
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Imberflur
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6f5f80f749
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add player movement with basic physics ecs system
Former-commit-id: f2e151971a42b25bfd1971311f5a06535a577007
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2019-03-01 22:48:30 -05:00 |
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Joshua Barretto
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248577bdef
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Added test terrain loading and meshing
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2019-01-23 20:01:58 +00:00 |
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Joshua Barretto
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41b6672743
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Added Terrain type to scene
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2019-01-15 15:13:11 +00:00 |
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Joshua Barretto
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b37a6b67f9
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Added time of day, tick time, basic skybox shader and client to voxygen
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2019-01-12 15:57:19 +00:00 |
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Joshua Barretto
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523db9f054
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Started work on adding terrain
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2019-01-02 19:22:01 +00:00 |
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Joshua Barretto
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819af1594f
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Initial structure
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2019-01-02 17:23:31 +00:00 |
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