Ben Wallis
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967fd9280b
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Fixed suppressed clippy warnings for #587 - many_single_char_names
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2020-06-11 20:07:46 +01:00 |
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S Handley
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eda2f14940
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Use empty sound data when a sound file cannot be loaded
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2020-06-11 12:53:24 +00:00 |
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Ben Wallis
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950c62efc6
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Suppressed all existing clippy warnings in preparation for fixes as part of #587
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2020-06-10 22:01:42 +01:00 |
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Shane Handley
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6a1cec8860
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Docs, make adding event mappers easier for sfx, remove placeholder
sounds.
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2020-06-09 00:41:46 +10:00 |
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Shane Handley
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faf04bb4f3
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Fix some updated weapon references and an incomplete match after rebasing.
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2020-06-08 10:19:42 +10:00 |
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Shane Handley
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987a025d36
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Introduce a ToolCategory so we can ignore the specific type of weapon
when deciding on the SFX to play when wielding/attacking.
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2020-06-08 10:19:42 +10:00 |
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Shane Handley
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802bce1698
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Target the specific attack types, to handle TripeStrike etc...
Removed the Axe sfx until the animations show the swing
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2020-06-08 10:19:41 +10:00 |
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Shane Handley
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d5cc5c8537
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Add initial attack sfx code with bow shot sounds.
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2020-06-08 10:19:41 +10:00 |
|
Ben Wallis
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1d564f53c7
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Fix #322 - Refactored audio output device enumeration to fail gracefully when audio devices with null or otherwise unusable names are encountered
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2020-06-07 16:24:22 +01:00 |
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Imbris
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a981d72d28
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Merge branch 'imbris/fix-multibyte-whitspace-panic' into 'master'
Fix panic with multibyte whitespace characters
Closes #583
See merge request veloren/veloren!1045
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2020-06-06 20:17:11 +00:00 |
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Imbris
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efe071d998
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Fix panic with multibyte whitespace characters
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2020-06-06 15:58:16 -04:00 |
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Joey Maher
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458ac4af5e
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Adds simple auto walk functionality. Toggleable or push to hold
|
2020-06-06 13:09:01 -05:00 |
|
Joey Maher
|
25e74ee6e2
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Toggle_lantern after dropping a Lantern slot item
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2020-06-06 07:37:43 -05:00 |
|
Joey Maher
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76f7f4fd98
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Renaming and adding comments
|
2020-06-05 16:33:39 -05:00 |
|
Joey Maher
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09541af551
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Moving to a single crossbeam channel as a detail of Window, using strings instead of ClientEvent, and formatting
|
2020-06-05 15:53:15 -05:00 |
|
Joey Maher
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8d90952074
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Add channel to send messages up from methods like fetch_events to hud
|
2020-06-05 14:27:22 -05:00 |
|
S Handley
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e0633a238e
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Update CHANGELOG and a TODO, fix safer deserialisation for inventory
data.
|
2020-06-04 11:44:33 +00:00 |
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jshipsey
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b0b0fca64a
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fix shoulders in charselect
|
2020-06-04 02:14:03 -04:00 |
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Monty Marz
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6c0587393e
|
update german translation
|
2020-06-03 19:32:54 +00:00 |
|
Monty Marz
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b34da9b07b
|
More item drops
|
2020-06-03 17:59:09 +00:00 |
|
Joshua Barretto
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475f62b57f
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Merge branch 'zesterer/small-fixes' into 'master'
Better physics comments, removed camera snapping
See merge request veloren/veloren!1034
|
2020-06-01 20:50:24 +00:00 |
|
Joshua Barretto
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9a069c93dc
|
Better physics comments, removed camera snapping
|
2020-06-01 21:33:20 +01:00 |
|
scott-c
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136bf271b8
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Fix social list having incorrect player count
|
2020-06-01 22:04:44 +08:00 |
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scott-c
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c23183b1ca
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Add character name and level to social window
|
2020-06-01 22:04:44 +08:00 |
|
scott-c
|
66f6368e83
|
Handle out of bounds panic
|
2020-06-01 21:56:46 +08:00 |
|
scott-c
|
288c7cdbfa
|
fix #562 Confusing chat alias
|
2020-06-01 21:36:39 +08:00 |
|
Justin Shipsey
|
3877efec50
|
optimization and tails
|
2020-06-01 00:33:24 +00:00 |
|
Monty Marz
|
f7d6f76a04
|
Added 36 Swords
I added 36 sword models to the code.
|
2020-05-29 18:23:00 +00:00 |
|
CapsizeGlimmer
|
d5216cc8f3
|
Redraw dark mode bubbles. Add padding to light mode bubbles.
|
2020-05-27 13:49:19 +02:00 |
|
CapsizeGlimmer
|
3cea76b82f
|
NPCs now call for help when you hit them. Redraw speech bubble dark mode.
|
2020-05-27 13:49:18 +02:00 |
|
CapsizeGlimmer
|
3c07d02218
|
Add a dark mode to speech bubbles; consistantly use 'speech bubble' instead of 'chat bubble'
|
2020-05-27 13:49:17 +02:00 |
|
CapsizeGlimmer
|
c65967ccdb
|
Chatting now creates speech bubbles
|
2020-05-27 13:49:14 +02:00 |
|
CapsizeGlimmer
|
73a29b339c
|
Added chat bubbles. Refactored bubble+name+hp+energy into new overhead widget
|
2020-05-27 13:49:13 +02:00 |
|
Justin Shipsey
|
ea07d744a7
|
orientation animation
|
2020-05-27 06:41:55 +00:00 |
|
Treeco
|
ec2ed4da2c
|
Change a bunch of settings defaults, fix sprite looting key
|
2020-05-25 15:44:27 +01:00 |
|
Monty Marz
|
9d7e0aad12
|
Aeronic/forest tune
|
2020-05-21 04:09:59 +00:00 |
|
Joshua Barretto
|
f09af7980f
|
Fixed aiming for non-humanoids
|
2020-05-19 14:47:51 +01:00 |
|
Joshua Barretto
|
5c3a08e450
|
Updated changelog and fmt
|
2020-05-19 14:41:08 +01:00 |
|
Joshua Barretto
|
05e6df1b65
|
Added overhead aiming camera
|
2020-05-19 14:26:53 +01:00 |
|
Joshua Barretto
|
2f47d09af4
|
Comment fixes and fmt
|
2020-05-19 00:35:58 +01:00 |
|
Joshua Barretto
|
f1b166d15d
|
Innumerable camera improvements
|
2020-05-18 23:40:28 +01:00 |
|
Justin Shipsey
|
bb85dab281
|
Merge branch 'treeco/build-mode-fixes' into 'master'
Swapped block placement and destruction buttons
See merge request veloren/veloren!995
|
2020-05-16 23:48:25 +00:00 |
|
Monty Marz
|
ecb7963730
|
Pfau/0.6 bg
|
2020-05-16 12:48:29 +00:00 |
|
Marcel Märtens
|
ec03c4518a
|
Change the version number to 0.6
|
2020-05-16 00:50:40 +02:00 |
|
Treeco
|
a338ed3f24
|
Swapped block placement and destruction buttons
Also capped placement range to match destruction range
|
2020-05-15 17:39:44 +01:00 |
|
Mckol
|
cbfe3d52fc
|
Merge branch 'Mckol/552-fix-persistence-crash' into 'master'
Fix #552
Closes #552
See merge request veloren/veloren!984
|
2020-05-15 00:45:41 +00:00 |
|
Mckol
|
48c5d37a5d
|
Make singleplayer use voxygen's config path for persistence path.
|
2020-05-15 01:54:13 +02:00 |
|
Imbris
|
649075c89a
|
Merge branch 'imbris/small-fix' into 'master'
Show main menu even if there are no stats
See merge request veloren/veloren!990
|
2020-05-14 23:47:34 +00:00 |
|
Imbris
|
eac11ecfe8
|
Show main menu even if there are no stats
|
2020-05-14 19:10:27 -04:00 |
|
CapsizeGlimmer
|
0a723614f9
|
Popup message when setting waypoint
|
2020-05-14 16:56:10 +00:00 |
|