Joshua Barretto
|
7174830279
|
fmt
Former-commit-id: 71912bdd2b8f40020153c5696cd5cc1af3f154cc
|
2019-05-17 18:54:56 +01:00 |
|
Joshua Barretto
|
91184356e7
|
Added chonks
Former-commit-id: a62fb321dbfb7541feaa9de4e641db9887b061fd
|
2019-05-17 18:44:30 +01:00 |
|
Joshua Barretto
|
5092df0e7f
|
Improved quadruped origin
Former-commit-id: 35a360bf285f2495dda7859cb8d376d5aa16a1af
|
2019-05-15 17:06:58 +01:00 |
|
Joshua Barretto
|
54cc9e137a
|
fmt
Former-commit-id: b43b7192f7a2dd71da26182ca0c74449867381f3
|
2019-05-09 18:58:16 +01:00 |
|
Joshua Barretto
|
cf4e02252a
|
Smartened up terrain generation
Former-commit-id: d85448e5171bd27b04530da8e1ca927554136ebf
|
2019-05-09 18:57:47 +01:00 |
|
Joshua Barretto
|
94fd0b1a22
|
Fixed running animation, changed movement physics
Former-commit-id: 1b4c1f63701668074874aa6efc65f883f29e2cc1
|
2019-05-09 18:57:47 +01:00 |
|
Joshua Barretto
|
2e3288cc29
|
Adjusted view distance and worldgen
Former-commit-id: 01eeb0e48bcb018111c5f32b6252beb11bccd452
|
2019-05-09 18:57:47 +01:00 |
|
Joshua Barretto
|
9ebe3c3e6f
|
Added a delta time cap to avoid missing important physics events
Former-commit-id: e9f14ddda0963537ae6593c2dacc6a877f88c824
|
2019-05-09 18:57:47 +01:00 |
|
Forest Anderson
|
993388e56a
|
Ran fmt on codebase
Former-commit-id: 7fecffa1dc66fffba4f07d45fb80960dc5178f4f
|
2019-04-29 20:37:19 +00:00 |
|
timokoesters
|
f35e8d7b98
|
Fix gitignore and delete gitignores in subdirs
Former-commit-id: 4d57caa521c47d137e29d5b781abbdda6a2d8759
|
2019-04-29 20:43:04 +02:00 |
|
Pfauenauge
|
d7be49def1
|
Minimap changes, grass colour adjusted
Former-commit-id: 9dd743eb6277c76c0b596592bc8bec4a875038b5
|
2019-04-25 23:43:32 +02:00 |
|
Joshua Barretto
|
a66cc98a03
|
Mildly better worldgen
Former-commit-id: e8d77b75b164611ccfd144b1d6e6d6c5e396e515
|
2019-04-25 17:52:11 +01:00 |
|
Joshua Barretto
|
fc8b7e9750
|
Worked on improving networking and terrain
Former-commit-id: e5ce819036a01f274c1c114bcd3b50fa42858703
|
2019-04-25 17:52:11 +01:00 |
|
Joshua Barretto
|
f210de09df
|
Added raycasting (needs testing) and basic character terrain collision
Former-commit-id: be6bfacfd28e777a64d8157fce129f8072e20b38
|
2019-04-25 17:52:11 +01:00 |
|
Joshua Barretto
|
f4260706e6
|
Updated package versions
Former-commit-id: bb0d1efd718ddef598fbb894498a43ad014a11c0
|
2019-04-14 14:23:43 +01:00 |
|
Joshua Barretto
|
f27b5fa975
|
Added server-side chunk generation
Former-commit-id: 72e02f8ec711ec4fac3111b591c4b08086dee4e3
|
2019-04-14 14:23:43 +01:00 |
|
Joshua Barretto
|
c16a257ae3
|
Added server-cli, UI tests
Former-commit-id: 93bf5b39138920aa7a4a773a8247d716866c4a05
|
2019-01-30 12:11:34 +00:00 |
|
Joshua Barretto
|
8a37662cf0
|
Cleaned up codebase, added cursor grab toggle
|
2019-01-23 22:21:47 +00:00 |
|
Joshua Barretto
|
248577bdef
|
Added test terrain loading and meshing
|
2019-01-23 20:01:58 +00:00 |
|
Joshua Barretto
|
41b6672743
|
Added Terrain type to scene
|
2019-01-15 15:13:11 +00:00 |
|