CapsizeGlimmer
9d118b55a0
Fixed player list tab completion
2020-05-10 19:17:17 -04:00
CapsizeGlimmer
b486de28ac
Implement tab completion of enums (/object /time /spawn) and numbers
2020-05-10 19:16:34 -04:00
CapsizeGlimmer
28e94afd3f
Finish tab completion implementation
2020-05-10 19:16:15 -04:00
CapsizeGlimmer
b0f0d716be
Tab completion returns real results
2020-05-10 19:16:15 -04:00
CapsizeGlimmer
24fa23fef4
Initial client implementation of tab completion
2020-05-10 19:16:01 -04:00
CapsizeGlimmer
58b0e9ef75
Move cursor to end when moving through chat history
2020-05-09 21:51:02 -04:00
CapsizeGlimmer
7ecea34f85
Server server::cmd depends on common::cmd
2020-05-09 21:50:51 -04:00
CapsizeGlimmer
307e478671
Groundwork for tab completion of player names and command arguments
2020-05-09 21:24:33 -04:00
Forest Anderson
59c97731ad
Merge branch 'shandley/persistence-characters' into 'master'
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Character Persistence
See merge request veloren/veloren!916
2020-05-09 15:41:25 +00:00
S Handley
5a13b54cbf
- Load characters after login.
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- Make the character screen load with an empty character list from the server, send event to the server for character creation with data, but not yet saving them to the DB.
- Working but messy character saving to DB
- Add the character_data to the client, rather than keep it in the GLobalState.
2020-05-09 15:41:25 +00:00
Songtronix
6cebf52a1c
Merge branch 'get_items_num' into 'master'
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Add optional argument to /get_items
Closes #535
See merge request veloren/veloren!921
2020-05-07 18:39:49 +00:00
CapsizeGlimmer
63826d1a50
Add optional argument to /get_items
2020-05-07 18:39:48 +00:00
Monty Marz
846c3a9a0b
Merge branch 'CapsizeGlimmer/fix_lanterns' into 'master'
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Fix infinitys and NaNs in lights
See merge request veloren/veloren!966
2020-05-04 22:14:33 +00:00
CapsizeGlimmer
28c454f9ca
Fix infinitys and NaNs in lights
2020-05-04 17:17:54 -04:00
Monty Marz
e5a87f4338
Merge branch 'CapsizeGlimmer/enter_world_with_enter' into 'master'
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Enter the world by pressing "enter" at character selection
Closes #530
See merge request veloren/veloren!922
2020-05-04 18:51:31 +00:00
CapsizeGlimmer
701f38ab69
Enter the world by pressing "enter" at character selection
2020-05-04 19:08:51 +02:00
Monty Marz
522e3493c5
Merge branch 'pfau/fix-animals' into 'master'
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Fix animals not attacking
See merge request veloren/veloren!960
2020-05-04 16:59:33 +00:00
Monty Marz
b589c3fc71
Fix animals not attacking
2020-05-04 16:59:32 +00:00
Forest Anderson
9378902d81
Merge branch 'songtronix/add-version-cmd' into 'master'
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add server version cmd
See merge request veloren/veloren!964
2020-05-04 16:47:07 +00:00
Songtronix
1d88ec6295
server(cmd): add server version cmd
2020-05-04 17:59:53 +02:00
Monty Marz
89980284aa
Merge branch 'CapsizeGlimmer/functional_lanterns' into 'master'
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Equipped lanterns now provide an illumination effect.
See merge request veloren/veloren!935
2020-05-04 15:15:31 +00:00
CapsizeGlimmer
4e7f8c686a
Equipped lanterns now provide an illumination effect.
2020-05-04 15:15:31 +00:00
Acrimon
a22a71fd32
Merge branch 'admin-command-limit' into 'master'
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Fix #542 - Impose limits on admin commands
Closes #542
See merge request veloren/veloren!963
2020-05-04 11:34:25 +00:00
protheory8
31c0457913
Fix #542 - Impose limits on admin commands
2020-05-04 14:50:58 +05:00
Justin Shipsey
c3c907f36d
Merge branch 'SFX-Update' into 'master'
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Added new SFX and adjusted sfx.ron
See merge request veloren/veloren!961
2020-05-04 06:16:12 +00:00
Julian
cf9820e204
Added new SFX and adjusted sfx.ron
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New SFX sounds.
add_item.wav (Better fitting pickup sound)
drop_item.wav (New sound for dropping items)
open_inventory.wav (The old pickup sound, can be used for opening the bag but needs to be implemented)
sword_in.wav (Better fitting sound)
sowrd_out.wav (Better fitting sound)
Fixed the drop sfx sound in sfx.ron
Its the drop_item sound instead of a grass moving step.
2020-05-03 21:52:11 +02:00
Monty Marz
40ab94673e
Merge branch 'cultists-hotfix' into 'master'
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Shoulder offsets, meta.ron versioning
See merge request veloren/veloren!959
2020-05-01 21:27:12 +00:00
Monty Marz
f5c2341167
Shoulder offsets, meta.ron versioning
2020-05-01 21:27:12 +00:00
Monty Marz
250e4b3043
Merge branch 'pfau/assets' into 'master'
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Villagers and Cultists
See merge request veloren/veloren!957
2020-04-30 20:43:24 +00:00
Monty Marz
c792cc05a9
Villagers and Cultists
2020-04-30 20:43:24 +00:00
Monty Marz
dc95efa95b
Merge branch 'zesterer/world-changes' into 'master'
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Dungeon entrances
See merge request veloren/veloren!955
2020-04-29 15:36:57 +00:00
Pfauenauge90
1211a59f91
cleanup, more dungeon entrances
2020-04-29 17:01:35 +02:00
Joshua Barretto
2eac00405d
Updated changelog
2020-04-29 17:01:35 +02:00
Joshua Barretto
44fc88b4d1
Better dungeon waypoint placement
2020-04-29 17:01:35 +02:00
Joshua Barretto
3e86b20c2c
Fixed dungeon offsets
2020-04-29 17:01:34 +02:00
Joshua Barretto
d0b1c9eb6f
Added dungeon entrances
2020-04-29 17:01:34 +02:00
Joshua Barretto
00f0a011de
Merge branch 'non-integer-offsets' into 'master'
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Non integer offsets
See merge request veloren/veloren!956
2020-04-29 14:45:21 +00:00
Joshua Barretto
1e91f7a0ab
Added 1 extra bit per figure vertex position component, resolved char screen bug
2020-04-29 15:22:08 +01:00
Marcel Märtens
83af40a460
Allow for 0.5 offsets in figures
2020-04-29 14:10:46 +02:00
Justin Shipsey
19ce03d9ed
Merge branch 'snowram/animals' into 'master'
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new animals
See merge request veloren/veloren!954
2020-04-28 03:13:23 +00:00
Justin Shipsey
171e865f57
new animals
2020-04-28 03:13:23 +00:00
Justin Shipsey
303967a6f7
Merge branch 'slipped/attributes' into 'master'
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skel attribute transfer
See merge request veloren/veloren!949
2020-04-27 05:11:34 +00:00
Justin Shipsey
b4af588a00
skel attribute transfer
2020-04-27 05:11:34 +00:00
Joshua Barretto
dcc20590bf
Merge branch 'zesterer/phys-fixes' into 'master'
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Added Colliders, made projectiles point particles
See merge request veloren/veloren!947
2020-04-26 18:24:33 +00:00
Joshua Barretto
390e46b752
Fixed unit tests
2020-04-26 18:50:21 +01:00
Joshua Barretto
bd58be9f58
fmt
2020-04-26 17:56:09 +01:00
Joshua Barretto
bd2093c819
Fixed projectile solid collisions
2020-04-26 17:56:09 +01:00
Joshua Barretto
58b30c4518
Stopped velocity when point particles hit walls
2020-04-26 17:56:09 +01:00
Joshua Barretto
b750b2b00c
Fixed logic issue with sticky objects
2020-04-26 17:56:09 +01:00
Joshua Barretto
8e0f40c71e
Added on_ceiling check for sticky entities
2020-04-26 17:56:09 +01:00