Commit Graph

3840 Commits

Author SHA1 Message Date
CapsizeGlimmer
9d118b55a0 Fixed player list tab completion 2020-05-10 19:17:17 -04:00
CapsizeGlimmer
b486de28ac Implement tab completion of enums (/object /time /spawn) and numbers 2020-05-10 19:16:34 -04:00
CapsizeGlimmer
28e94afd3f Finish tab completion implementation 2020-05-10 19:16:15 -04:00
CapsizeGlimmer
b0f0d716be Tab completion returns real results 2020-05-10 19:16:15 -04:00
CapsizeGlimmer
24fa23fef4 Initial client implementation of tab completion 2020-05-10 19:16:01 -04:00
CapsizeGlimmer
58b0e9ef75 Move cursor to end when moving through chat history 2020-05-09 21:51:02 -04:00
CapsizeGlimmer
7ecea34f85 Server server::cmd depends on common::cmd 2020-05-09 21:50:51 -04:00
CapsizeGlimmer
307e478671 Groundwork for tab completion of player names and command arguments 2020-05-09 21:24:33 -04:00
Forest Anderson
59c97731ad Merge branch 'shandley/persistence-characters' into 'master'
Character Persistence

See merge request veloren/veloren!916
2020-05-09 15:41:25 +00:00
S Handley
5a13b54cbf - Load characters after login.
- Make the character screen load with an empty character list from the server, send event to the server for character creation with data, but not yet saving them to the DB.
- Working but messy character saving to DB
- Add the character_data to the client, rather than keep it in the GLobalState.
2020-05-09 15:41:25 +00:00
Songtronix
6cebf52a1c Merge branch 'get_items_num' into 'master'
Add optional argument to /get_items

Closes #535

See merge request veloren/veloren!921
2020-05-07 18:39:49 +00:00
CapsizeGlimmer
63826d1a50 Add optional argument to /get_items 2020-05-07 18:39:48 +00:00
Monty Marz
846c3a9a0b Merge branch 'CapsizeGlimmer/fix_lanterns' into 'master'
Fix infinitys and NaNs in lights

See merge request veloren/veloren!966
2020-05-04 22:14:33 +00:00
CapsizeGlimmer
28c454f9ca Fix infinitys and NaNs in lights 2020-05-04 17:17:54 -04:00
Monty Marz
e5a87f4338 Merge branch 'CapsizeGlimmer/enter_world_with_enter' into 'master'
Enter the world by pressing "enter" at character selection

Closes #530

See merge request veloren/veloren!922
2020-05-04 18:51:31 +00:00
CapsizeGlimmer
701f38ab69 Enter the world by pressing "enter" at character selection 2020-05-04 19:08:51 +02:00
Monty Marz
522e3493c5 Merge branch 'pfau/fix-animals' into 'master'
Fix animals not attacking

See merge request veloren/veloren!960
2020-05-04 16:59:33 +00:00
Monty Marz
b589c3fc71 Fix animals not attacking 2020-05-04 16:59:32 +00:00
Forest Anderson
9378902d81 Merge branch 'songtronix/add-version-cmd' into 'master'
add server version cmd

See merge request veloren/veloren!964
2020-05-04 16:47:07 +00:00
Songtronix
1d88ec6295 server(cmd): add server version cmd 2020-05-04 17:59:53 +02:00
Monty Marz
89980284aa Merge branch 'CapsizeGlimmer/functional_lanterns' into 'master'
Equipped lanterns now provide an illumination effect.

See merge request veloren/veloren!935
2020-05-04 15:15:31 +00:00
CapsizeGlimmer
4e7f8c686a Equipped lanterns now provide an illumination effect. 2020-05-04 15:15:31 +00:00
Acrimon
a22a71fd32 Merge branch 'admin-command-limit' into 'master'
Fix #542 - Impose limits on admin commands

Closes #542

See merge request veloren/veloren!963
2020-05-04 11:34:25 +00:00
protheory8
31c0457913 Fix #542 - Impose limits on admin commands 2020-05-04 14:50:58 +05:00
Justin Shipsey
c3c907f36d Merge branch 'SFX-Update' into 'master'
Added new SFX and adjusted sfx.ron

See merge request veloren/veloren!961
2020-05-04 06:16:12 +00:00
Julian
cf9820e204 Added new SFX and adjusted sfx.ron
New SFX sounds.

add_item.wav (Better fitting pickup sound)
drop_item.wav (New sound for dropping items)
open_inventory.wav (The old pickup sound, can be used for opening the bag but needs to be implemented)
sword_in.wav (Better fitting sound)
sowrd_out.wav (Better fitting sound)

Fixed the drop sfx sound in sfx.ron
Its the drop_item sound instead of a grass moving step.
2020-05-03 21:52:11 +02:00
Monty Marz
40ab94673e Merge branch 'cultists-hotfix' into 'master'
Shoulder offsets, meta.ron versioning

See merge request veloren/veloren!959
2020-05-01 21:27:12 +00:00
Monty Marz
f5c2341167 Shoulder offsets, meta.ron versioning 2020-05-01 21:27:12 +00:00
Monty Marz
250e4b3043 Merge branch 'pfau/assets' into 'master'
Villagers and Cultists

See merge request veloren/veloren!957
2020-04-30 20:43:24 +00:00
Monty Marz
c792cc05a9 Villagers and Cultists 2020-04-30 20:43:24 +00:00
Monty Marz
dc95efa95b Merge branch 'zesterer/world-changes' into 'master'
Dungeon entrances

See merge request veloren/veloren!955
2020-04-29 15:36:57 +00:00
Pfauenauge90
1211a59f91 cleanup, more dungeon entrances 2020-04-29 17:01:35 +02:00
Joshua Barretto
2eac00405d Updated changelog 2020-04-29 17:01:35 +02:00
Joshua Barretto
44fc88b4d1 Better dungeon waypoint placement 2020-04-29 17:01:35 +02:00
Joshua Barretto
3e86b20c2c Fixed dungeon offsets 2020-04-29 17:01:34 +02:00
Joshua Barretto
d0b1c9eb6f Added dungeon entrances 2020-04-29 17:01:34 +02:00
Joshua Barretto
00f0a011de Merge branch 'non-integer-offsets' into 'master'
Non integer offsets

See merge request veloren/veloren!956
2020-04-29 14:45:21 +00:00
Joshua Barretto
1e91f7a0ab Added 1 extra bit per figure vertex position component, resolved char screen bug 2020-04-29 15:22:08 +01:00
Marcel Märtens
83af40a460 Allow for 0.5 offsets in figures 2020-04-29 14:10:46 +02:00
Justin Shipsey
19ce03d9ed Merge branch 'snowram/animals' into 'master'
new animals

See merge request veloren/veloren!954
2020-04-28 03:13:23 +00:00
Justin Shipsey
171e865f57 new animals 2020-04-28 03:13:23 +00:00
Justin Shipsey
303967a6f7 Merge branch 'slipped/attributes' into 'master'
skel attribute transfer

See merge request veloren/veloren!949
2020-04-27 05:11:34 +00:00
Justin Shipsey
b4af588a00 skel attribute transfer 2020-04-27 05:11:34 +00:00
Joshua Barretto
dcc20590bf Merge branch 'zesterer/phys-fixes' into 'master'
Added Colliders, made projectiles point particles

See merge request veloren/veloren!947
2020-04-26 18:24:33 +00:00
Joshua Barretto
390e46b752 Fixed unit tests 2020-04-26 18:50:21 +01:00
Joshua Barretto
bd58be9f58 fmt 2020-04-26 17:56:09 +01:00
Joshua Barretto
bd2093c819 Fixed projectile solid collisions 2020-04-26 17:56:09 +01:00
Joshua Barretto
58b30c4518 Stopped velocity when point particles hit walls 2020-04-26 17:56:09 +01:00
Joshua Barretto
b750b2b00c Fixed logic issue with sticky objects 2020-04-26 17:56:09 +01:00
Joshua Barretto
8e0f40c71e Added on_ceiling check for sticky entities 2020-04-26 17:56:09 +01:00