Commit Graph

202 Commits

Author SHA1 Message Date
CapsizeGlimmer
9d118b55a0 Fixed player list tab completion 2020-05-10 19:17:17 -04:00
CapsizeGlimmer
b486de28ac Implement tab completion of enums (/object /time /spawn) and numbers 2020-05-10 19:16:34 -04:00
CapsizeGlimmer
24fa23fef4 Initial client implementation of tab completion 2020-05-10 19:16:01 -04:00
CapsizeGlimmer
7ecea34f85 Server server::cmd depends on common::cmd 2020-05-09 21:50:51 -04:00
CapsizeGlimmer
63826d1a50 Add optional argument to /get_items 2020-05-07 18:39:48 +00:00
Songtronix
1d88ec6295 server(cmd): add server version cmd 2020-05-04 17:59:53 +02:00
Monty Marz
89980284aa Merge branch 'CapsizeGlimmer/functional_lanterns' into 'master'
Equipped lanterns now provide an illumination effect.

See merge request veloren/veloren!935
2020-05-04 15:15:31 +00:00
CapsizeGlimmer
4e7f8c686a Equipped lanterns now provide an illumination effect. 2020-05-04 15:15:31 +00:00
protheory8
31c0457913 Fix #542 - Impose limits on admin commands 2020-05-04 14:50:58 +05:00
CapsizeGlimmer
2afa5d06b1 Fixed mutability in /sudo 2020-04-25 13:18:29 -04:00
CapsizeGlimmer
29fd45eb52 /sudo player /kill now lists the sudoer as killing the target 2020-04-24 12:17:56 -04:00
CapsizeGlimmer
bbbe03a033 Implement /sudo command 2020-04-23 22:36:19 -04:00
Joshua Barretto
444f2ecb45 Made /waypoint admin-only, MR cleanup 2020-04-23 18:19:41 +01:00
Imbris
ba3fa16c33 Create Dir type for better enforcement of non NaN, normalized representations of directions 2020-03-27 22:02:07 -04:00
timokoesters
f3ca06aa71 feat: fireball explosions 2020-03-22 20:40:16 +01:00
Imbris
41c424ac13 Optimized uses of emitters, cleanup 2020-03-22 00:49:46 -04:00
Joshua Barretto
e20feeeb0c Added armour items and equipping of armour 2020-03-15 16:42:09 +01:00
timokoesters
aa963b7686 Merge remote-tracking branch 'origin/master' into clientstates 2020-03-15 15:27:06 +01:00
Imbris
14f0b018fd Add metric for new connection handling time, move StateExt to its own module 2020-03-09 22:39:12 -04:00
S Handley
b0ca85069b Piggyback on the InventoryUpdate events and attach some additional event info so that we can detect why the inventory update was triggered, and emit an associated sfx event that matches it. 2020-03-04 10:09:48 +00:00
Shane Handley
f73b5b2fcb Update max hp and refill health when a player uses the set_level command. 2020-02-23 09:08:30 +09:00
Marvin Altemeier
a89003cbfa resolve #481 - add /set_level command 2020-02-14 22:11:41 +01:00
Marvin Altemeier
bfdfd87d89 change order of /give_exp arguments 2020-02-14 22:11:20 +01:00
Marvin Altemeier
787e5a6e49 fix #460 - /give_exp targeting wrong player 2020-02-14 22:11:20 +01:00
Joshua Yanovski
8a9d4012fa Allow spawning individual species with /spawn.
To get the old behavior, you now need to refer to the internal keywords
(like "bird_medium" or "quadruped_small") rather than the old friendly
names (like "duck" or "pig"), as the latter generate single species now.
2020-02-14 03:12:37 +01:00
Marcel Märtens
dae31ae5b6 apply new rustfmt - touching alot of files 2020-02-01 21:39:39 +01:00
Joshua Yanovski
3fa21b3dc7 Per-speces NPC names!
Is also able to refactor some of the uglier code and introduces a
framework that (suitably extended) could be useful in removing
boilerplate elsewhere.
2020-01-29 04:41:32 +01:00
Joshua Barretto
de96551f65 Resolved pet alignment issues, added ranged aggro 2020-01-27 15:51:07 +00:00
Joshua Barretto
631124f3fc Switched to _squared(), added comments, parallelised waypoint gen 2020-01-26 12:52:32 +00:00
Joshua Barretto
b22ee24362 Cleanup 2020-01-26 12:52:32 +00:00
Joshua Barretto
feeccc2ff3 Improved patrol idling 2020-01-26 12:52:32 +00:00
Joshua Barretto
11193a692a Better neutral AI, initial waypoint objects 2020-01-26 12:52:28 +00:00
Joshua Barretto
290cb52d0d I don't know how much I put in this commit, but it's some stuff 2020-01-26 12:52:28 +00:00
Joshua Barretto
f92371101c Added pauseable pathfinding, improved Chaser heuristics, etc. 2020-01-26 12:52:07 +00:00
Joshua Barretto
2d9aa21eef Added test world, friendly NPC pathfinding 2020-01-26 12:52:07 +00:00
Justin Shipsey
64690279af new mobs
alligators
2020-01-26 00:22:48 +00:00
Joshua Yanovski
69a8d5039b Adding hillslope diffusion. 2020-01-23 18:18:07 +01:00
Gilbert Röhrbein
4f90e6325e feat: add endurance fitness willpower to stats 2020-01-21 18:49:17 +01:00
Monty Marz
851d7858e6 Scrolling Combat Text (SCT) 2020-01-10 00:33:38 +00:00
Imbris
ec3e075020 fix(player list): Show players not in range on the player list
fix(overflow): Stops including block updates that fail (since chunks
don't exist on the client) in `TerrainUpdates` (which would trigger
meshing of those nonexistent chunks). Furthermore, removes
remeshing of chunks with block updates if those chunks don't have all their
neighbours (since those wouldn't be meshed in the first place).
2019-12-29 20:51:05 -05:00
Dylan Kile
badd3113d5 hierarchical pathfinding 2019-12-29 20:58:21 +00:00
Imbris
d341073a44 Upgrade to specs 0.15.1 2019-12-20 22:48:14 -05:00
Imbris
e49cafafbf Actually send deletion messages 2019-12-20 22:48:14 -05:00
Imbris
71cce03f29 Move sync code into common submodule 2019-12-20 22:37:12 -05:00
Imbris
609e0f23bf Stop global syncing of entity creation 2019-12-20 22:37:12 -05:00
Forest Anderson
d8fc7cb667 Add advanced path finding to new 'Traveler' enemy using A* algorithm 2019-12-11 05:28:45 +00:00
Forest Anderson
5a73554aa1 Merge branch 'qwertycrackers' into 'master'
Add a `debug_items` chat command that gives all debug items.

See merge request veloren/veloren!641
2019-11-11 17:36:31 +00:00
Monty Marz
c38447a264 assets update
map image
human male hairstyles
elf male hairstyle
potion item
cheese item
removed admin items from inventory
2019-11-09 13:42:42 +00:00
Joseph Gerardot
0a44e714b4
Cargo fmt 2019-11-06 20:57:05 -05:00
Joseph Gerardot
e73884a1d4
Respond to MR feedback.
Mainly clean up code with better use of iterators, and rename the debug
    command to be just `debug`.
2019-11-06 17:57:54 -05:00