Commit Graph

42 Commits

Author SHA1 Message Date
HEIEnthusiast
608195d17c
Fixed issue #1896 curious potion 2024-05-11 22:49:45 -04:00
juliancoffee
7228543fbf Mark legacy item asset content 2024-01-14 21:25:15 +02:00
HEIEnthusiast
933c897450 Renamed to potion of agility, burning potion to combustion 2023-12-05 14:15:54 -04:00
HEIEnthusiast
99b5571fd8 Renamed swiftness to retreating, changed model 2023-12-05 13:09:14 -04:00
HEIEnthusiast
76b2d7d0e0 Recipe change 2023-11-29 06:56:35 -04:00
HEIEnthusiast
4659a66cfe Further tweaks 2023-11-29 06:43:46 -04:00
HEIEnthusiast
cc013d7b77 Changing values 2023-11-29 06:25:20 -04:00
HEIEnthusiast
a01d7485e4 Small speed tweak 2023-11-28 11:43:12 -04:00
HEIEnthusiast
5001c4a262 Added swiftness debuffs 2023-11-28 11:41:29 -04:00
HEIEnthusiast
568d12cdd0 Swiftness potion changes 2023-11-28 10:03:07 -04:00
HEIEnthusiast
bb2adfb2e5 Removed strength and regeneration potions 2023-11-27 15:16:44 -04:00
HEIEnthusiast
4d87a9ab44 General potion modifications 2023-11-27 06:57:42 -04:00
HEIEnthusiast
ac4101e70d Changed textures, added strength pot 2023-11-27 06:25:58 -04:00
HEIEnthusiast
0bb74f9efe Added swiftness and regeneration potions 2023-11-26 10:54:02 -04:00
Samuel Keiffer
9b878586bf Merge branch 'poperigby/fire-potion' into 'master'
Add Burning Potion that applies the Burning effect to the user

See merge request veloren/veloren!4174
2023-11-14 02:00:52 +00:00
PopeRigby
688fd67c33 Add Burning Potion that applies the Burning effect to the user 2023-11-14 02:00:50 +00:00
Sam
3f19c61426 Changed buffs from using hash maps to an enum map and a slot map. 2023-11-12 12:37:28 -05:00
Isse
c34e5ad4ed Small fixes 2023-03-29 23:11:59 +00:00
Sam
9efac9957d Changed buff effects so they did not need to mutably change buffs every tick. Buff system now no longer mutably accesses buffs component. 2023-03-11 16:45:11 -05:00
Sam
89aa934c3c Initial work 2023-03-11 16:45:10 -05:00
Avi Weinstock
060b8cc0ec Decrease the duration of potion sickness to 45 seconds. Make agents more averse to incurring further stacks of potion sickness, and give villagers iced tea. 2023-01-19 15:06:13 -05:00
Avi Weinstock
78845a0d73 Implement potion sickness, which causes diminishing returns on healing from potions. 2023-01-19 15:06:12 -05:00
Chase Rozon
7dcee3eb23 Multiple Balance Tweaks & Miscellaneous Changes 2022-05-19 22:46:31 +00:00
Sam
42012fddcb Overhauled health component, making it a float to outer interfaces. 2021-09-09 00:10:17 -04:00
juliancoffee
e6ed0137e8 Add descriptions to the potions 2021-07-05 10:56:29 +03:00
juliancoffee
d4c61ae2f3 (voxygen) Better support for multibuff items
+ change `effect` field in ItemKind::Consumable to `effects`, as it's
set of effects and not single effect.
2021-07-05 10:56:29 +03:00
juliancoffee
eb61b23d04 Rebalance food for new consumables changes 2021-07-05 10:56:29 +03:00
Sam
1978b590aa Destringified consumables 2021-06-29 05:59:02 -05:00
Monty Marz
06bbb7f0ff Crafting Tabs and more item tags 2021-04-04 13:02:27 +00:00
Lippy13
43c35f957f Remove buff information from item description text 2021-03-03 00:25:12 +00:00
Avi Weinstock
03d28f7d93 Implement tags for items, allowing a crafting recipe to take any item with that tag as input.
- Added a recipe that turns any of the cloth equipment dropped by villagers into 1x cloth scraps.
- Animate placeholder items for tagged crafting.
2021-02-16 01:05:54 +00:00
Monty
5362000de4 adjusted potions, refined level up message animation
fixed incorrect translation used on axe double strike regen skill

Changed migration so that skills and skill groups foreign key to entity_id instead of character_id
2021-01-19 08:08:14 -05:00
Snowram
ecdbd1c5d6 Makes consumables heal faster 2020-12-10 18:06:32 +01:00
Monty Marz
642ad805a1 potion buff 2020-11-06 01:08:34 +01:00
Monty Marz
eb79820c25 tweaks consumables buffs values 2020-11-06 01:08:32 +01:00
Snowram
a52f83e92c Addresses some comments 2020-11-06 01:08:31 +01:00
Snowram
ce96af4363 Allow for an arbitrary array of effects and buffs for consumables 2020-11-06 01:08:30 +01:00
Monty Marz
2b800a2b63 make clippy happy
Delete glider.ron
2020-10-07 02:23:20 +00:00
Ben Wallis
712f2e9c97 * Moved migrations to beginning of server initialisation
* Added migrations for entity ID changes to existing tables
2020-09-17 23:02:14 +00:00
BottledByte
ab1c43be84 Dehardcoded LanternKind, Consumable and Ingredient, fixed Sceptre hotbar
Also fixed two wrong asset references and did some .ron formatting
2020-08-05 01:21:42 +02:00
Samuel Keiffer
f930f52df5 Allows for weapons to have different stats. Seperates healing staff out from staffs into its own weapon type: sceptre. Splits bow weapon type into shortbow and longbow. 2020-08-01 20:08:30 +00:00
Joshua Barretto
8d6b442193 Crafting 2020-07-14 20:11:39 +00:00