Joshua Barretto
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fc26305ac8
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Increases maximum sprite dimensions (if you suspect an issue, check this commit)
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2020-11-23 10:37:59 +00:00 |
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Joshua Barretto
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c3cedd4ddf
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Improved cloud quality
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2020-11-23 10:37:59 +00:00 |
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Joshua Barretto
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808d1873bd
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Began implementing rtsim
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2020-11-23 10:37:59 +00:00 |
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Monty Marz
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9e290d59ae
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more quirky dry assets
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2020-11-23 10:37:59 +00:00 |
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Joshua Barretto
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3ee4245652
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Added test poles, minor improvements
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2020-11-23 10:37:59 +00:00 |
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Joshua Barretto
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da9b23d4f6
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Merge branch 'knarkzel/fix-npc-spawn' into 'master'
Fix bug that caused campfires and other stuff to duplicate
See merge request veloren/veloren!1543
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2020-11-22 21:03:06 +00:00 |
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Odd-Harald Lillestø Myhren
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56e37a4846
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Fix bug that caused campfires and other stuff to duplicate
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2020-11-22 21:03:06 +00:00 |
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Imbris
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36efb11b03
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Merge branch 'imbris/spiff-up' into 'master'
Fix some things
See merge request veloren/veloren!1541
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2020-11-22 20:49:20 +00:00 |
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Imbris
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7ba2efcde2
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Attempt to fix ui bug with changing screens causing inventory slots and such to disappear, presumably due to dpi differences
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2020-11-22 14:22:39 -05:00 |
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Imbris
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1355c1e8f5
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Move tracy frame markers to proper locations, add a few spans
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2020-11-22 14:22:39 -05:00 |
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Imbris
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82b95974f1
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Log errors occuring when client keeps retrying connection to the server
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2020-11-22 03:54:19 -05:00 |
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Imbris
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4e60d19762
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Remove accidental leftover dbg
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2020-11-22 02:58:44 -05:00 |
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Snowram
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23912bd5f2
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Merge branch 'zesterer/better-npc-spawning' into 'master'
Initial NPC region spawning work
See merge request veloren/veloren!1418
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2020-11-21 15:54:50 +00:00 |
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Monty Marz
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8235e94aa4
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Conversion to struct to please clippy
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2020-11-21 15:42:43 +01:00 |
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Snowram
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a939eac30d
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Refines spawn values, add gradients to debug_column
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2020-11-21 14:33:35 +01:00 |
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Snowram
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2b08e8b931
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Make /debug_column pick current location as default
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2020-11-21 14:33:34 +01:00 |
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Snowram
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febe79e602
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Added remaining creature spawns
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2020-11-21 14:33:33 +01:00 |
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Joshua Barretto
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2ae51de7f0
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Added more creature spawns
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2020-11-21 14:33:32 +01:00 |
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Joshua Barretto
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bb6ca9fcba
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Don't despawn entities so eagerly
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2020-11-21 14:33:31 +01:00 |
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Joshua Barretto
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87edbf02ab
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Random orientation for spawned NPCs
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2020-11-21 14:33:31 +01:00 |
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Joshua Barretto
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97ec94fd3d
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Initial NPC region spawning work
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2020-11-21 14:33:30 +01:00 |
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Imbris
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2e94a63246
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Merge branch 'ubruntu/system-independent-itempaths' into 'master'
Ubruntu/system independent itempaths
See merge request veloren/veloren!1538
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2020-11-21 04:08:12 +00:00 |
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ubruntu
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198c59d2df
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Ubruntu/system independent itempaths
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2020-11-21 04:08:11 +00:00 |
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Imbris
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e72c69ca41
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Merge branch 'imbris/fix-apple-bug' into 'master'
Fix issues with not being able to grab highlighted apples by unifying distance checking
Closes #820
See merge request veloren/veloren!1532
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2020-11-21 02:55:09 +00:00 |
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Imbris
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ea275e320f
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Rename pos fields of Cube and Cylinder for enhanced clarity and added a few tests to the find_dist module
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2020-11-20 20:51:44 -05:00 |
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Samuel Keiffer
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435d354dad
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Merge branch 'sam/interrupting-rolls' into 'master'
Rolling can now interrupt any attack.
See merge request veloren/veloren!1537
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2020-11-20 18:37:44 +00:00 |
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Monty Marz
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2b4e1ee964
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Merge branch 'disable-camera-turning-in-char-selection-until-the-world-is-ready-for-it-' into 'master'
Disable cam rotation in char selection until we have generated world in the background
See merge request veloren/veloren!1536
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2020-11-20 18:11:46 +00:00 |
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Sam
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c00720fb44
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Swapped bool values, only_roll changed to attack_interrupts.
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2020-11-20 11:54:56 -06:00 |
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Sam
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987df30dc4
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Fixed audio test, added changelog line.
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2020-11-20 11:50:01 -06:00 |
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Sam
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e62960e75d
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Rolling can now interrupt any attack.
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2020-11-20 11:30:48 -06:00 |
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Monty Marz
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dd338eb142
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Update simple.rs
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2020-11-20 17:56:26 +01:00 |
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Joshua Barretto
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8981dce4c9
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Merge branch 'Awkor/rotate-camera-character-selection' into 'master'
Implement #334 - Enable camera rotation in character selection screen
Closes #334
See merge request veloren/veloren!1377
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2020-11-20 16:32:39 +00:00 |
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Joshua Barretto
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9c1a8a7fc3
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Merge branch 'knarkzel/add-norwegian' into 'master'
RE: Add Norwegian language
See merge request veloren/veloren!1535
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2020-11-20 15:50:20 +00:00 |
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Knarkzel
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7a917f87e1
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added norwegian
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2020-11-20 16:49:32 +01:00 |
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Marcel
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d369e8a7c9
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Merge branch 'james/audio-fix' into 'master'
Fix audio disabling
See merge request veloren/veloren!1534
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2020-11-20 00:39:39 +00:00 |
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jiminycrick
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3ef00c4e76
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Fix audio disabling
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2020-11-19 10:46:31 -08:00 |
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Justin Shipsey
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ea72e0952d
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Merge branch 'snowram/new-npcs' into 'master'
Adds new npcs
See merge request veloren/veloren!1496
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2020-11-19 06:04:42 +00:00 |
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jiminycrick
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9272eee55b
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Switched out wind sfx
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2020-11-18 17:07:40 -08:00 |
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Snowram
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d98bfa72ad
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Improves bipedlarge and theropod anims, balance tweaks
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2020-11-19 00:56:50 +01:00 |
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Snowram
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a773fd602a
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Makes mindflayers spawn in dungeons
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2020-11-19 00:53:21 +01:00 |
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Snowram
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b48de84f8c
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Adds 3 new npcs
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2020-11-19 00:53:17 +01:00 |
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Snowram
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44fe398ba3
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Adds 2 new npcs, some models tweaks
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2020-11-19 00:53:13 +01:00 |
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Snowram
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42d2108c39
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Adds mindflayer npc
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2020-11-19 00:53:09 +01:00 |
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Snowram
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9bfccd42d3
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Adds new animals
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2020-11-19 00:53:02 +01:00 |
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Joshua Barretto
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08c12b99f8
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Merge branch 'james/biome-specific-music' into 'master'
Biome/site specific music and ambient sfx
See merge request veloren/veloren!1488
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2020-11-18 22:53:33 +00:00 |
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jiminycrick
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1ce3827e22
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Address comment
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2020-11-18 13:31:13 -08:00 |
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jiminycrick
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2d2f267907
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Addressed comments and fixed pipeline
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2020-11-18 13:31:13 -08:00 |
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jiminycrick
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3b47add55a
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Fully move sfx away from ECS event bus
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2020-11-18 13:31:13 -08:00 |
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jiminycrick
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b3aa454f8e
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Initial work to move combat sfx to outcomes
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2020-11-18 13:31:12 -08:00 |
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jiminycrick
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77d624f640
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Made level up sounds use outcomes instead of emitting an event
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2020-11-18 13:31:12 -08:00 |
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