timokoesters
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b040e18246
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Fix body parts not changing
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2020-03-16 22:06:23 +01:00 |
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timokoesters
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b3057add42
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Smaller damage and health numbers
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2020-03-16 19:55:12 +01:00 |
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timokoesters
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d5db1f6ca0
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Add dash ability to sword M2
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2020-03-16 16:34:53 +01:00 |
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timokoesters
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81591fcaf7
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Make npcs attack again
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2020-03-16 14:27:52 +01:00 |
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timokoesters
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1279f70184
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Add shield item
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2020-03-16 13:40:14 +01:00 |
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timokoesters
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4195273cf9
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Adjust first person camera and underwater wield orientation
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2020-03-16 13:19:51 +01:00 |
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timokoesters
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87acc01d48
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Readd ranged and debug boost. Add bouncing while running in first person
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2020-03-16 12:32:57 +01:00 |
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timokoesters
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1f78344d6f
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Move equipment from loadout into body
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2020-03-15 19:44:47 +01:00 |
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Pfauenauge90
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bf1c46d596
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item images
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2020-03-15 16:42:09 +01:00 |
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Pfauenauge90
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913393963a
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plate armour
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2020-03-15 16:42:09 +01:00 |
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Joshua Barretto
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e20feeeb0c
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Added armour items and equipping of armour
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2020-03-15 16:42:09 +01:00 |
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Pfauenauge90
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e80750bc53
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plate chest armour
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2020-03-15 15:53:51 +01:00 |
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Pfauenauge90
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5a962771d9
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assassin armour
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2020-03-15 15:53:51 +01:00 |
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timokoesters
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4e281e22b7
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Merge branch 'clientstates' of gitlab.com:veloren/veloren into clientstates
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2020-03-15 15:43:52 +01:00 |
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timokoesters
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aa963b7686
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Merge remote-tracking branch 'origin/master' into clientstates
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2020-03-15 15:27:06 +01:00 |
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AdamWhitehurst
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6078b9a468
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Merge branch 'clientstates' of https://gitlab.com/veloren/veloren into clientstates
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2020-03-15 08:24:40 -06:00 |
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timokoesters
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447617dc69
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Make durations and damage depend on weapon type
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2020-03-15 14:34:17 +01:00 |
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AdamWhitehurst
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7520798567
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Damage increase, remove lines
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2020-03-15 07:26:42 -06:00 |
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AdamWhitehurst
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52059d83d3
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add knockback localevent
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2020-03-15 07:20:42 -06:00 |
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Songtronix
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e72f0c6d12
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fix: do not depend on hash file during runtime
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2020-03-15 09:02:56 +01:00 |
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timokoesters
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598a4c6cbb
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Add loadout struct for info on weapon configurations
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2020-03-14 22:33:20 +01:00 |
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AdamWhitehurst
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7dfe00b674
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Finish state struct data refactor
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2020-03-14 15:17:27 -06:00 |
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AdamWhitehurst
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ee706fa32a
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Tweaking timed_combo
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2020-03-14 13:04:04 -06:00 |
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AdamWhitehurst
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6fc94c22ba
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Update timed combo, add CharacerBehavior trait
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2020-03-14 12:50:07 -06:00 |
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timokoesters
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fe19698d52
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Make abilities depend on weapon
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2020-03-14 16:40:29 +01:00 |
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Adam Whitehurst
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ac1c279a9b
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Begin TripleStrike Logic
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2020-03-12 08:22:42 -07:00 |
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Adam Whitehurst
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00e4ad61f7
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add ToolData::get_primary_abilities()
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2020-03-12 07:47:27 -07:00 |
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Adam Whitehurst
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68dd8c578f
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Add some ability costs
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2020-03-12 07:36:02 -07:00 |
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Adam Whitehurst
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990ea5c5a2
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Add triple_strike behavior to cs behavior sys
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2020-03-12 07:34:24 -07:00 |
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Adam Whitehurst
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772f7ff92d
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Remove can_transition and begin triple_strike
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2020-03-12 07:33:19 -07:00 |
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Adam Whitehurst
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3cb288bc8c
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Add TripleStrike
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2020-03-12 07:25:06 -07:00 |
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Adam Whitehurst
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a64bf1ac60
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TripleAttack -> TimedCombo
(it wasnt the right logic for the tiple attack)
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2020-03-12 05:16:40 -07:00 |
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S Handley
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bc692c0101
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Add audio and chat message feedback when the player attempts to collect something while thier inventory is full.
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2020-03-11 10:30:59 +00:00 |
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Imbris
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a4eaeb1da6
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Merge branch 'imbris/se-latency' into 'master'
Rearrange some operations in the server tick to reduce clientside latency of ServerEvent mediated effects
See merge request veloren/veloren!840
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2020-03-10 23:21:57 +00:00 |
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Acrimon
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406767ae31
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Merge branch 'capucho/voxygen-logout-timeout' into 'master'
FIX #513 logout timeout
See merge request veloren/veloren!837
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2020-03-10 22:12:29 +00:00 |
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S Handley
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b2312a0487
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Check that a targeted collectible is within a certain pickup range of the character before highlighting it
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2020-03-10 20:50:04 +00:00 |
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Capucho
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5fe9521233
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Fix the spam on disconnect
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2020-03-10 20:34:50 +00:00 |
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Capucho
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9d805a745e
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Proper fix to the logout timeout problem using Disconnect ACK
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2020-03-10 20:34:50 +00:00 |
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Capucho
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d8ba63ffdc
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Janky fix of the logout timeout problem
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2020-03-10 20:34:50 +00:00 |
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timokoesters
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a3fc3c3122
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exit basic_attack when no weapon is equipped
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2020-03-10 20:40:54 +01:00 |
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timokoesters
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841a2bbd6d
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clean up old states, lower gravity
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2020-03-10 19:12:16 +01:00 |
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timokoesters
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0ce451a8b1
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fix: deny gliding/jumping/rolling under water
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2020-03-10 19:00:49 +01:00 |
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timokoesters
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70027da9aa
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feat: hitting enemies with basic_attack gives energy
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2020-03-10 18:54:59 +01:00 |
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timokoesters
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c88c4687f3
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fix: stop switching quickly between climbing and idle at low energy
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2020-03-10 17:33:36 +01:00 |
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Imbris
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7132ef4136
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Rearrange some operations in the server tick to reduce clientside latency of ServerEvent mediated effects
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2020-03-09 22:31:24 -04:00 |
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Adam Whitehurst
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344bb955a2
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rename get_tool_data to unwrap_tool_data
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2020-03-08 21:28:45 -07:00 |
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Acrimon
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bc39b78173
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Rebased.
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2020-03-08 23:02:15 +01:00 |
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Imbris
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a04c1b1d1d
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Add uid to Player component
fix: world examples
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2020-03-08 22:58:38 +01:00 |
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Imbris
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6cc07270ac
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improve(login): more precise error handling during login
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2020-03-08 22:56:59 +01:00 |
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Acrimon
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08b4cc5fc3
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Update auth to use new hashing scheme.
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2020-03-08 22:56:34 +01:00 |
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