Chase Rozon
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7dcee3eb23
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Multiple Balance Tweaks & Miscellaneous Changes
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2022-05-19 22:46:31 +00:00 |
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Sam
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aeca67443b
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Simplified item key (assets)
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2022-05-18 16:28:10 -04:00 |
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Sam
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eecc1b42c3
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Fixed regex mistake in changing name of item assets.
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2022-05-16 15:11:13 -04:00 |
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Sam
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b048179c0a
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Changed Item to have ItemBase instead of ItemDef. ONLY ASSETS.
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2022-05-16 15:11:11 -04:00 |
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Sam
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0a38567e8d
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Modular weapons can now be properly displayed in the inventory.
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2022-05-16 15:10:57 -04:00 |
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Sam
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762b3be3c3
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Modular weapons can now be dropped as loot or assigned to enemies.
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2022-05-16 15:10:56 -04:00 |
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Sam
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d380a2dbaf
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Quality is now propogated through modular items from the quality of the components.
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2022-05-16 15:10:55 -04:00 |
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Sam
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405b9b2448
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Modular weapons now have programmatically generated names.
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2022-05-16 15:10:53 -04:00 |
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Sam
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4e89bc7485
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Added test functions to assist in fixing unit tests that broke from changed functionality.
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2022-05-16 15:10:52 -04:00 |
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juliancoffee
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c93748224b
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Clean Material tags
- Make ferocious set (currently not lootable) made from Moonweave
- Remove material tag from twig sets
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2021-06-26 21:37:13 +03:00 |
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Snowram
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fef0f407d3
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Removes warlord and warlock armours
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2021-06-24 19:30:11 +02:00 |
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jshipsey
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fe1cbec37c
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various fixes to items
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2021-06-07 21:21:12 -04:00 |
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Snowram
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76ca99ece4
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Derive str from Material, better deserialization
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2021-06-07 11:03:50 +02:00 |
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jshipsey
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4deeb42155
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cave adjustments
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2021-06-07 11:02:34 +02:00 |
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Snowram
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29a38e6d4f
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Split tags into material class and material
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2021-06-07 11:00:57 +02:00 |
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jshipsey
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1b575a5a04
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crafting item partial re-organization, armor recipes, some specific animal drops
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2021-06-07 10:56:35 +02:00 |
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jshipsey
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f387b8d259
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hides/leathers
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2021-06-07 10:56:04 +02:00 |
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