Acrimon
|
9f16a946ee
|
update a few deps
|
2021-01-20 15:53:58 +01:00 |
|
Sarra Kitty
|
e7d852835c
|
Sarrakitty/rotsys item sprites
|
2021-01-19 18:23:44 +00:00 |
|
jiminycrick
|
3d44ac2c35
|
Humanoid skill config and AI skill check
updated axe skill with correct icons
|
2021-01-19 08:08:05 -05:00 |
|
Sam
|
6ce422748c
|
Added SkillSetConfig to specify skill sets for npcs.
|
2021-01-19 08:07:55 -05:00 |
|
Sam
|
cb3e44a811
|
Health can now be scaled for npcs again.
|
2021-01-19 08:07:40 -05:00 |
|
Marcel Märtens
|
6390e758d4
|
fix clippy in all examples.
added a ignore for plugins, as we cannot remove the `Result<>` type, it is necessary
|
2021-01-13 15:06:04 +01:00 |
|
Ben Wallis
|
aef2637288
|
Refactored loadout to have public functions for each slot instead of requiring callers to use the _INDEX consts
|
2021-01-08 19:12:09 +00:00 |
|
jiminycrick
|
aceac9e205
|
Upgrade noise eliminating old rand dependency
|
2021-01-05 10:10:47 -08:00 |
|
ubruntu
|
ae366e03c5
|
Reduced downward fall of birds, Humanoid travelers no longer visit dungeons, birds only travel between dungeons
|
2021-01-05 01:04:01 +00:00 |
|
Benoît du Garreau
|
989683d2d3
|
Improve world::Index
|
2020-12-17 12:08:04 +01:00 |
|
Benoît du Garreau
|
7b4aa6d4cc
|
cargo fmt
|
2020-12-17 12:06:22 +01:00 |
|
Benoît du Garreau
|
0cf164f33a
|
Use assets_manager to load assets
|
2020-12-17 12:06:07 +01:00 |
|
jiminycrick
|
60d5d62eef
|
Switched to hashbrown everywhere
|
2020-12-17 10:31:35 +01:00 |
|
Marcel Märtens
|
e8003a44dd
|
update specs
|
2020-12-16 14:31:16 +01:00 |
|
Marcel Märtens
|
e3307344ab
|
get rid of some insecure dependencies
|
2020-12-16 10:42:36 +01:00 |
|
Marcel Märtens
|
107fd432f5
|
update further crates
|
2020-12-16 08:56:21 +01:00 |
|
Joshua Barretto
|
f8c8e342e6
|
Moved common networking code to common/net, clippy fixes
|
2020-12-13 17:23:45 +00:00 |
|
Joshua Barretto
|
316bddbf30
|
Prevented towns destroying trees, rocks, other towns, etc.
|
2020-12-11 16:53:21 +01:00 |
|
Monty Marz
|
f2ba7cc297
|
add baobabs, fix map difficulty, make mushrooms lootable
|
2020-12-10 18:06:29 +01:00 |
|
Marcel Märtens
|
ccb01e1898
|
adjust fmt and clippy after toolchain upgrade
|
2020-12-10 14:53:01 +01:00 |
|
Snowram
|
526d3bd035
|
Vacations are never over
|
2020-12-08 23:03:40 +01:00 |
|
Snowram
|
72d73ecd38
|
Initial fish work
|
2020-12-08 23:03:38 +01:00 |
|
Joshua Barretto
|
e5ebbd31fa
|
Began using Grid<T> for LoD data
|
2020-12-05 11:20:25 +00:00 |
|
Marcel Märtens
|
ca1601a980
|
Change the version number to 0.8
|
2020-11-28 11:25:58 +01:00 |
|
Sam
|
33e4448542
|
Replaced every unnecssary powf in the entire codebase with either powi or sqrt.
|
2020-11-24 18:28:24 -06:00 |
|
jiminycrick
|
aad9734055
|
Agent tactic refactoring
Lower theropods spawns
clippy, changelog
review response
|
2020-11-24 17:49:00 -06:00 |
|
jshipsey
|
d10dd83e5f
|
theropods in world, small tweaks
|
2020-11-24 17:48:51 -06:00 |
|
Christof Petig
|
4563cb40ce
|
use iter once.chain(once).flatten trick to deduplicate SiteInfo generation
|
2020-11-23 23:28:21 +01:00 |
|
Christof Petig
|
49d7c40bec
|
Remove the last remnants of the site circle and cave map drawing code
|
2020-11-23 19:54:56 +01:00 |
|
Christof Petig
|
11f9d71fde
|
fix clippy: One argument is no longer needed
|
2020-11-23 19:17:19 +01:00 |
|
Christof Petig
|
813f63a1e5
|
remove cave lines from the map, also remove remnants of the colored site circles
|
2020-11-23 19:07:11 +01:00 |
|
Christof Petig
|
921022638c
|
Display names for caves (identical on both ends)
|
2020-11-23 19:05:43 +01:00 |
|
Christof Petig
|
a3db20c9d6
|
Show caves in map
|
2020-11-23 19:05:17 +01:00 |
|
Joshua Barretto
|
26fd40c0e3
|
Fmt, make clippy happy
|
2020-11-23 15:39:03 +00:00 |
|
Snowram
|
6215682619
|
Temp loot tables
|
2020-11-23 10:58:22 +00:00 |
|
Joshua Barretto
|
deda202b5a
|
Prevent wildlife spawning in towns
|
2020-11-23 10:58:22 +00:00 |
|
Joshua Barretto
|
765a1ca17b
|
Switched light map iteration order, fire bowls in dungeons
|
2020-11-23 10:58:21 +00:00 |
|
Snowram
|
b7a33c56cc
|
Add basic guards to towns
|
2020-11-23 10:58:21 +00:00 |
|
Snowram
|
8885efd702
|
Adds (mini)bosses spawns
|
2020-11-23 10:58:21 +00:00 |
|
Joshua Barretto
|
55c6966ad9
|
Fewer trees near obstacles
|
2020-11-23 10:58:21 +00:00 |
|
Joshua Barretto
|
b539ecf438
|
More lights, minimised light and glow map data
|
2020-11-23 10:58:21 +00:00 |
|
Snowram
|
6e51967079
|
Dungeon tweaks
|
2020-11-23 10:58:21 +00:00 |
|
Snowram
|
0737c71749
|
Adds new cultist armors, defines loadouts for dungeons
|
2020-11-23 10:57:57 +00:00 |
|
Joshua Barretto
|
df1b19ed64
|
Light/glow temporal interpolation hack
|
2020-11-23 10:57:57 +00:00 |
|
Snowram
|
3bcffe1bf7
|
Assigns spawned npcs loadout with new method
|
2020-11-23 10:57:56 +00:00 |
|
Monty Marz
|
b950447bed
|
added enum for different dungeon enemies
|
2020-11-23 10:57:56 +00:00 |
|
Monty Marz
|
95d300c0e2
|
remove level 6 dungeons
|
2020-11-23 10:57:56 +00:00 |
|
Joshua Barretto
|
b30dfd1539
|
sync
|
2020-11-23 10:57:56 +00:00 |
|
Joshua Barretto
|
93a86a951e
|
Tweaked default graphics settings
|
2020-11-23 10:57:56 +00:00 |
|
Joshua Barretto
|
7850b0bcaf
|
Added site names, dungeon difficulty, better explosions
|
2020-11-23 10:57:55 +00:00 |
|