Joshua Barretto
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470353e08c
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Fix for translucency blocking clouds
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2022-01-23 16:32:26 -05:00 |
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Joshua Barretto
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0bcc3fb135
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Sprite and figure attenuation
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2022-01-23 16:32:26 -05:00 |
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Joshua Barretto
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90f3f0fea0
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Stopped caustics appearing in bad places
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2022-01-23 16:32:26 -05:00 |
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Joshua Barretto
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38832fadd3
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Improved underwater lighting on low shader settings
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2022-01-23 16:32:26 -05:00 |
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Joshua Barretto
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bf214f4de4
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Use correct ray direction underwater
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2022-01-23 16:32:26 -05:00 |
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Joshua Barretto
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5cf5693468
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Handle underwater sunlight and moonlight
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2022-01-23 16:32:26 -05:00 |
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Joshua Barretto
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067e98139f
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Better caustic movement
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2022-01-23 16:32:26 -05:00 |
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Joshua Barretto
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c6a9565c0f
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Fixed caustics
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2022-01-23 16:32:26 -05:00 |
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Joshua Barretto
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a316a780fc
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Fixed shader compilation error
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2022-01-23 16:32:26 -05:00 |
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Joshua Barretto
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e6332c1cb5
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Significantly improved underwater shaders
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2022-01-23 16:32:25 -05:00 |
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Dr. Dystopia
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706a939f39
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Revert parameter removal
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2022-01-23 16:32:25 -05:00 |
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Dr. Dystopia
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9306dc816f
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Fix warnings
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2022-01-23 16:32:25 -05:00 |
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ubruntu
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57d9283afb
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Show HUD for campfires
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2022-01-23 16:32:25 -05:00 |
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ninefox
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04b0277e33
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Changed how lantern swap is caught
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2022-01-23 13:28:23 -08:00 |
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Joshua Barretto
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bdb0fc9c16
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Merge branch 'zesterer/underwater' into 'master'
Underwater shaders
See merge request veloren/veloren!3127
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2022-01-23 20:36:47 +00:00 |
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Joshua Barretto
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a49c0f0cdf
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Fixed caustics
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2022-01-23 20:06:44 +00:00 |
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Forest Anderson
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d3aa224f15
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Merge branch 'tygyh/Fix-warnings' into 'master'
Fix warnings
See merge request veloren/veloren!3051
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2022-01-23 19:25:35 +00:00 |
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Joshua Barretto
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8504a8ab21
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Merge branch 'ubruntu/campfire-hud' into 'master'
Show HUD for campfires
See merge request veloren/veloren!3097
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2022-01-23 19:25:11 +00:00 |
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ubruntu
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ca2a81c20f
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Show HUD for campfires
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2022-01-23 19:25:11 +00:00 |
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Forest Anderson
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7c99f6eb5e
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Merge branch 'unvariant/affix_remap_button' into 'master'
Affixed remap/clear button to top of control settings window
See merge request veloren/veloren!3119
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2022-01-23 18:40:43 +00:00 |
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Forest Anderson
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1bcda9da7b
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Merge branch 'maveth/skill-improvements' into 'master'
Test for cyclic skill dependencies
See merge request veloren/veloren!3098
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2022-01-23 18:35:58 +00:00 |
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Dr. Dystopia
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dd76438299
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Revert parameter removal
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2022-01-23 19:03:47 +01:00 |
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Dr. Dystopia
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bb48267827
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Fix warnings
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2022-01-23 19:03:47 +01:00 |
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Joshua Barretto
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2644c51b39
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Merge branch 'infrandomness/remove_alpha' into 'master'
Move alpha values calculation
See merge request veloren/veloren!3128
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2022-01-23 17:16:22 +00:00 |
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InfRandomness
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69c3480fce
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Move alpha values calculation
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2022-01-23 17:16:22 +00:00 |
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Joshua Barretto
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fb2b9929a6
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Unified and fixed attenuation
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2022-01-23 16:25:15 +00:00 |
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Joshua Barretto
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8a684973b4
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Merge branch 'zesterer/tiny-fixes' into 'master'
Addressing criticisms
See merge request veloren/veloren!3121
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2022-01-22 16:44:01 +00:00 |
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Joshua Barretto
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824ba2beff
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Fixed light extinction
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2022-01-21 18:21:14 +00:00 |
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Joshua Barretto
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b8df17080d
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Merge branch 'infrandomness/waypoint_binding_customization' into 'master'
Add waypoint binding customization code
See merge request veloren/veloren!3122
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2022-01-21 18:05:41 +00:00 |
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InfRandomness
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b33fda1e0c
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Add waypoint binding customization code
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2022-01-21 18:05:41 +00:00 |
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Joshua Barretto
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c0e3f0abef
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Merge branch 'ubruntu/chest-sprite-names' into 'master'
Fix chest display names
See merge request veloren/veloren!3125
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2022-01-21 18:05:39 +00:00 |
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ubruntu
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1d0c861e19
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Fix chest display names
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2022-01-21 18:05:39 +00:00 |
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Joshua Barretto
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9a9c32d311
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Added proper refraction to water surface
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2022-01-21 17:45:50 +00:00 |
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Joshua Barretto
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31b9cd0565
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Fix for translucency blocking clouds
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2022-01-21 17:29:59 +00:00 |
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Joshua Barretto
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d2d4ca33c9
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Sprite and figure attenuation
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2022-01-21 14:04:24 +00:00 |
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Joshua Barretto
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b3bf06b07d
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Stopped caustics appearing in bad places
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2022-01-21 13:43:36 +00:00 |
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Joshua Barretto
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3b347a2aa3
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Improved underwater lighting on low shader settings
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2022-01-21 13:35:40 +00:00 |
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Samuel Keiffer
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a00ac11e25
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Merge branch 'sam/fix-possess' into 'master'
Fix possession bug
See merge request veloren/veloren!3123
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2022-01-21 07:40:23 +00:00 |
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Joshua Barretto
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2263bcbf7c
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Use correct ray direction underwater
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2022-01-21 01:24:00 +00:00 |
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Joshua Barretto
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261fdf17a2
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Handle underwater sunlight and moonlight
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2022-01-21 01:18:43 +00:00 |
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Joshua Barretto
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51323cde38
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Better caustic movement
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2022-01-21 01:06:11 +00:00 |
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Joshua Barretto
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63f6af0621
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Fixed caustics
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2022-01-21 01:03:39 +00:00 |
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Joshua Barretto
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c17abb93f1
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Fixed shader compilation error
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2022-01-21 00:50:14 +00:00 |
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Joshua Barretto
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5b606f0d50
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Significantly improved underwater shaders
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2022-01-21 00:42:20 +00:00 |
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Joshua Barretto
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c2644d8e71
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Fixed interaction between bloom and point glow
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2022-01-20 22:30:05 +00:00 |
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Joshua Barretto
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9601462f6c
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Merge branch 'name_areas_based_on_biome' into 'master'
fix Swamp-naming
See merge request veloren/veloren!3124
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2022-01-20 21:17:13 +00:00 |
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floppy
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d47e06baac
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- fix Swamp-naming
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2022-01-20 21:46:51 +01:00 |
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Sam
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fe1db1e9e0
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Can move around, so character state system runs
Hotbar now visible
Can't yet activate skillbar abilities, only M1 and M2
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2022-01-20 15:26:35 -05:00 |
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Joshua Barretto
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4f181c936d
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Merge branch 'name_areas_based_on_biome' into 'master'
name_areas_based_on_biome
See merge request veloren/veloren!3115
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2022-01-20 19:50:57 +00:00 |
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floppy
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8f0ad56d25
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change algorithm for biome-naming to weigh chunks evenly
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2022-01-20 20:08:59 +01:00 |
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