Commit Graph

10949 Commits

Author SHA1 Message Date
floppy
b5dfe74d41 -add more biome specific namegen functions
-introduce random choice between engl and custom naming
-add namegen section for site/theme based naming
2022-02-04 15:45:11 +01:00
Dominik Broński
19c764dde6 Merge branch 'christof/econfix' into 'master'
Small economy cleanup

See merge request veloren/veloren!3164
2022-02-03 21:48:01 +00:00
Joshua Barretto
ac13d07443 Merge branch 'crafting_stations_in_site2_towns' into 'master'
add crafting stations to workshop in site2 towns

See merge request veloren/veloren!3174
2022-02-03 17:16:30 +00:00
floppy
74bf89077f use const CARDINALS to generate spawn positions for crafting_stations. 2022-02-03 17:40:26 +01:00
Samuel Keiffer
924dd2993c Merge branch 'juliancoffee/fix_husks' into 'master'
Add weapons to Husk loadout

See merge request veloren/veloren!3177
2022-02-03 16:36:09 +00:00
juliancoffee
0682bfbe14 Add weapons to Husk loadout 2022-02-03 18:02:51 +02:00
floppy
595e6ee076 - randomize distribution of crafting_stations to static positions 2022-02-02 22:15:04 +01:00
Marcel
afda04e1eb Merge branch 'command_access' into 'master'
Removal of /home

See merge request veloren/veloren!3171
2022-02-02 08:50:23 +00:00
Youssef Fahmy
fdfd2c99ff Removal of /home 2022-02-02 08:50:23 +00:00
Justin Shipsey
f6510dfab0 Merge branch 'infrandomness/site2/add_giant_trees' into 'master'
Implement giant trees in site2

See merge request veloren/veloren!3136
2022-02-02 02:33:37 +00:00
InfRandomness
54b69e37a5 Implement giant trees in site2 2022-02-02 02:33:37 +00:00
floppy
ddc35d8b7d - add crafting stations to workshop in site2 towns
- TODO: connect Painter rng when implemented
2022-02-01 23:53:18 +01:00
Imbris
18f6077321 Merge branch 'imbris/srgb-dither' into 'master'
Dither in nonlinear srgb space and dithering related experimental shader options

See merge request veloren/veloren!3160
2022-02-01 21:24:50 +00:00
Joshua Barretto
0ceef00b40 Merge branch 'james/site2-util' into 'master'
More CSG primitives

See merge request veloren/veloren!3154
2022-02-01 09:16:38 +00:00
James Melkonian
2aab277d0b Add doc comments to PrimitiveRef methods 2022-01-31 18:39:03 -08:00
Joshua Barretto
fb7433a5cf Merge branch 'determanistic-naming' into 'master'
Fix biome naming

See merge request veloren/veloren!3173
2022-02-01 00:51:26 +00:00
IsseW
0f7f0ace93 Use DHashMap 2022-02-01 01:20:00 +01:00
James Melkonian
b445bd494e Bezier curve prisms 2022-01-31 16:13:45 -08:00
James Melkonian
04bdcf2924 Add cubic bezier curve function 2022-01-31 16:13:45 -08:00
James Melkonian
b41f86ab99 More CSG primitives 2022-01-31 16:13:45 -08:00
IsseW
0ba4a3a409 Use DHashSet 2022-02-01 01:07:36 +01:00
Christof Petig
42faef9ab0 clippy is right,
but I don't want to rearrange print_sorted (test). so reduce overall strictness
2022-01-31 22:25:38 +01:00
Christof Petig
080444fc8b juliancoffee prefers this style 2022-01-31 22:19:21 +01:00
Christof Petig
f4f1b5c77b more stable sorting 2022-01-31 22:00:23 +01:00
Christof Petig
dc92d0ab12 fix multiple calls of init 2022-01-31 21:31:08 +01:00
Christof Petig
d8edd70837 create a nice csv table for comparison 2022-01-31 21:19:23 +01:00
Christof Petig
47aba3e4cd clean up double rescaling 2022-01-31 20:52:25 +01:00
Christof Petig
6b9180bba6 separate amount from probability 2022-01-31 19:45:39 +01:00
Christof Petig
12fedef98f fix some test cases 2022-01-31 19:45:39 +01:00
juliancoffee
45ba21796c Add test cases 2022-01-31 19:45:39 +01:00
Christof Petig
8230323a76 fix code quality 2022-01-31 19:45:39 +01:00
Christof Petig
66c431ba86 cargo fmt 2022-01-31 19:45:39 +01:00
Christof Petig
a98b9ad049 normalize loot tables before combining them, take current values for a start 2022-01-31 19:45:38 +01:00
Christof Petig
8228437b22 load loot table only once, add utility function and test cases 2022-01-31 19:45:38 +01:00
Justin Shipsey
612f084831 Merge branch 'slipped/bipeds' into 'master'
Slipped/bipeds

See merge request veloren/veloren!3163
2022-01-31 17:08:01 +00:00
Imbris
201a7485c2 Merge branch 'imbris/fix-shoot-ori' into 'master'
Use ori as fallback for look_dir so that other entities will turn properly

See merge request veloren/veloren!3170
2022-01-31 05:07:01 +00:00
Imbris
2325ac3d78 Use ori as fallback for look_dir so that other entities will turn properly when shooting (controller component is not synced) 2022-01-30 23:30:34 -05:00
Samuel Keiffer
a37d221f6b Merge branch 'sam/particle-fix' into 'master'
Fixed lifesteal particles

See merge request veloren/veloren!3169
2022-01-31 00:24:07 +00:00
Sam
097d6cf07c Extend green 2022-01-30 18:50:18 -05:00
Sam
0c44a7d1ab More tweaking 2022-01-30 18:37:11 -05:00
Joshua Barretto
1b9488186e Merge branch 'treeco/realign-workshop' into 'master'
Realign workshops

See merge request veloren/veloren!3168
2022-01-30 23:27:50 +00:00
Sam
bfa9c1ce3a Fixed lifesteal particles 2022-01-30 18:11:41 -05:00
Marcel
72e270368d Merge branch 'aweinstock/resolve-clippy-lints' into 'master'
Globally allow more clippy lints and reconfigure complexity to be less verbose

See merge request veloren/veloren!3052
2022-01-30 22:53:36 +00:00
Treeco
ba7251c7e3 Realign workshops 2022-01-30 22:45:56 +00:00
Marcel
a41a766356 Merge branch 'james/guard-menacing' into 'master'
Fix guards menacing instead of defending villagers

See merge request veloren/veloren!3166
2022-01-30 22:40:35 +00:00
James Melkonian
44865d99ff Fix guards menacing instead of defending villagers 2022-01-30 13:14:24 -08:00
Marcel
12f00696ba Merge branch 'tygyh/Simplify-parameters' into 'master'
Tygyh/simplify parameters

See merge request veloren/veloren!3053
2022-01-30 19:42:44 +00:00
Marcel Märtens
201a5ac2c7 stricten some rules and fix some clippy warnings 2022-01-30 20:16:21 +01:00
Avi Weinstock
f3f08936d8 Decrease too-many-arguments-threshold and type-complexity-threshold. 2022-01-30 20:16:21 +01:00
Avi Weinstock
5f8957d8ef Globally allow the clippy lints {new_without_default, many_single_char_names, identity_op, type_complexity, too_many_arguments}. 2022-01-30 20:16:20 +01:00