Joshua Barretto
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b987bda9ce
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Stronger shadows, fewer cliffs in oceans
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2019-06-26 19:14:12 +01:00 |
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Joshua Barretto
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d0b38e9875
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Worldgen performance improvements, better sun
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2019-06-26 19:14:12 +01:00 |
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Joshua Barretto
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9279611d6d
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Added longer day/night cycle, /time command
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2019-06-26 19:14:12 +01:00 |
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Joshua Barretto
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fffef7c739
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Better rivers, rewrote cliffs
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2019-06-26 19:14:12 +01:00 |
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Joshua Barretto
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04893338cd
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Lowered horizon
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2019-06-26 19:14:12 +01:00 |
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Joshua Barretto
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5e96e29ff1
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AO improvements, day/night cycle
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2019-06-26 19:14:12 +01:00 |
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Joshua Barretto
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bc7cee1846
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Lighting fixes
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2019-06-26 19:14:12 +01:00 |
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Joshua Barretto
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76344d142e
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Added clouds
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2019-06-15 18:23:01 +01:00 |
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Joshua Barretto
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a9d30bbfb6
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Adjusted tree colour variation
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2019-06-15 11:36:26 +01:00 |
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Joshua Barretto
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9fed2c1534
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Merged stumps, adjusted scale code
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2019-06-13 11:59:05 +01:00 |
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Joshua Barretto
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fa8f3a4b49
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Tweaked lighting and AO
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2019-06-13 11:59:05 +01:00 |
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Joshua Barretto
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e671d8473c
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Bluer snow, altered rock colour
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2019-06-13 11:59:05 +01:00 |
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Songtronix
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2f1021f955
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Replace texture2D with texture to fix MacOS crash
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2019-06-09 20:20:29 +02:00 |
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Joshua Barretto
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66cd8de0e1
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Only draw chunks outside of fog boundary, reduce fog strength
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2019-06-06 08:13:58 +01:00 |
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Joshua Barretto
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4ada144164
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Changed debug flag in client
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2019-06-05 20:52:51 +01:00 |
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Joshua Barretto
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d663da27b5
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Made character the centre of the fog
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2019-06-05 20:52:51 +01:00 |
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Joshua Barretto
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76dca0b0cf
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Added dynamic fog growth
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2019-06-05 20:52:51 +01:00 |
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Joshua Barretto
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9da2d82197
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Added proper VD fog
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2019-06-05 20:52:51 +01:00 |
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Joshua Barretto
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cd630b0816
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Reduced threadpool threads to keep render thread smooth
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2019-06-05 20:52:51 +01:00 |
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Joshua Barretto
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478cc24c91
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Deferred normal unpacking to the terrain fragment shader
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2019-06-05 20:52:51 +01:00 |
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Joshua Barretto
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c3cd3b9a69
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Compressed vertex data even more
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2019-06-04 00:09:49 +02:00 |
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Joshua Barretto
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8d04b9297e
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disabled temporarily point light
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2019-06-04 00:08:58 +02:00 |
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Joshua Barretto
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e2182b1a68
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Added basic light
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2019-06-03 22:50:47 +01:00 |
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Joshua Barretto
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86bb277116
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Added snow to mountains, fixed hash sub-chunk allocation failure
Former-commit-id: 45bb3063172b980f7cd7aa5bd2b50a1a53480120
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2019-05-25 05:51:45 +01:00 |
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Imbris
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265e8f243c
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small fixes
Former-commit-id: 0ac2c4e058340d99709843b52fed4a06498ab500
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2019-05-24 02:32:39 -04:00 |
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Imbris
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b828bffba9
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Make name labels work
Former-commit-id: 633905535d2842b320d347e368a28ac967a8469a
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2019-05-24 02:31:02 -04:00 |
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Joshua Barretto
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8c4c14f749
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Fixed UI shader
Former-commit-id: 12851d800a5435d25573e1deadb10b8103d40ac7
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2019-05-24 02:31:02 -04:00 |
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Imbris
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7fd3854093
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ingame_ui
Former-commit-id: 5e836043d58f9217d711462d9f700e3eb096a076
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2019-05-24 02:31:01 -04:00 |
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Joshua Barretto
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1684013138
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Improved GPU memory usage by ~5x by compressing vertex data
Former-commit-id: b657ae88e44c6ecbede8073ffe17991ba3a99886
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2019-05-22 19:32:33 +01:00 |
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Joshua Barretto
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dcd2b4392d
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Added rocks, improved hills
Former-commit-id: c8f3d8fb550186bd87d0de953098971050fd1e03
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2019-05-21 22:51:41 +01:00 |
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Joshua Barretto
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7f857daa91
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Colour adjustment and server crash fix
Former-commit-id: 7a1f6dcccc9869472f6044407d063ea86bb12dd3
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2019-05-18 17:47:55 +01:00 |
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Joshua Barretto
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1209f0393d
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Added figure colour to shader and health component
Former-commit-id: 222c39bd401ad0a9707eb348d5640717004dbf96
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2019-05-15 13:26:14 +01:00 |
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robojumper
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ee9f54bacd
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Move u_globals to shared included file
Former-commit-id: b6122177ce98cd52bc032e2d8414671d3bcb9b5c
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2019-05-12 11:23:21 +02:00 |
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Imbris
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9c07dcfcee
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multiply image color by supplied color
Former-commit-id: c5e4ccde88d7170db7aa4d3bfce3e0ba1cf5e8c9
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2019-05-11 10:22:18 -04:00 |
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Joshua Barretto
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1e1b005cbb
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Post-processing tests
Former-commit-id: 133d737a58d9de4fa0b41268cc2f88d2427d3637
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2019-05-09 18:57:47 +01:00 |
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Joshua Barretto
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e5db851f30
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Added FXAA to post-processing shader
Former-commit-id: 9cfdb3762b63688d1b59d65066c90355c7209c62
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2019-05-09 18:57:47 +01:00 |
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Joshua Barretto
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c48a82e78d
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Adjusted sun and added F16 render target
Former-commit-id: 5585e0038846ef34378933eeb9051714ffe2c100
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2019-05-09 18:57:47 +01:00 |
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robojumper
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821ab80c5b
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Add post-process pipeline
Former-commit-id: aed1fff25f7fd95fe040b0877011cbe57e77eba3
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2019-05-06 10:22:47 +02:00 |
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Imberflur
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1962320f7e
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add ui text rendering
Former-commit-id: 5b9b809c660a2fdd178688bdaa63d16128debe08
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2019-03-20 01:24:21 -04:00 |
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Joshua Barretto
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c16a257ae3
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Added server-cli, UI tests
Former-commit-id: 93bf5b39138920aa7a4a773a8247d716866c4a05
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2019-01-30 12:11:34 +00:00 |
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Joshua Barretto
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bd561dd1aa
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Added terrain pipeline
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2019-01-14 23:13:58 +00:00 |
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Joshua Barretto
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c5a506dad2
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Moved client to session type
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2019-01-14 15:47:57 +00:00 |
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Joshua Barretto
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86e70751e0
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Moved to Skeleton and Animation traits
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2019-01-14 14:18:58 +00:00 |
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Joshua Barretto
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8184bc6fc0
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Added figures, segments, test .vox files, basic animation test
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2019-01-13 20:53:55 +00:00 |
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Joshua Barretto
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b37a6b67f9
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Added time of day, tick time, basic skybox shader and client to voxygen
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2019-01-12 15:57:19 +00:00 |
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Joshua Barretto
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45d5a0a396
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Added cursor trapping, more documentation
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2019-01-12 01:14:58 +00:00 |
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Joshua Barretto
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c9d877de7a
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Added session, documented, improved structure
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2019-01-11 23:18:34 +00:00 |
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Joshua Barretto
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d559d633ab
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Added pipeline components
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2019-01-11 20:14:37 +00:00 |
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Joshua Barretto
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5d6ec363a5
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Added triangle test
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2019-01-07 21:10:31 +00:00 |
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