Marcel
997c5a4e61
Merge branch 'ythern/more_unique_abilities' into 'master'
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Ythern/roshwalr kit
See merge request veloren/veloren!3692
2022-11-15 09:58:06 +00:00
Eternalisime
7c66c94fa2
fix loot table
2022-11-13 22:49:29 +01:00
Eternalisime
48e23dba49
combat: reverted tweak on shockwave and changed loot table
2022-11-13 22:45:05 +01:00
Eternalisime
6e18683d98
combat: tweak on shockwave
2022-11-13 22:24:01 +01:00
Eternalisime
71e59e4b81
combat: tweaks and modified shockwave animation
2022-11-13 22:04:00 +01:00
Justin Shipsey
aa2fabcd45
Merge branch 'mossdrake' into 'master'
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Moss Drake
See merge request veloren/veloren!3693
2022-11-12 13:00:44 +00:00
flo
0351bf1d63
Moss Drake
2022-11-12 13:00:42 +00:00
Justin Shipsey
420e824a3e
Merge branch 'train-track-shadows' into 'master'
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Train track shadows
See merge request veloren/veloren!3688
2022-11-12 13:00:24 +00:00
Eternalisime
ed25a84c72
combat: tweaked roshwalr melee detection and range
2022-11-12 13:51:27 +01:00
Christof Petig
a820eee289
Merge branch 'floppy-bat-wing-tweaks' into 'master'
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tweak bat wing animation
See merge request veloren/veloren!3684
2022-11-12 10:18:11 +00:00
flo
df70381a7c
tweak bat wing animation
2022-11-12 10:18:10 +00:00
Eternalisime
13980861f8
combat: tweaked roshwalr AI
2022-11-11 16:37:58 +01:00
Eternalisime
8f4863be28
combat: balance tweaks on roshwalr
2022-11-11 10:22:23 +01:00
Monty Marz
a763a865fe
Musical Instruments part 2
2022-11-10 20:59:53 +00:00
Eternalisime
918d5eb345
combat: added a unique kit to roshwalr
2022-11-10 13:53:12 +01:00
DaforLynx
b2b14e7ab4
Event music can use more than one event at a time. Added test for soundtracks.
2022-11-07 22:39:25 +00:00
Avi Weinstock
18657fdb66
Render train tracks to the shadow map.
2022-11-06 20:54:58 -05:00
Avi Weinstock
db251273ed
Apply shadow map shadows to train tracks.
2022-11-06 18:09:07 -05:00
Samuel Keiffer
72bffe0df8
Merge branch 'train-tracks' into 'master'
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Train tracks
See merge request veloren/veloren!3679
2022-11-05 22:56:07 +00:00
Avi Weinstock
f5c1293e9f
Address review comments for MR 3679:
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- Fix normal vectors/lighting for train tracks.
- Adjust chat command logging statement.
- Remove train tracks when their chunks get unloaded.
- Create a struct for the 6-tuple returned from `get_nearest_ways`.
- Move code that creates the train tracks into `layers::apply_trains_to`.
2022-11-03 15:20:53 -04:00
Joshua Barretto
b64ca9e698
Tweaked door opening, many entities push grass
2022-11-02 14:44:18 +00:00
Avi Weinstock
ff5acf18d7
Doors now animate opening when entities are near them.
2022-11-01 19:29:51 -04:00
flo
da65485228
bats
2022-11-01 15:01:18 +00:00
Avi Weinstock
f83afcd5a8
Make train tracks configurable as a worldgen feature. Fixes for clippy and fmt.
2022-10-29 14:50:52 -04:00
Avi Weinstock
08a50afd9f
Mostly working train tracks.
2022-10-28 21:36:42 -04:00
Sam
7022350693
Sword AI now randomly rolls again
2022-10-27 20:07:11 -04:00
Sam
d60839010a
Rebase commit
2022-10-27 20:07:10 -04:00
Sam
0fe073fcdc
Addressed feedback from testing
2022-10-27 20:07:10 -04:00
Sam
1782408676
Address UX issues of contextual abilities.
2022-10-27 20:07:08 -04:00
Sam
8cfe62e6dc
Activated abilities can now be contextualized
2022-10-27 20:07:07 -04:00
Sam
5674923a54
Changed exp/sp progression for sword skill tree
2022-10-27 20:07:06 -04:00
Sam
a21ce80daf
Tweaked sword component stats
2022-10-27 20:07:05 -04:00
Sam
38ce87d80b
Initial balance pass on sword ability stats
2022-10-27 20:07:05 -04:00
Sam
eb67cc2cf7
Reaching stance AI
2022-10-27 20:07:04 -04:00
Sam
43a5a2a93a
Parrying stance AI
2022-10-27 20:07:03 -04:00
Sam
df9ef691fd
Cleaving stance AI
2022-10-27 20:07:03 -04:00
Sam
5358016ba0
Crippling stance AI
2022-10-27 20:07:02 -04:00
Sam
c7d3aa19e4
Mobility stance AI
2022-10-27 20:07:02 -04:00
Sam
c97bfdfb94
Defensive stance AI
2022-10-27 20:07:01 -04:00
Sam
7dcb3582e6
Sword AI for offensive abilities
2022-10-27 20:07:01 -04:00
Sam
4ab3abfc07
Balanced stance AI
2022-10-27 20:07:01 -04:00
Sam
bc8f794309
New ability icons
2022-10-27 20:06:59 -04:00
Sam
b3a15f61aa
Fixed issue where you could cancel combo melee 2 mid strike
2022-10-27 20:06:58 -04:00
Sam
d3a52bd63b
Buffed cleaving spin
2022-10-27 20:06:56 -04:00
Sam
ac2e2fd724
Added animations for recover section of all abilities
2022-10-27 20:06:55 -04:00
Sam
a8212d6f41
Dive melee now scales its attack off of the entity's vertical speed.
...
Parries now cause the attacker to effectively have a recover that is either twice as long or 0.5s longer, whichever is more.
Counters now deal twice as much damage to the target if the target is in the buildup portion of an ability.
2022-10-27 20:06:55 -04:00
Sam
356c26cc66
UI for sword skill tree.
2022-10-27 20:06:54 -04:00
Sam
b09b0222c4
Animation for reaching flurry, tweaked animation for balanced combo.
2022-10-27 20:06:54 -04:00
Sam
9091d46554
Animation for reaching charge. Changed dash melee code to probe with a test melee instead of performing the actual melee strike during charge.
2022-10-27 20:06:53 -04:00
Sam
2e5dfd86de
Animation for reaching skewer
2022-10-27 20:06:53 -04:00