Commit Graph

1723 Commits

Author SHA1 Message Date
Imbris
e72c69ca41 Merge branch 'imbris/fix-apple-bug' into 'master'
Fix issues with not being able to grab highlighted apples by unifying distance checking

Closes #820

See merge request veloren/veloren!1532
2020-11-21 02:55:09 +00:00
Imbris
ea275e320f Rename pos fields of Cube and Cylinder for enhanced clarity and added a few tests to the find_dist module 2020-11-20 20:51:44 -05:00
Sam
c00720fb44 Swapped bool values, only_roll changed to attack_interrupts. 2020-11-20 11:54:56 -06:00
Sam
e62960e75d Rolling can now interrupt any attack. 2020-11-20 11:30:48 -06:00
Snowram
d98bfa72ad Improves bipedlarge and theropod anims, balance tweaks 2020-11-19 00:56:50 +01:00
Snowram
b48de84f8c Adds 3 new npcs 2020-11-19 00:53:17 +01:00
Snowram
44fe398ba3 Adds 2 new npcs, some models tweaks 2020-11-19 00:53:13 +01:00
Snowram
42d2108c39 Adds mindflayer npc 2020-11-19 00:53:09 +01:00
Snowram
9bfccd42d3 Adds new animals 2020-11-19 00:53:02 +01:00
jiminycrick
3b47add55a Fully move sfx away from ECS event bus 2020-11-18 13:31:13 -08:00
jiminycrick
b3aa454f8e Initial work to move combat sfx to outcomes 2020-11-18 13:31:12 -08:00
jiminycrick
77d624f640 Made level up sounds use outcomes instead of emitting an event 2020-11-18 13:31:12 -08:00
jiminycrick
a9711eea01 Beginning to address comments 2020-11-18 13:31:12 -08:00
jiminycrick
a684bc90fd Quadraped footsteps and songs in biomes 2020-11-18 13:31:12 -08:00
jiminycrick
bc1059610b More clippy fixes 2020-11-18 13:31:12 -08:00
jiminycrick
c2a2361c22 Fix rebase 2020-11-18 13:31:12 -08:00
jiminycrick
ea1bc2941b Clippy fixes 2020-11-18 13:31:12 -08:00
jiminycrick
695cc7f5cb Broken wind implementation 2020-11-18 13:31:12 -08:00
jiminycrick
9b759efe41 Snow footsteps 2020-11-18 13:31:12 -08:00
jiminycrick
09a1974974 River water sfx 2020-11-18 13:31:12 -08:00
jiminycrick
c8d79b0b0e Dungeon and cave specific music 2020-11-18 13:31:12 -08:00
jiminycrick
46d3f6f6d2 Initial biome specific music and ambient sound channel 2020-11-18 13:31:11 -08:00
Imbris
7427367d96 Fix issues with not being able to grab highlighted apples by unifying distance checking 2020-11-17 23:06:02 -05:00
Snowram
950eb1976d Addressed more comments 2020-11-17 23:54:01 +01:00
Snowram
83b2640e02 Makes basic beam Y offset depend on body scale 2020-11-17 23:27:13 +01:00
Snowram
7af561263d Addressed comments 2020-11-17 23:27:13 +01:00
Snowram
93642428f2 Move eye sight and scale in body.rs, mounts tweaks 2020-11-17 23:27:13 +01:00
Imbris
cbb701f30d Temp fix for the home command 2020-11-15 20:40:12 -05:00
Knarkzel
917ae5a0b5 added persist combo counter on roll when mid-combo 2020-11-15 23:08:14 +01:00
Imbris
891e81cf58 Merge branch 'imbris/save-selected-char' into 'master'
Save the selected character, deselect character when deleting, auto select newly created character

See merge request veloren/veloren!1516
2020-11-15 01:40:44 +00:00
Imbris
4f2512f126 Save the selected character, deselect character when deleting, auto select newly created character 2020-11-14 19:17:42 -05:00
Imbris
2072929a5a Send ability map from the server to the client on connection instead of loading from the assets 2020-11-14 16:07:07 -05:00
Samuel Keiffer
0c7cd3d8fb Merge branch 'jasonkjl72/axe-spin-adjustment' into 'master'
Make Axe Spin More Realistic

Closes #827

See merge request veloren/veloren!1510
2020-11-14 04:15:50 +00:00
Jason Lee
1d2ccd5762 Make Axe Spin More Realistic 2020-11-13 21:49:12 -05:00
Imbris
1373b752ff Merge branch 'imbris/fix-5' into 'master'
Remove randomization of species and body_type with the randomize button in char creation

See merge request veloren/veloren!1512
2020-11-14 01:56:28 +00:00
Imbris
51dd5110d0 Merge branch 'imbris/fix-3' into 'master'
Tweak clock related things and fix voxygen tracy feature

See merge request veloren/veloren!1506
2020-11-14 01:39:33 +00:00
Imbris
1952785af2 Remove randomization of species and body_type with the randomize button in char creation 2020-11-13 19:43:32 -05:00
Sam
b5f59f9cf3 Fixed tests. Addressed comments. 2020-11-13 10:41:34 -06:00
Sam
e2fe2fd532 Speed and power on weapons are now able to modify abilities after they are loaded from ron files. 2020-11-12 21:24:36 -06:00
Imbris
37e4ea4669 Remove ability map from top level functions 2020-11-12 21:24:35 -06:00
Sam
9b4fa4e961 Started moving loading of ability manifest to an ecs variable. 2020-11-12 21:24:34 -06:00
Sam
050ad82e55 Abilities are now loaded from .ron files. 2020-11-12 21:24:34 -06:00
Sam
770aaf6b93 Added projectile constructor. Removed a bunch of cloning. 2020-11-12 21:24:32 -06:00
Sam
abf7301a89 Changed how buffs were constructed on projectiles. 2020-11-12 21:24:32 -06:00
Sam
f4244ecbaf Added ron files for unique and WIP tools. 2020-11-12 21:24:31 -06:00
Imbris
27d4310498 Add more catagories to common deps, store average busy dt as a duration, store frame delta times as seconds instead of milliseconds 2020-11-12 19:18:54 -05:00
Imbris
c0e8298ac3 Display averaged busy dt 2020-11-11 23:26:13 -05:00
Imbris
a97b188bea Make fps display and specification more precise 2020-11-11 21:47:22 -05:00
Imbris
ba042c76c8 Only limit negative z velocity by gravity instead of total negative z velocity 2020-11-11 20:09:07 -05:00
Snowram
bed3a5c70a Adds a speed variable to charged states 2020-11-11 22:06:05 +01:00