Commit Graph

6278 Commits

Author SHA1 Message Date
Sam
bde2bc1f77 UI for sword skill tree
Axe skill tree UI

Hammer skill tree UI

Bow skill tree UI

moar renders

Staff skill tree UI

Sceptre skill tree UI
2021-01-19 08:07:12 -05:00
Monty Marz
3f436079e8 Skill-Tree UI
switchable tabs
rework icons, fix cursor toggle
auto slot placing

Bow leap skill changed to bow glide skill.
2021-01-19 08:07:06 -05:00
Sam
0ccbdc3b8c Sceptre skill tree. 2021-01-19 08:07:03 -05:00
Sam
5c7705f874 Staff skill tree. 2021-01-19 08:07:03 -05:00
Sam
662a08defc Implemented bow skill tree. 2021-01-19 08:07:02 -05:00
Sam
4dfe14c103 Hammer skill tree complete. 2021-01-19 08:07:02 -05:00
Sam
72604e8a4e Axe skill tree functional. 2021-01-19 08:07:01 -05:00
Sam
495a8eba1c Added migrations for skill trees. 2021-01-19 08:07:00 -05:00
Sam
69be3a3d93 Added persistence for skill trees. 2021-01-19 08:07:00 -05:00
Sam
cc60ca58be Added sword skill tree 2021-01-19 08:06:59 -05:00
Sam
0e84ba18c2 Moved skill max level and skill prerequisites into ron files. 2021-01-19 08:06:59 -05:00
Sam
5a23f063a0 Ron file now used for skills belonging to each skill group. 2021-01-19 08:06:58 -05:00
Sam
fa073bceff Skills can now optionally have levels. Max level prevents adding skill of higher level. Support for skills having a prerequisite of a particular level. 2021-01-19 08:06:57 -05:00
Sam
5d474974b9 Skills can now have prerequisite skills. Skills can now cost different amounts of skill points. 2021-01-19 08:06:57 -05:00
Sam
cbfe064e4f You now gain skill points after a threshold of xp within a particular skill group.
Skills can now unlock skill groups. Temp method of using chat to unlock skills.
2021-01-19 08:06:52 -05:00
Sam
63eb71ed5b Exp is now awarded to specific skill groups. It's automatically split between a general pool and weapon pools based on if you have the weapon in your loadout and if you've unlocked the weapon pools. 2021-01-18 17:54:03 -05:00
Samuel Keiffer
1dd47bc6d9 Merge branch 'provide-buff-information-on-killed-entities' into 'master'
Provide buff information on killed entities

Closes #927

See merge request veloren/veloren!1696
2021-01-18 05:46:53 +00:00
Jesus Bracho
ec79890335 Provide buff information on killed entities 2021-01-18 05:46:53 +00:00
Joshua Barretto
16c865ac27 Merge branch 'ubruntu/bird-pathing' into 'master'
Slightly better bird pathing

See merge request veloren/veloren!1692
2021-01-15 00:42:57 +00:00
ubruntu
74d17ff4c8 Slightly better bird pathing 2021-01-15 00:42:57 +00:00
Mckol
c54aa354d4 Merge branch 'mailmap' into 'master'
Added a `.mailmap` file to unify my name in commits made with my email address

See merge request veloren/veloren!1693
2021-01-14 23:29:12 +00:00
Mckol
331f19dd8b Added a .mailmap file to unify my name in commits made with my email address 2021-01-15 00:19:47 +01:00
Acrimon
69476f46af Merge branch 'acrimon/925-campfire-fix' into 'master'
Don't apply campfire healing buff if the player is at maximum health.

Closes #925

See merge request veloren/veloren!1690
2021-01-14 15:19:49 +00:00
Marcel
0ce08906cb Merge branch 'xMAC94x/remove_cargo_check' into 'master'
remove `cargo check` as its already included in `cargo clippy`

See merge request veloren/veloren!1689
2021-01-14 14:29:04 +00:00
Acrimon
c5e3828c64 Merge branch 'master' into 'master'
Update tr_TR to new multi file format.

See merge request veloren/veloren!1671
2021-01-14 12:25:22 +00:00
Acrimon
ceae51b0b7
fix #925 2021-01-14 13:21:55 +01:00
Marcel
0826707b0d use --all-targets which is the same as before AND --lib.
Just to be future proof, lib should not matter ATM, but might in the future when we produce libs that are not used in any binary target
2021-01-14 08:16:25 +00:00
Marcel Märtens
6390e758d4 fix clippy in all examples.
added a ignore for plugins, as we cannot remove the `Result<>` type, it is necessary
2021-01-13 15:06:04 +01:00
Marcel Märtens
68be467138 After some discussion with XVar, Song and Yakei we found out that cargo clippy is a superset of cargo check.
There are multiple hints:
 - one guy in discord  https://discord.gg/nWGhnbRb  https://discord.com/channels/273534239310479360/335502067432947748/798886188923617290
 - a old stackoverflow https://stackoverflow.com/questions/57449356/is-cargo-clippy-a-superset-of-cargo-check which lead us to the source code:
   7fa1d78c89/src/main.rs (L73)
   which either uses `check` or `fix`.
   cargo fix is documented in the docs with (https://doc.rust-lang.org/cargo/commands/cargo-fix.html)
   "executing cargo fix will under the hood execute cargo-check(1)."
 - `cargo clippy` fails after running `cargo check` prob as there is nothing to do.
 - `cargo clippy --help` points us to `cargo check --help`
Thus we are removing `cargo check` from the CI as a seperate check.

However `cargo check --examples` did check the examples.
In order to have them covered we are also running clippy now for examples, benches and all bins.
Also we moved `--locked` from cargo check to clippy.
2021-01-13 14:22:54 +01:00
Marcel
11deb97d5a Merge branch 'xMAC94x/fix-cache-check' into 'master'
fix CI cache for cargo check

See merge request veloren/veloren!1688
2021-01-12 02:04:12 +00:00
Marcel Märtens
a3351be221 running cargo check with -D warnings seems to trigger a complete cache invalidation.
AND cargo check was implicitly run in clippy. In order to be future save we now ALWAYS run all CI with -D warnings.
(i verified that this works in a test pipeline)
2021-01-12 01:15:13 +01:00
Joshua Barretto
8539b67d9c Merge branch 'ccgauche/fix-test-for-plugins' into 'master'
Fixed tests on WIndows due to target arch wasm32

See merge request veloren/veloren!1686
2021-01-10 23:03:38 +00:00
ccgauche
19eb7d1814 Fixed tests on WIndows due to target arch wasm32 2021-01-10 21:49:10 +01:00
Ben Wallis
109a76e1b3 Merge branch 'xvar/inventory-followup' into 'master'
Inventory followup fixes

Closes #920

See merge request veloren/veloren!1685
2021-01-10 13:10:09 +00:00
Ben Wallis
c785e75e60 Follow-up fixes from review of inventory MR 2021-01-10 11:27:09 +00:00
Monty Marz
9f7ccbb24d Merge branch 'pfau/hotfix-drops' into 'master'
Fix loot tables, enemy bar color change

See merge request veloren/veloren!1684
2021-01-09 16:06:11 +00:00
Monty Marz
06e7ac25c1 fix loot tables, enemy bar color change 2021-01-09 15:26:24 +01:00
Joshua Barretto
3d46d51871 Merge branch 'xvar/fix-stackable-item-pickup' into 'master'
Fixed a bug which prevented picking up stackable items with a full inventory

Closes #921

See merge request veloren/veloren!1683
2021-01-09 01:23:14 +00:00
Ben Wallis
d7cbf479e3 Fixed a bug which prevented picking up stackable items with a full inventory 2021-01-08 23:34:35 +00:00
Imbris
4507ebda80 Merge branch 'swilliams/camera_smooth_default' into 'master'
Changed default option to false for smooth_pan_enable.

See merge request veloren/veloren!1657
2021-01-08 21:08:57 +00:00
Scott Williams
c09098ee5f Changed default option to false for smooth_pan_enable. 2021-01-08 21:08:57 +00:00
Ben Wallis
fcdeca349f Merge branch 'xvar/item-storage' into 'master'
Inventory/Loadout rework

See merge request veloren/veloren!1652
2021-01-08 19:12:09 +00:00
Ben Wallis
aef2637288 Refactored loadout to have public functions for each slot instead of requiring callers to use the _INDEX consts 2021-01-08 19:12:09 +00:00
Joshua Barretto
9deeefbd1e Merge branch 'ccgauche/wasmer1.0.0' into 'master'
ccgauche/wasmer1.0.0

See merge request veloren/veloren!1681
2021-01-08 17:39:43 +00:00
ccgauche
885c0b3b2c Update lock 2021-01-08 16:57:29 +01:00
ccgauche
7ab85a8d63 Updated changelog 2021-01-08 16:34:26 +01:00
ccgauche
5ff2f5bc5d updated to wasmer 1.0.0
- Everything seems to be working just fine
2021-01-08 16:33:19 +01:00
Joshua Barretto
1604616768 Merge branch 'ccgauche/new-wasmer-backend' into 'master'
ccgauche/new wasmer backend

See merge request veloren/veloren!1644
2021-01-08 08:48:31 +00:00
ccgauche
06ffe61219 Added feature flag
changed field name to size
2021-01-08 08:48:30 +00:00
Imbris
88f994b291 Merge branch 'imbris/switch-wheel-event' into 'master'
Move to WindowEvent from DeviceEvent for zooming

Closes #876

See merge request veloren/veloren!1651
2021-01-08 07:59:31 +00:00