Sam
bde2bc1f77
UI for sword skill tree
...
Axe skill tree UI
Hammer skill tree UI
Bow skill tree UI
moar renders
Staff skill tree UI
Sceptre skill tree UI
2021-01-19 08:07:12 -05:00
Monty Marz
3f436079e8
Skill-Tree UI
...
switchable tabs
rework icons, fix cursor toggle
auto slot placing
Bow leap skill changed to bow glide skill.
2021-01-19 08:07:06 -05:00
Sam
0ccbdc3b8c
Sceptre skill tree.
2021-01-19 08:07:03 -05:00
Sam
5c7705f874
Staff skill tree.
2021-01-19 08:07:03 -05:00
Sam
662a08defc
Implemented bow skill tree.
2021-01-19 08:07:02 -05:00
Sam
4dfe14c103
Hammer skill tree complete.
2021-01-19 08:07:02 -05:00
Sam
72604e8a4e
Axe skill tree functional.
2021-01-19 08:07:01 -05:00
Sam
495a8eba1c
Added migrations for skill trees.
2021-01-19 08:07:00 -05:00
Sam
69be3a3d93
Added persistence for skill trees.
2021-01-19 08:07:00 -05:00
Sam
cc60ca58be
Added sword skill tree
2021-01-19 08:06:59 -05:00
Sam
0e84ba18c2
Moved skill max level and skill prerequisites into ron files.
2021-01-19 08:06:59 -05:00
Sam
5a23f063a0
Ron file now used for skills belonging to each skill group.
2021-01-19 08:06:58 -05:00
Sam
fa073bceff
Skills can now optionally have levels. Max level prevents adding skill of higher level. Support for skills having a prerequisite of a particular level.
2021-01-19 08:06:57 -05:00
Sam
5d474974b9
Skills can now have prerequisite skills. Skills can now cost different amounts of skill points.
2021-01-19 08:06:57 -05:00
Sam
cbfe064e4f
You now gain skill points after a threshold of xp within a particular skill group.
...
Skills can now unlock skill groups. Temp method of using chat to unlock skills.
2021-01-19 08:06:52 -05:00
Sam
63eb71ed5b
Exp is now awarded to specific skill groups. It's automatically split between a general pool and weapon pools based on if you have the weapon in your loadout and if you've unlocked the weapon pools.
2021-01-18 17:54:03 -05:00
Samuel Keiffer
1dd47bc6d9
Merge branch 'provide-buff-information-on-killed-entities' into 'master'
...
Provide buff information on killed entities
Closes #927
See merge request veloren/veloren!1696
2021-01-18 05:46:53 +00:00
Jesus Bracho
ec79890335
Provide buff information on killed entities
2021-01-18 05:46:53 +00:00
Joshua Barretto
16c865ac27
Merge branch 'ubruntu/bird-pathing' into 'master'
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Slightly better bird pathing
See merge request veloren/veloren!1692
2021-01-15 00:42:57 +00:00
ubruntu
74d17ff4c8
Slightly better bird pathing
2021-01-15 00:42:57 +00:00
Mckol
c54aa354d4
Merge branch 'mailmap' into 'master'
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Added a `.mailmap` file to unify my name in commits made with my email address
See merge request veloren/veloren!1693
2021-01-14 23:29:12 +00:00
Mckol
331f19dd8b
Added a .mailmap
file to unify my name in commits made with my email address
2021-01-15 00:19:47 +01:00
Acrimon
69476f46af
Merge branch 'acrimon/925-campfire-fix' into 'master'
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Don't apply campfire healing buff if the player is at maximum health.
Closes #925
See merge request veloren/veloren!1690
2021-01-14 15:19:49 +00:00
Marcel
0ce08906cb
Merge branch 'xMAC94x/remove_cargo_check' into 'master'
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remove `cargo check` as its already included in `cargo clippy`
See merge request veloren/veloren!1689
2021-01-14 14:29:04 +00:00
Acrimon
c5e3828c64
Merge branch 'master' into 'master'
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Update tr_TR to new multi file format.
See merge request veloren/veloren!1671
2021-01-14 12:25:22 +00:00
Acrimon
ceae51b0b7
fix #925
2021-01-14 13:21:55 +01:00
Marcel
0826707b0d
use --all-targets
which is the same as before AND --lib
.
...
Just to be future proof, lib should not matter ATM, but might in the future when we produce libs that are not used in any binary target
2021-01-14 08:16:25 +00:00
Marcel Märtens
6390e758d4
fix clippy in all examples.
...
added a ignore for plugins, as we cannot remove the `Result<>` type, it is necessary
2021-01-13 15:06:04 +01:00
Marcel Märtens
68be467138
After some discussion with XVar, Song and Yakei we found out that cargo clippy
is a superset of cargo check
.
...
There are multiple hints:
- one guy in discord https://discord.gg/nWGhnbRb https://discord.com/channels/273534239310479360/335502067432947748/798886188923617290
- a old stackoverflow https://stackoverflow.com/questions/57449356/is-cargo-clippy-a-superset-of-cargo-check which lead us to the source code:
7fa1d78c89/src/main.rs (L73)
which either uses `check` or `fix`.
cargo fix is documented in the docs with (https://doc.rust-lang.org/cargo/commands/cargo-fix.html )
"executing cargo fix will under the hood execute cargo-check(1)."
- `cargo clippy` fails after running `cargo check` prob as there is nothing to do.
- `cargo clippy --help` points us to `cargo check --help`
Thus we are removing `cargo check` from the CI as a seperate check.
However `cargo check --examples` did check the examples.
In order to have them covered we are also running clippy now for examples, benches and all bins.
Also we moved `--locked` from cargo check to clippy.
2021-01-13 14:22:54 +01:00
Marcel
11deb97d5a
Merge branch 'xMAC94x/fix-cache-check' into 'master'
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fix CI cache for cargo check
See merge request veloren/veloren!1688
2021-01-12 02:04:12 +00:00
Marcel Märtens
a3351be221
running cargo check
with -D warnings seems to trigger a complete cache invalidation.
...
AND cargo check was implicitly run in clippy. In order to be future save we now ALWAYS run all CI with -D warnings.
(i verified that this works in a test pipeline)
2021-01-12 01:15:13 +01:00
Joshua Barretto
8539b67d9c
Merge branch 'ccgauche/fix-test-for-plugins' into 'master'
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Fixed tests on WIndows due to target arch wasm32
See merge request veloren/veloren!1686
2021-01-10 23:03:38 +00:00
ccgauche
19eb7d1814
Fixed tests on WIndows due to target arch wasm32
2021-01-10 21:49:10 +01:00
Ben Wallis
109a76e1b3
Merge branch 'xvar/inventory-followup' into 'master'
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Inventory followup fixes
Closes #920
See merge request veloren/veloren!1685
2021-01-10 13:10:09 +00:00
Ben Wallis
c785e75e60
Follow-up fixes from review of inventory MR
2021-01-10 11:27:09 +00:00
Monty Marz
9f7ccbb24d
Merge branch 'pfau/hotfix-drops' into 'master'
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Fix loot tables, enemy bar color change
See merge request veloren/veloren!1684
2021-01-09 16:06:11 +00:00
Monty Marz
06e7ac25c1
fix loot tables, enemy bar color change
2021-01-09 15:26:24 +01:00
Joshua Barretto
3d46d51871
Merge branch 'xvar/fix-stackable-item-pickup' into 'master'
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Fixed a bug which prevented picking up stackable items with a full inventory
Closes #921
See merge request veloren/veloren!1683
2021-01-09 01:23:14 +00:00
Ben Wallis
d7cbf479e3
Fixed a bug which prevented picking up stackable items with a full inventory
2021-01-08 23:34:35 +00:00
Imbris
4507ebda80
Merge branch 'swilliams/camera_smooth_default' into 'master'
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Changed default option to false for smooth_pan_enable.
See merge request veloren/veloren!1657
2021-01-08 21:08:57 +00:00
Scott Williams
c09098ee5f
Changed default option to false for smooth_pan_enable.
2021-01-08 21:08:57 +00:00
Ben Wallis
fcdeca349f
Merge branch 'xvar/item-storage' into 'master'
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Inventory/Loadout rework
See merge request veloren/veloren!1652
2021-01-08 19:12:09 +00:00
Ben Wallis
aef2637288
Refactored loadout to have public functions for each slot instead of requiring callers to use the _INDEX consts
2021-01-08 19:12:09 +00:00
Joshua Barretto
9deeefbd1e
Merge branch 'ccgauche/wasmer1.0.0' into 'master'
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ccgauche/wasmer1.0.0
See merge request veloren/veloren!1681
2021-01-08 17:39:43 +00:00
ccgauche
885c0b3b2c
Update lock
2021-01-08 16:57:29 +01:00
ccgauche
7ab85a8d63
Updated changelog
2021-01-08 16:34:26 +01:00
ccgauche
5ff2f5bc5d
updated to wasmer 1.0.0
...
- Everything seems to be working just fine
2021-01-08 16:33:19 +01:00
Joshua Barretto
1604616768
Merge branch 'ccgauche/new-wasmer-backend' into 'master'
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ccgauche/new wasmer backend
See merge request veloren/veloren!1644
2021-01-08 08:48:31 +00:00
ccgauche
06ffe61219
Added feature flag
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changed field name to size
2021-01-08 08:48:30 +00:00
Imbris
88f994b291
Merge branch 'imbris/switch-wheel-event' into 'master'
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Move to WindowEvent from DeviceEvent for zooming
Closes #876
See merge request veloren/veloren!1651
2021-01-08 07:59:31 +00:00