jshipsey
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bec942753e
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some stuff fixed, other stuff still broken
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2019-08-30 22:50:53 -04:00 |
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jshipsey
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e6197d4c10
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separate static anims for feet (run/static)
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2019-08-30 22:50:53 -04:00 |
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timokoesters
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84d0f61596
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Make pipeline succeed
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2019-08-26 14:05:17 +02:00 |
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timokoesters
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eb34e5bb27
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fmt
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2019-08-26 13:12:43 +02:00 |
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jshipsey
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39bd888a7c
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idle block animation
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2019-08-26 13:12:38 +02:00 |
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jshipsey
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2ca81323d5
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added shoulder movement and fixed placement
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2019-08-18 02:35:27 -04:00 |
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Monty Marz
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8c1d244bf8
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New Female Danari and Elf models, Airblocks for tower ruins and witch house
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2019-08-04 11:23:01 +00:00 |
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jshipsey
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13310ab9ca
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improved animations and movement
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2019-08-01 23:57:26 -04:00 |
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Joshua Barretto
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331b6c8b3a
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Altered Item structure
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2019-08-01 09:12:00 +01:00 |
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Joshua Barretto
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1dc654dde7
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Added object entities
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2019-07-21 19:22:49 +01:00 |
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Monty Marz
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ff6a72bc40
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New orc head models
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2019-07-14 14:34:47 +00:00 |
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jshipsey
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529281e2c3
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removed weapon_id attribs, replaced with matches
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2019-07-07 19:24:20 -04:00 |
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jshipsey
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12667b9172
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fmt
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2019-07-07 18:06:29 -04:00 |
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jshipsey
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5cd1bfb3d2
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adds support for animation substates, animates run/idle/jump for hammer
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2019-07-07 18:04:27 -04:00 |
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jshipsey
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02ac56d84d
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clearing animation warnings
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2019-07-04 10:58:59 -04:00 |
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jshipsey
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cc548eb669
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glider animation fix
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2019-06-30 18:53:45 -04:00 |
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jshipsey
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aea0d0002b
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head position fixes
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2019-06-30 18:53:45 -04:00 |
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jshipsey
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2ce5c5881e
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combat run/jump/idle animation states
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2019-06-30 18:53:44 -04:00 |
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timokoesters
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fe6f627d42
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Clean up ecs actor body components
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2019-06-29 01:49:33 +02:00 |
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Monty Marz
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cef52a0440
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Char fixes
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2019-06-28 14:45:02 +00:00 |
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Justin Shipsey
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4ac7307f8f
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minor main menu changes
made the settings button's text grey and removed hover/press image as long as it's not functional
changed server list placement and spacing
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2019-06-28 08:24:13 +00:00 |
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Joshua Barretto
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25b48b9cf6
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Removed dt debugging in animation code
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2019-06-26 17:22:28 +01:00 |
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timokoesters
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7fc53db328
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Fix fps dependent animation interpolation by using dt
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2019-06-25 21:43:45 +02:00 |
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jshipsey
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8dd1e46883
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run tweaks
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2019-06-16 19:59:15 +02:00 |
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jshipsey
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ed2773fbca
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changed hand motion on run animation
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2019-06-16 19:59:15 +02:00 |
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jshipsey
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8e019cdbec
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lowered roll duration
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2019-06-16 19:59:14 +02:00 |
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jshipsey
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0c534efddd
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adjusted v-tilt, roll speed, run animation tempo
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2019-06-16 19:59:13 +02:00 |
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jshipsey
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e066d98762
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slight roll tweak, altered speeds in physics
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2019-06-16 19:59:13 +02:00 |
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jshipsey
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ecf0d9647c
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added roll physics, improved anims for roll, glide, run, attached hands to torso
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2019-06-16 19:59:12 +02:00 |
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timokoesters
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e2c81dd036
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Fixes for .maybe() and animation
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2019-06-16 19:57:04 +02:00 |
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jshipsey
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4de5489367
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groundwork for role, crun, cidle
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2019-06-16 19:57:04 +02:00 |
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jshipsey
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99b4406d79
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cleared out unused animation variables
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2019-06-13 00:14:06 -04:00 |
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Cody
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14ac5babd4
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Removes most unused imports; changes some unused variables to underscores or provides a leading underscore; removes some unnecessary variables and mutable declarations; and performs other miscellaneous warning fixes.
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2019-06-06 14:48:41 +00:00 |
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Joshua Barretto
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9da2d82197
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Added proper VD fog
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2019-06-05 20:52:51 +01:00 |
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Joshua Barretto
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cd630b0816
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Reduced threadpool threads to keep render thread smooth
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2019-06-05 20:52:51 +01:00 |
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Cody
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75ca605f5d
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Changes the physics misnomer Direction to Orientation and adjusts some ECS read_storage names.
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2019-05-31 16:36:24 -04:00 |
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Cody
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a258be7aac
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Fixes some typos, comment inconsistencies, and incorrect naming conventions.
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2019-05-31 16:36:16 -04:00 |
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jshipsey
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6cb1a75b93
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speed tweak
Former-commit-id: a3938ec59032794c7135facddecbf7131fb5262e
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2019-05-27 19:48:44 -04:00 |
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jshipsey
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f9e2828de5
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swing animation changes
Former-commit-id: 1bc70090e938c12d6e133683932b470be102aecd
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2019-05-27 19:03:52 -04:00 |
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jshipsey
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5f22c4e26f
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swing animation
Former-commit-id: 19e2c32aa36e3890e35df87f01bb0aec4cc8cf9c
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2019-05-27 18:54:09 -04:00 |
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Monty Marz
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8a3b308224
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Wolf model assets update
Former-commit-id: 3bf065f97bd000ef3f140e3c776a34057217cdfd
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2019-05-26 19:12:32 +00:00 |
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jshipsey
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c342a7136b
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tweaking quadrupedmedium
Former-commit-id: 61dac48095caa4c7f0fe92ff7badf360b1a1402d
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2019-05-26 10:39:57 -04:00 |
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jshipsey
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26da091b0b
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add wolf
Former-commit-id: b16aa2e7c382710c0705371cd36d57ddf62cf13c
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2019-05-26 10:39:57 -04:00 |
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jshipsey
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e84d19b5c8
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fmt
Former-commit-id: d4c800b8c2e7667bb635de23c0f334bddd4b7a0d
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2019-05-24 19:01:10 -04:00 |
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jshipsey
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98630b3692
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attack state
Former-commit-id: 6d8a6b68aff7ae2439eb42b2cee017cec99d96df
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2019-05-24 18:42:22 -04:00 |
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jshipsey
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ac41a2241c
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laying groundwork for combat anims, untangling skeleton
Former-commit-id: 442e7059ce0e62429c263fd0b95ee98b7d8bc0d2
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2019-05-24 18:33:56 -04:00 |
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jshipsey
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a65d6e733f
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rotation simplification
Former-commit-id: 991b5710d14c27af8f34745caeef95df47be0bb0
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2019-05-24 18:33:55 -04:00 |
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jshipsey
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5049b9a2ae
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attack state
Former-commit-id: 316d1dbb607688d88c067adc6498497aa67cb017
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2019-05-24 18:33:55 -04:00 |
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Forest Anderson
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2e7984ebc3
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Char selection
Former-commit-id: 8da211b00dcd9a550a8f46e79164ece8f5c193e5
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2019-05-18 19:03:13 +00:00 |
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Cody
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6b09fd7c53
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Pedantic comment and language fixes.
Former-commit-id: eb49765c911aaa97a9c8ed351216a7a6f8411213
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2019-05-17 18:32:07 -04:00 |
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