Christof Petig
59d876a654
pass humidity to meta, move smoke cycle to separate file
2022-06-01 22:13:34 +02:00
Maxwell
14d5b2e579
added all other types of chest sprites to check for non-explodable objects
2022-05-30 22:41:57 -05:00
Maxwell
a8892bab53
updated explode_power function to make chests non-explodable
2022-05-30 22:40:59 -05:00
Sam
5e57eabd11
Code changes and msm
2022-05-30 20:25:31 -04:00
N A
c09f070241
Change animal species to have only one inventory slot
2022-05-29 23:53:00 +00:00
Christof Petig
b8c3d71fbe
economy trace defaults to info
2022-05-29 19:08:39 +02:00
Benoît du Garreau
8488c7b25e
Upgrade assets_manager
to 0.8.0
and image
to 0.24
...
This removes a significant number of duplicated dependencies
2022-05-28 23:18:31 +02:00
Ben Wallis
34f580dfaa
Introduced loot ownership rules to combat loot stealing by players
...
* Added `LootOwner` component used to indicate that an `ItemDrop` entity is owned by another entity
* A loot winner is now calculated after EXP allocation using the EXP per entity for weighted chance distribution
* Used existing Inventory Full overitem text to show "Owned by {player} for {seconds}secs" when a pickup fails due to a loot ownership check
* Updated agent code to take into account loot ownership when searching for `ItemDrop` targets to pick up
* Added `loot` ECS system to clear expired loot ownerships
2022-05-28 12:06:49 +00:00
Christof Petig
2bf8e1865f
Skiing and ice skating
2022-05-27 17:19:52 +00:00
Imbris
ca1a27bd11
Merge branch 'imbris/update-tracy' into 'master'
...
Update tracy
See merge request veloren/veloren!3400
2022-05-27 02:50:24 +00:00
Joshua Barretto
3b6e6be947
Merge branch 'zesterer/fix-climbing' into 'master'
...
Fixed climbing
See merge request veloren/veloren!3401
2022-05-26 09:34:10 +00:00
Joshua Barretto
4eb781cdf7
Fixed climbing
2022-05-26 10:08:41 +01:00
Imbris
a366fc4512
Update tracy
2022-05-26 00:04:03 -04:00
N A
d84a26dfd8
Special case taming and mounting.
2022-05-24 02:09:45 +00:00
Corvella
42af9b8e15
Hitbox improvements
2022-05-23 09:18:10 +00:00
Joshua Barretto
d18483756b
Fixed frozen character when wall-run into water horizontally
2022-05-22 19:37:52 +01:00
Sam
bbe22d6807
Fixed bins (no assets)
2022-05-18 16:44:09 -04:00
Sam
534c7dc8b9
Simplified item key (no assets)
2022-05-18 16:28:06 -04:00
Sam
72f38068e0
Moved items from 'items.crafting_ing.modular' to 'items.modular.weapon' (no assets).
2022-05-16 15:11:44 -04:00
Sam
bcf36d08b0
Add removed items to migration.
2022-05-16 15:11:43 -04:00
Sam
54a6c31c63
Slight optimization to persistence
2022-05-16 15:11:42 -04:00
Sam
85c2a85817
Addressed review comments
2022-05-16 15:11:42 -04:00
Sam
00276acbdb
More feedback addressed (no assets).
2022-05-16 15:11:41 -04:00
Sam
5d0ba6e2b8
Addressed round 3 of feedback (no assets).
2022-05-16 15:11:41 -04:00
Sam
c0dd748bc7
Addressed second round of balance feedback (no assets).
2022-05-16 15:11:40 -04:00
Sam
95c3fdffa1
Addressed playtest feedback (no assets).
2022-05-16 15:11:39 -04:00
Sam
f47cbeb022
Addressed review comments
2022-05-16 15:11:38 -04:00
Sam
de8f98446e
Fixed errors in csv import, csv export, and recipe graphviz bins
2022-05-16 15:11:37 -04:00
Sam
528b62c59a
Rebase commit
2022-05-16 15:11:36 -04:00
Sam
64d07d02c4
Changed item definition id to better handle modular items.
2022-05-16 15:11:34 -04:00
Sam
37442b638c
Changed component recipe book to generate some stuff automatically to avoid potential for stuff inside to become unsynced (no assets).
2022-05-16 15:11:33 -04:00
Sam
afd2c8730f
Addressed most review comments (no assets).
2022-05-16 15:11:32 -04:00
Sam
816c265662
Rebase stuffs
2022-05-16 15:11:26 -04:00
Sam
fceb48c3ac
Removed vec allocation for component recipe iterators
2022-05-16 15:11:26 -04:00
Sam
a5a517916e
Initial UI including ingredients in crafting modular components
2022-05-16 15:11:25 -04:00
Sam
085b18c07a
Formatting tweaks to tooltips
2022-05-16 15:11:25 -04:00
Bryant Deters
075fee5190
modular component tooltips
2022-05-16 15:11:25 -04:00
Sam
e69aa8c4ee
Fixed items with components having incorrect hashes
2022-05-16 15:11:24 -04:00
Sam
6fa7852a8c
Fixed random generation of modular weapons.
2022-05-16 15:11:23 -04:00
Sam
e86d2ab46a
Fixed rebase
2022-05-16 15:11:22 -04:00
Sam
cb04433c14
Fix rebase
2022-05-16 15:11:22 -04:00
Sam
d436362a8d
Consolidated crafting UI for the primnary component of modular weapons.
2022-05-16 15:11:21 -04:00
Sam
5877334ed3
Tags are now generated for modular items.
2022-05-16 15:11:20 -04:00
Sam
ef5b2e4a1e
Added method of differing names for 1h and 2h variants of a modular wepaon.
...
Added all 1h melee weapon models.
2022-05-16 15:11:19 -04:00
Sam
af50864643
Fixed issue in updating item config when loading persisted items.
2022-05-16 15:11:18 -04:00
Sam
bf348b7f43
Addressed further review.
2022-05-16 15:11:16 -04:00
Sam
94c19735ca
Fixed broken stuff during rebase.
2022-05-16 15:11:16 -04:00
Sam
81c83c5e83
Items with components can now have their name modified by the components. Also addressed more review. NO ASSETS
2022-05-16 15:11:15 -04:00
Sam
524845b661
Addressed more comments on MR.
2022-05-16 15:11:15 -04:00
Sam
259db56ca6
Addressed more comments in MR review.
2022-05-16 15:11:14 -04:00