Joshua Barretto
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c33892e8af
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Made entity collisions z-dependent
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2019-08-03 19:09:01 +01:00 |
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Joshua Barretto
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71bf09d3b7
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Better orientation in the air
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2019-08-03 18:30:48 +01:00 |
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Joshua Barretto
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e52250a193
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Made orientation change with move_dir, added a small amount of knockback
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2019-08-03 18:24:07 +01:00 |
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Joshua Barretto
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5e3e87f9c5
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Made enemies sometimes roll
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2019-08-03 13:31:40 +01:00 |
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Joshua Barretto
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51fa4f3cfc
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Merge branch 'animation-tweaks' into 'master'
animation and movement tweaks
See merge request veloren/veloren!389
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2019-08-03 12:09:38 +00:00 |
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Joshua Barretto
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cab898a91f
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Made enemies actually attack
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2019-08-03 13:01:54 +01:00 |
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timokoesters
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3a43150bc5
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Make hostile npcs back away when too close
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2019-08-03 12:53:39 +01:00 |
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Pfauenauge90
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c919b68346
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changed angle of attack, changed z offset on hit
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2019-08-03 12:46:07 +01:00 |
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timokoesters
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e39324a9d2
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Remove knockback
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2019-08-03 12:46:07 +01:00 |
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Joshua Barretto
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3063546a58
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Added entity pushback
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2019-08-03 12:26:05 +01:00 |
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Joshua Barretto
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e6fe07dd3d
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Shortened enemy sight distance
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2019-08-02 21:35:03 +01:00 |
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Joshua Barretto
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8aa7af781e
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Fixed enemy combat
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2019-08-02 20:52:46 +01:00 |
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Joshua Barretto
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5e4f383952
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Better enemy AI
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2019-08-02 20:41:38 +01:00 |
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Joshua Barretto
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677c5781ba
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Added bosses, improved secret object spawn rates
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2019-08-02 20:10:52 +01:00 |
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timokoesters
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55079c3d1e
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Fix hostile npcs new target selection
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2019-08-02 20:44:56 +02:00 |
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jshipsey
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13310ab9ca
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improved animations and movement
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2019-08-01 23:57:26 -04:00 |
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Piotr Korgól
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ec550620ad
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Add a health bonus for level ups, fix pets
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2019-08-01 18:56:08 +02:00 |
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Joshua Barretto
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39fc1d6b71
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Added entity pickup, changed item model
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2019-08-01 09:12:00 +01:00 |
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Joshua Barretto
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fc49293874
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Clickthrough on items
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2019-08-01 09:09:26 +01:00 |
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Joshua Barretto
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31f8794c39
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Started work on inventory manipulation
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2019-08-01 09:09:26 +01:00 |
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Joshua Barretto
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123a78552a
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Fixed block-hopping on edges, added correct inventory slots
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2019-08-01 09:09:26 +01:00 |
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timokoesters
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b695a63e98
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Send different physics components individually
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2019-07-30 13:35:16 +02:00 |
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Joshua Barretto
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5cdfb26e0d
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Added LightEmitter component
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2019-07-21 19:22:49 +01:00 |
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Joshua Barretto
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dd84c6698b
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Fixed infinite NPC jumping
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2019-07-21 19:22:49 +01:00 |
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Joshua Barretto
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1dc654dde7
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Added object entities
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2019-07-21 19:22:49 +01:00 |
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Joshua Barretto
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d4821b8de8
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Better fog
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2019-07-21 00:32:36 +01:00 |
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Joshua Barretto
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bbd7f579d2
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Fix for clipping
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2019-07-09 15:07:53 +01:00 |
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Joshua Barretto
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9f6f9cb25f
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Fixed block snapping at lower framerates
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2019-07-09 14:04:30 +01:00 |
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Joshua Barretto
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0f0f28284c
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Added 'perfect' collisions
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2019-07-09 13:37:51 +01:00 |
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Joshua Barretto
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6bb48760d7
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Fixed jittering collision bug
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2019-07-09 11:51:00 +01:00 |
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Justin Shipsey
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1c10ff756f
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Holding weapon while running/jumping/standing
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2019-07-06 19:00:05 +00:00 |
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timokoesters
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f5da167ce5
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Fix warnings and clippy recommendations in common
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2019-07-02 15:48:25 +02:00 |
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jshipsey
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cc548eb669
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glider animation fix
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2019-06-30 18:53:45 -04:00 |
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jshipsey
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e9bbe0e800
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rebase
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2019-06-30 18:53:45 -04:00 |
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jshipsey
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2ce5c5881e
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combat run/jump/idle animation states
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2019-06-30 18:53:44 -04:00 |
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Joshua Barretto
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e4dc145f17
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Merge branch 'zesterer/small-fixes' into 'master'
More small fixes
See merge request veloren/veloren!271
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2019-06-30 22:52:21 +00:00 |
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Joshua Barretto
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0de505b74c
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fmt
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2019-06-30 23:46:55 +01:00 |
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Joshua Barretto
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14d9071670
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Fixed minor physics bugs
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2019-06-30 23:46:46 +01:00 |
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timokoesters
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370e7db1ee
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Fix death
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2019-06-30 22:29:00 +02:00 |
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Joshua Barretto
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b35832c37d
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Prevent movement in unloaded chunks
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2019-06-30 19:54:13 +01:00 |
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Joshua Barretto
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2985f94751
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Prevented stalling when jumping before a block-hopping
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2019-06-30 19:54:13 +01:00 |
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timokoesters
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7fec42ce2c
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Fix controls
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2019-06-30 19:48:38 +02:00 |
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timokoesters
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14400f6380
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Remove Actor and use Body instead
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2019-06-30 18:57:24 +02:00 |
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Joshua Barretto
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af755c0964
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fmt
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2019-06-29 22:47:24 +01:00 |
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Joshua Barretto
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f2df3a9d18
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Block-hopping fix, better dusk shaders
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2019-06-29 22:47:24 +01:00 |
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Joshua Barretto
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f1ba97ae7a
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Merge branch 'timo-rolling-fix' into 'master'
Rolling bugs + NPC bugs + "Impossible" bug
See merge request veloren/veloren!265
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2019-06-29 21:47:05 +00:00 |
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timokoesters
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ccbacabd2f
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Make agents use controller correctly
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2019-06-29 22:51:22 +02:00 |
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timokoesters
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d235374d8e
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Fix npc and death bug
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2019-06-29 22:43:44 +02:00 |
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timokoesters
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5fcf6ededa
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magnitude_squared everywhere, actionstate everywhere, constant for moving
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2019-06-29 22:11:21 +02:00 |
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timokoesters
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610c86a3b9
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Animation fixes
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2019-06-29 21:01:27 +02:00 |
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