Monty Marz
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c3f92622c1
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bg icons
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2022-05-16 15:11:29 -04:00 |
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Bryant Deters
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af1a44264a
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add melee weapons to item_drop_manifest [ci skip]
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2022-05-16 15:11:29 -04:00 |
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Bryant Deters
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4edd041056
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add staffs to item_drop_manifest [ci skip]
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2022-05-16 15:11:29 -04:00 |
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Bryant Deters
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1ce474adbb
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modular bow offset tweaks [ci skip]
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2022-05-16 15:11:28 -04:00 |
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Bryant Deters
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f767e81133
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modular staff offsets [ci skip]
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2022-05-16 15:11:28 -04:00 |
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Sam
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e8c97f7a00
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Staff models
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2022-05-16 15:11:27 -04:00 |
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Bryant Deters
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f1940128bf
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modular bow offset adjustments [ci skip]
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2022-05-16 15:11:27 -04:00 |
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Sam
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816c265662
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Rebase stuffs
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2022-05-16 15:11:26 -04:00 |
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Sam
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fceb48c3ac
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Removed vec allocation for component recipe iterators
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2022-05-16 15:11:26 -04:00 |
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Sam
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a5a517916e
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Initial UI including ingredients in crafting modular components
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2022-05-16 15:11:25 -04:00 |
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Sam
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085b18c07a
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Formatting tweaks to tooltips
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2022-05-16 15:11:25 -04:00 |
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Bryant Deters
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075fee5190
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modular component tooltips
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2022-05-16 15:11:25 -04:00 |
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Snowram
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f6343ff4f9
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Modular bows offsets
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2022-05-16 15:11:24 -04:00 |
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Sam
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e69aa8c4ee
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Fixed items with components having incorrect hashes
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2022-05-16 15:11:24 -04:00 |
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Sam
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558e2aefb7
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Bow models
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2022-05-16 15:11:23 -04:00 |
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Sam
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6fa7852a8c
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Fixed random generation of modular weapons.
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2022-05-16 15:11:23 -04:00 |
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Sam
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e86d2ab46a
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Fixed rebase
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2022-05-16 15:11:22 -04:00 |
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Sam
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eec0ba18a9
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Fixed eldwood recipes returning frostwood components.
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2022-05-16 15:11:22 -04:00 |
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Sam
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cb04433c14
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Fix rebase
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2022-05-16 15:11:22 -04:00 |
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Sam
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d436362a8d
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Consolidated crafting UI for the primnary component of modular weapons.
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2022-05-16 15:11:21 -04:00 |
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Snowram
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74a3f4a7dc
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Modular 1h weapons offsets
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2022-05-16 15:11:21 -04:00 |
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Sam
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3702952f99
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Added recipes for each material kind.
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2022-05-16 15:11:20 -04:00 |
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Sam
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5877334ed3
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Tags are now generated for modular items.
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2022-05-16 15:11:20 -04:00 |
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Sam
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ef5b2e4a1e
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Added method of differing names for 1h and 2h variants of a modular wepaon.
Added all 1h melee weapon models.
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2022-05-16 15:11:19 -04:00 |
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Sam
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aeac0f5ad6
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Modular inputs now have tooltips.
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2022-05-16 15:11:19 -04:00 |
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Sam
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af50864643
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Fixed issue in updating item config when loading persisted items.
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2022-05-16 15:11:18 -04:00 |
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Monty Marz
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3d5e29b44d
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Ui
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2022-05-16 15:11:18 -04:00 |
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Sam
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1c0154487a
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Rebase fixes.
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2022-05-16 15:11:18 -04:00 |
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Sam
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360e12be22
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UI can display a preview of the modular weapon output.
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2022-05-16 15:11:17 -04:00 |
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Sam
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8fc0138e84
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Initial crafting UI for modular weapons.
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2022-05-16 15:11:17 -04:00 |
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Sam
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bf348b7f43
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Addressed further review.
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2022-05-16 15:11:16 -04:00 |
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Sam
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94c19735ca
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Fixed broken stuff during rebase.
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2022-05-16 15:11:16 -04:00 |
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Sam
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5c28e3cb25
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Items with components can now have their name modified by the components. Also addressed more review. ONLY ASSETS
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2022-05-16 15:11:16 -04:00 |
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Sam
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81c83c5e83
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Items with components can now have their name modified by the components. Also addressed more review. NO ASSETS
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2022-05-16 15:11:15 -04:00 |
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Sam
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524845b661
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Addressed more comments on MR.
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2022-05-16 15:11:15 -04:00 |
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Sam
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259db56ca6
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Addressed more comments in MR review.
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2022-05-16 15:11:14 -04:00 |
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Sam
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d7f5b907ff
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Gave modular items a pseudo item definition id that can be used when serializing ItemBase or when persisting items to the database. ONLY ASSETS
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2022-05-16 15:11:14 -04:00 |
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Sam
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fa9e034757
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Gave modular items a pseudo item definition id that can be used when serializing ItemBase or when persisting items to the database. NO ASSETS
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2022-05-16 15:11:13 -04:00 |
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Sam
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36da0cf981
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Removed inner toolkind from ModularBase::Tool.
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2022-05-16 15:11:13 -04:00 |
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Sam
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eecc1b42c3
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Fixed regex mistake in changing name of item assets.
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2022-05-16 15:11:13 -04:00 |
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Sam
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62632318fe
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Changed ModularComponent to allow it to be more extensible. Overhauled random modular weapon function so that there is less runtime cost to generate one. ONLY ASSETS
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2022-05-16 15:11:12 -04:00 |
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Sam
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a9e9a70687
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Changed ModularComponent to allow it to be more extensible. Overhauled random modular weapon function so that there is less runtime cost to generate one. NO ASSETS
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2022-05-16 15:11:11 -04:00 |
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Sam
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b048179c0a
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Changed Item to have ItemBase instead of ItemDef. ONLY ASSETS.
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2022-05-16 15:11:11 -04:00 |
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Sam
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08b7bb781f
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Changed Item to have ItemBase instead of ItemDef. NO ASSETS.
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2022-05-16 15:11:10 -04:00 |
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Sam
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5bacf526ad
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Began addressing initial review of modular weapons.
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2022-05-16 15:11:10 -04:00 |
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Sam
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03ab68eb60
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Added models for sword blade, axe head, and hammer head components.
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2022-05-16 15:11:09 -04:00 |
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Sam
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2aad3f3961
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Switched to item list as an input for modular components so that allowed items could be centralized.
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2022-05-16 15:11:08 -04:00 |
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Snowram
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b01e816c0d
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Modular axes and hammers offsets
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2022-05-16 15:11:08 -04:00 |
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Snowram
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e693b3132d
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Modular swords offsets
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2022-05-16 15:11:07 -04:00 |
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Sam
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ac306bbec0
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Added weapon models for 2h axe, hammer, and sword.
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2022-05-16 15:11:07 -04:00 |
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