Sam
c4b316af19
Durability tweaks
2023-06-26 20:49:03 -04:00
Joshua Barretto
2a4187e769
Merge branch 'zesterer/anticheat' into 'master'
...
Improved Anticheat
See merge request veloren/veloren!3993
2023-06-23 12:10:34 +00:00
Joshua Barretto
9c1a06d1b2
Upped maximum vertical speed
2023-06-22 19:34:18 +01:00
Joshua Barretto
98493fd511
Better rejection logs
2023-06-22 13:14:07 +01:00
Joshua Barretto
dda28d5621
Overhauled and improved anticheat
2023-06-22 12:25:08 +01:00
Joshua Barretto
8480cb4a7a
Apply client physics once per server tick
2023-06-22 10:43:02 +01:00
Samuel Keiffer
57539803d2
Merge branch 'small_tweaks' into 'master'
...
Small balance changes
See merge request veloren/veloren!3989
2023-06-19 01:16:43 +00:00
Youssef Fahmy
65ea69bef3
Small balance changes
2023-06-19 01:16:42 +00:00
Samuel Keiffer
079e7bfed6
Merge branch 'uniior/cacti' into 'master'
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New/revamped cacti sprites
See merge request veloren/veloren!3986
2023-06-18 01:22:33 +00:00
unknown
413befadae
Lowercase asset files
2023-06-17 20:35:28 -04:00
unknown
1269cfe00d
Lowercase asset files
2023-06-17 20:20:05 -04:00
Marcel
05adddb3f9
Merge branch 'xMAC94x/swap_cidb' into 'master'
...
xmac94x/swap cidb
See merge request veloren/veloren!3990
2023-06-16 16:25:36 +00:00
Marcel Märtens
6d4338943d
swap out cidb server and give it an own dns entry
2023-06-16 15:22:07 +02:00
Monty Marz
138e7bf0a2
Merge branch 'mkatsenelson/focused_chat_border' into 'master'
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add focus chat borders with avarage opacity of chat and input text color
See merge request veloren/veloren!3984
2023-06-16 08:29:39 +00:00
mkatsenelson
7d39d3e30e
changing margin from 3px to 2px size
2023-06-15 09:31:36 +03:00
unknown
6684685679
Attempt to fix BarrelCactus
2023-06-14 13:49:40 -04:00
unknown
8978bc9dc4
Test
2023-06-14 13:14:33 -04:00
Marcel
fdad31b16b
Merge branch 'update-nix-lockfile' into 'master'
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Update nix flake dependencies
See merge request veloren/veloren!3982
2023-06-14 16:07:24 +00:00
mkatsenelson
db5fe2210c
add focus chat borders with avarage opacity of chat and input text color
2023-06-13 11:58:48 +03:00
Archit Gupta
8bb5f33558
flake.lock: Update
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Flake lock file updates:
• Updated input 'nci':
'github:yusdacra/nix-cargo-integration/30787e470b77f6d76a9d4e5878ab3dbfc28c6984' (2023-02-25)
→ 'github:yusdacra/nix-cargo-integration/acb9cf3a5e31b791d675515eac4d73df13555061' (2023-06-12)
• Updated input 'nci/dream2nix':
'github:nix-community/dream2nix/28b973a8d4c30cc1cbb3377ea2023a76bc3fb889' (2023-02-25)
→ 'github:nix-community/dream2nix/0c064fa9dd025069cc215b0a8b4eb5ea734aceb0' (2023-06-06)
• Removed input 'nci/dream2nix/alejandra'
• Updated input 'nci/dream2nix/crane':
'github:ipetkov/crane/59b31b41a589c0a65e4a1f86b0e5eac68081468b' (2022-12-13)
→ 'github:ipetkov/crane/445a3d222947632b5593112bb817850e8a9cf737' (2023-04-11)
• Added input 'nci/dream2nix/drv-parts':
'github:davhau/drv-parts/e8c2ec1157dc1edb002989669a0dbd935f430201' (2023-04-05)
• Added input 'nci/dream2nix/drv-parts/flake-compat':
follows 'nci/dream2nix/flake-compat'
• Added input 'nci/dream2nix/drv-parts/flake-parts':
follows 'nci/dream2nix/flake-parts'
• Added input 'nci/dream2nix/drv-parts/nixpkgs':
follows 'nci/dream2nix/nixpkgs'
• Added input 'nci/dream2nix/flake-compat':
'github:edolstra/flake-compat/35bb57c0c8d8b62bbfd284272c928ceb64ddbde9' (2023-01-17)
• Added input 'nci/dream2nix/nixpkgsV1':
'github:NixOS/nixpkgs/5eb98948b66de29f899c7fe27ae112a47964baf8' (2023-03-11)
• Updated input 'nci/mk-naked-shell':
'github:yusdacra/mk-naked-shell/aeca9f8aa592f5e8f71f407d081cb26fd30c5a57' (2023-02-16)
→ 'github:yusdacra/mk-naked-shell/7612f828dd6f22b7fb332cc69440e839d7ffe6bd' (2023-04-12)
• Updated input 'nci/parts':
'github:hercules-ci/flake-parts/47478a4a003e745402acf63be7f9a092d51b83d7' (2023-02-09)
→ 'github:hercules-ci/flake-parts/71fb97f0d875fd4de4994dfb849f2c75e17eb6c3' (2023-06-01)
• Updated input 'nci/rust-overlay':
'github:oxalica/rust-overlay/b91706f9d5a68fecf97b63753da8e9670dff782b' (2023-02-24)
→ 'github:oxalica/rust-overlay/e75da5cfc7da874401decaa88f4ccb3b4d64d20d' (2023-06-12)
• Updated input 'nixpkgs':
'github:nixos/nixpkgs/988cc958c57ce4350ec248d2d53087777f9e1949' (2023-02-22)
→ 'github:nixos/nixpkgs/21951114383770f96ae528d0ae68824557768e81' (2023-06-10)
• Updated input 'parts':
'github:hercules-ci/flake-parts/47478a4a003e745402acf63be7f9a092d51b83d7' (2023-02-09)
→ 'github:hercules-ci/flake-parts/71fb97f0d875fd4de4994dfb849f2c75e17eb6c3' (2023-06-01)
• Updated input 'parts/nixpkgs-lib':
'github:NixOS/nixpkgs/e1e1b192c1a5aab2960bf0a0bd53a2e8124fa18e?dir=lib' (2023-01-31)
→ 'github:NixOS/nixpkgs/4f53efe34b3a8877ac923b9350c874e3dcd5dc0a?dir=lib' (2023-05-31)
2023-06-12 00:05:33 -07:00
Samuel Keiffer
fa4939a31f
Merge branch 'tormod/optimal-capital-placement' into 'master'
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Optimally place towns.
See merge request veloren/veloren!3973
2023-06-11 01:36:25 +00:00
Tormod G. Hellen
cf002478b8
Optimally place towns.
...
This gets rid of the arbitrary threshold values for what is and
isn't an acceptable town.
2023-06-09 13:44:01 +02:00
Imbris
69dcc12dcd
Merge branch 'gradientsobel' into 'master'
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Add `GradientSobel` experimental filter that adds object outlines based on the normal map.
See merge request veloren/veloren!3975
2023-06-08 16:59:20 +00:00
Avi Weinstock
d023f9db54
Only bind the materials texture in the postprocess bindgroup if it's needed.
2023-06-07 16:21:28 -04:00
Avi Weinstock
025831d9a2
Add GradientSobel
experimental filter that adds object outlines based on the normal map.
2023-06-07 15:39:57 -04:00
unknown
526386e51c
Initial cacti work
2023-06-07 14:46:54 -04:00
Isse
28ee38ad1b
Merge branch 'clifftown_rework' into 'master'
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clifftown rework
See merge request veloren/veloren!3968
2023-06-07 18:45:17 +00:00
flo
02bba1e343
clifftown rework
2023-06-07 18:45:12 +00:00
Marcel
caf33b69d9
Merge branch 'walpo/update-translation-files' into 'master'
...
Make i18n language identifiers comply with IETF BCP 47
See merge request veloren/veloren!3964
2023-06-07 13:12:35 +00:00
walpo
b919312d1b
Make i18n language identifiers comply with IETF BCP 47
2023-06-07 13:12:34 +00:00
Imbris
f8ae6cdbbe
Merge branch 'imbris/id-maps' into 'master'
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IdMaps: Uid refactor and adding mappings from rtsim entities and character IDs to ecs entity IDs.
See merge request veloren/veloren!3971
2023-06-05 20:21:23 +00:00
Imbris
0b213b6149
Move common code into a separate function to avoid the complexity of calling delete_entity_recorded from handle_exit_ingame
2023-06-04 22:29:19 -04:00
Imbris
599e25c9c6
Address review on !3971
2023-06-04 21:12:39 -04:00
Imbris
9a12de5fcf
rebase fix
2023-06-04 14:24:01 -04:00
Imbris
b72bf74563
Update TODO after re-reading code and seeing that it was slightly inaccurate
2023-06-04 12:59:09 -04:00
Imbris
b96e7e1b26
Adjust tests to match changes
2023-06-04 12:59:09 -04:00
Imbris
ea77a443a2
Fix conditions on some error logging spots
2023-06-04 12:59:09 -04:00
Imbris
77e1b1919a
Use new id mappings to improve lookup_actor
function
2023-06-04 12:59:09 -04:00
Imbris
ab946a0d60
Update changelog
2023-06-04 12:59:07 -04:00
Imbris
42ba445ea2
Add RtsimEntity mapping if it is included as a component on a newly
...
created npc.
Also, improve wording of a comment.
2023-06-04 12:58:16 -04:00
Imbris
01df87bdb4
Address/cleanup a couple TODOs, mainly comment improvements
2023-06-04 12:58:16 -04:00
Imbris
a976aa3f40
fmt after rebase
2023-06-04 12:58:16 -04:00
Imbris
b8af76deff
Remove potential for client to delete its own entity.
...
Also:
* Fix some clippy warnings
* Remove unused clippy allow
* Document semantics of `DeletedEntities`
2023-06-04 12:58:16 -04:00
Imbris
65efa779b5
Steps towards properly synchronizing when a client exits in-game to
...
return to the character screeen. And other related improvements.
* Uid now optional when removing an entity from IdMaps since that Uid
may have been transferred to the new entity created when the client
exits "in-game".
* Added notes about making sure to update the CharacterId mapping when
changing the `kind` field of `Presence`.
* Add a parameter to `delete_entity_recorded` that indicates whether it
is being called from `handle_exit_ingame` and that provides the `Uid`
that was removed from the entity so that we can more explicitly and
correctly handle that case.
* We now add the Uid of the client to the deleted entities list when it
exits "ingame". (still need to rework code so that the client doesn't
delete its own entity).
* Improved integration of possession code with ForceUpdate logic.
* Don't remove `Presence` component from old entity in possession so
that deleting that entity will properly handle updating the
CharacterId unmapping (if the old entity isn't going to be deleted we
still remove the `Presence` component so that it doesn't keep terrain
loaded).
* Added a couple TODOs on existing tangential things I noticed.
2023-06-04 12:58:16 -04:00
Imbris
996f58ebd2
Avoid using return for skipping respawn events
2023-06-04 12:58:16 -04:00
Imbris
62abed1eec
Replace u64 with Uid in some places and add/modify some comments
2023-06-04 12:58:16 -04:00
Imbris
a8fbfc026a
Fix compilation errors from recent changes
2023-06-04 12:58:16 -04:00
Imbris
c60f994c7f
Some random changes and a fmt
2023-06-04 12:58:16 -04:00
Imbris
f11baed9fa
Adapting various things to the new interface, fixing compilation errors,
...
and progressing on half done things. Also, added a few TODO comments.
2023-06-04 12:58:16 -04:00
Imbris
4094887997
Rename UidAllocator to IdMaps everywhere, also rename lookup_entity to
...
uid_entity.
Also made more progress on changes in common/src/uid.rs
(does not compile so don't know if all rebase quirks resolved)
2023-06-04 12:58:16 -04:00