1c17d8fe5e
cave changes
2021-06-07 10:59:44 +02:00
754b60d810
crafting stations
2021-06-07 10:59:35 +02:00
2a07fad802
Removed armor stat hackery.
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Added new armor stats to remaining armor items.
Fixed broken tests.
2021-06-07 10:59:26 +02:00
fa0fe38699
Fixed csv tools
2021-06-07 10:58:47 +02:00
855384fbeb
Crit power stat now functional, added comments on each stat field to better describe what the stat does and what values should be used.
2021-06-07 10:58:42 +02:00
c3b834ec15
Max energy stat functional.
2021-06-07 10:58:37 +02:00
6790b71d53
Energy recovery stat functional.
2021-06-07 10:58:32 +02:00
1b575a5a04
crafting item partial re-organization, armor recipes, some specific animal drops
2021-06-07 10:56:35 +02:00
27e505e79d
Merge branch 'xMAC94x/log_spam' into 'master'
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XMAC94x/log spam
See merge request veloren/veloren!2385
2021-06-07 07:55:27 +00:00
0b92c72096
Make handling of shortcut keywords for commands clearer and revise a TODO related to how chat messages are stored and renamed with alias changes
2021-06-06 23:45:51 -04:00
26160df8e5
adjust tracing
2021-06-06 19:31:25 +02:00
521e1eacf3
Merge branch 'aweinstock/add-models-20210603' into 'master'
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Add Basilisk and Cyclops models by Gemu, and AirBalloon model by SarraKitty.
See merge request veloren/veloren!2371
2021-06-06 16:56:21 +00:00
edfe713076
Cyclops, basilisk, air balloon offsets
2021-06-06 14:12:08 +02:00
acf7ad27f1
Balance tweaks.
2021-06-05 17:15:04 -05:00
74b7039219
Yeti AI
2021-06-05 13:25:47 -05:00
93f90d514c
Particles for ice spikes
2021-06-04 18:17:15 -05:00
81f7e690fd
Snowball attack.
2021-06-04 18:17:15 -05:00
a82984b925
Added base ability set
2021-06-04 18:17:14 -05:00
eaf87a53bb
Final tweaks.
2021-06-03 21:39:47 -05:00
5bf99eac11
Added totem ability, totem ai, totem ability set, particles for totem abilities, and totem voxel model.
2021-06-03 21:39:15 -05:00
ac2f097d80
Tidal warrior AI.
2021-06-03 21:39:14 -05:00
c81e1534f7
First 3 abilities for tidal warrior functional. Added bubble particles.
2021-06-03 21:39:13 -05:00
05c699878f
Add Basilisk and Cyclops models by Gemu, and AirBalloon model by SarraKitty.
2021-06-03 19:24:34 -04:00
affb9730a8
use criterion groups and fix tracing to much on wgpu
2021-06-03 22:37:17 +02:00
7da6b5e59d
Fix ProfSpan constructor being private
2021-06-03 00:10:06 -04:00
c2da81cf18
Move pipeline creation into the background, still needs Drawer modications and UI to display status
2021-06-02 23:59:51 -04:00
a1fac487e4
Suppress wgpu_core::device info logging
2021-06-02 23:59:48 -04:00
4b359b8ca4
Merge branch 'aweinstock/price-equality' into 'master'
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Add a manifest for making different items count as the same item for the purpose of pricing.
See merge request veloren/veloren!2360
2021-06-02 23:48:45 +00:00
9a31d77f0a
Merge branch 'tygyh/default-loadout' into 'master'
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LoadoutBuilder refactoring
See merge request veloren/veloren!2361
2021-06-02 23:42:39 +00:00
d235e98efe
Merge branch 'aweinstock/agent-pid' into 'master'
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Implement PID controllers and use them to stabilize Agent airship flight.
See merge request veloren/veloren!2356
2021-06-02 23:15:08 +00:00
054fb1d763
Add a manifest for making different items count as the same item for the purpose of pricing.
2021-06-02 19:12:51 -04:00
1fc3fce970
Move warning-supressing from global onto function
2021-06-03 01:58:34 +03:00
00714db492
Implement Choice of Choice in loadout files
2021-06-02 18:35:22 +03:00
674a7f41bd
Using clippy::pedantic and improve asset tests
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- Turned clippy::pedantic on for loadout_builder.rs and applied some
proposition
- Check for invalid weights in loadout files
2021-06-02 17:54:14 +03:00
f988584337
Merge branch 'revert-c6e200a3' into 'master'
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Add a configuration Option to opt-in Quic backend
See merge request veloren/veloren!2318
2021-06-02 14:27:13 +00:00
952156ad99
Add ability to override weapon in loadout assets
2021-06-02 17:17:19 +03:00
3c66e62fe0
Decompose LoadoutBuilder::from_asset_expect
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- Introduce apply_asset_expect() to mutate passed builder and complete it
from asset
- Remove runtime panic from choosing item
- Rewrite defaults() to load from asset
2021-06-02 17:17:19 +03:00
641ccd5282
Replace object initialization with read from file
2021-06-02 17:17:19 +03:00
3a1a65b134
Remove stabilized or_patterns feature
2021-06-01 13:19:20 -04:00
23eca4c3f6
Re-disable incremental just for common-systems, small fix in plugin
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crate, more new clippy fixes
2021-05-31 20:44:57 -04:00
48ebb10d50
Update toolchain
2021-05-31 20:44:57 -04:00
9637d874ab
Merge branch 'adam/frozen-debuff' into 'master'
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Frozen Debuff
See merge request veloren/veloren!2357
2021-05-30 22:39:11 +00:00
daa18dd92a
fix: remove limit
2021-05-30 13:42:47 -07:00
2e74348813
refactor: variable names
2021-05-30 13:40:25 -07:00
9e7937d98f
refactor: BuffKind::Frozen comment
2021-05-30 13:39:18 -07:00
98fdf5c3e1
fix: more succinct checked_tick_attack
2021-05-30 13:36:18 -07:00
6dc1c05089
fix: better scaling
2021-05-30 13:06:01 -07:00
66cf4ab74c
fix: name
2021-05-30 12:56:26 -07:00
d890a58b93
Reset on_ceiling state
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Previously, the on_ceiling state would remain true for the entire
lifetime of the entity after it touched the ceiling once.
2021-05-30 21:49:11 +02:00
6b1351bdc3
feat: impl attack speed modifier
2021-05-30 12:39:30 -07:00