Sam
|
c8b8cd436e
|
Made item prices sane.
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2021-04-02 23:04:34 -04:00 |
|
Sam
|
7eb1eefa13
|
Re-created item_price_calculation with new loot tables.
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2021-04-02 23:04:34 -04:00 |
|
Sam
|
a2906168a6
|
Moved materials into their own loot tables.
|
2021-04-02 23:04:33 -04:00 |
|
Sam
|
cb638180f8
|
Moved food items into their own loot tables.
|
2021-04-02 23:04:32 -04:00 |
|
Sam
|
31e69021cb
|
Switched loot tables from declaring each weapon individually to just referencing a different loot table.
|
2021-04-02 23:04:31 -04:00 |
|
Sam
|
67916b44a7
|
Staff weapon tiering shuffle.
|
2021-04-02 23:04:30 -04:00 |
|
Sam
|
a2fc2abf83
|
Made staff and sceptre balancing sane. Created loot tables for staffs and sceptres.
|
2021-04-02 23:04:30 -04:00 |
|
Sam
|
2e37cefce5
|
Created weapon loot tables.
|
2021-04-02 23:04:29 -04:00 |
|
Sam
|
833f1f3309
|
Converted all armor in loot tables to reference armor set loot tables.
|
2021-04-02 23:04:28 -04:00 |
|
Sam
|
96b354c178
|
Consolidated loot tables by switching to CreatureMaterial where possible
|
2021-04-02 23:04:27 -04:00 |
|
Sam
|
247004d180
|
Loot tables can now recursively specify loot tables. Mercahnts broken.
|
2021-04-02 23:04:25 -04:00 |
|
Vincent Foulon
|
dcde8df365
|
address review comments
|
2021-04-01 19:13:08 +02:00 |
|
Vincent Foulon
|
c2a8feada5
|
Add dialogue when the Merchant is busy and randomize some trading dialogues
|
2021-03-31 19:06:41 +02:00 |
|
Snowram
|
4128f7fe45
|
Merge branch 'snowram/new-weapons-fix' into 'master'
Fix a staff icon, some offset fixes, lower wolf spawn rate
See merge request veloren/veloren!2025
|
2021-03-30 01:04:37 +00:00 |
|
Joshua Barretto
|
92afdaf423
|
Merge branch 'zesterer/small-fixes' into 'master'
Bow improvements
See merge request veloren/veloren!2032
|
2021-03-30 00:16:45 +00:00 |
|
Snowram
|
606dd64741
|
Fix a staff icon, some offset fixes, lower wolf spawn rate
|
2021-03-30 00:27:03 +02:00 |
|
Samuel Keiffer
|
12ec46c572
|
Merge branch 'sam/mindflayer-balancing' into 'master'
Mindflayer balance tweaks.
See merge request veloren/veloren!2031
|
2021-03-29 21:05:49 +00:00 |
|
Joshua Barretto
|
8f3233365d
|
Improved hit particles
|
2021-03-29 21:52:05 +01:00 |
|
Joshua Barretto
|
b0acbda236
|
Improved archery with feedback sfx and particles
|
2021-03-29 21:52:04 +01:00 |
|
Snowram
|
6adaac8106
|
Addresses comments
|
2021-03-29 18:35:12 +02:00 |
|
Snowram
|
b8ac90d049
|
Changelog, cleanup, clippy
|
2021-03-29 18:35:10 +02:00 |
|
Snowram
|
508e35ca17
|
Add several new i18n lines
|
2021-03-29 18:34:45 +02:00 |
|
Snowram
|
2c09180189
|
Set the item tooltip for every bag slots
|
2021-03-29 18:34:45 +02:00 |
|
Snowram
|
aa71dcb9c7
|
Make the new tooltip item specific
|
2021-03-29 18:34:45 +02:00 |
|
Sam
|
71ba9b6a54
|
Mindflayer balance tweaks.
|
2021-03-29 10:44:46 -04:00 |
|
Sam
|
f6e4626887
|
Fix emerald sceptre. Remove duplicate asset.
|
2021-03-28 21:19:01 -04:00 |
|
Snowram
|
c8e191e138
|
Merge branch 'snowram/new-scepters-starves' into 'master'
Add new batch of starves and scepter (by Gemu)
See merge request veloren/veloren!2022
|
2021-03-29 00:08:19 +00:00 |
|
Snowram
|
5295894105
|
Add new batch of starves and scepter (by Gemu)
|
2021-03-29 01:27:55 +02:00 |
|
Joshua Barretto
|
b660c53b4c
|
Revert to old sky colours for no clouds
|
2021-03-28 17:07:41 +01:00 |
|
Joshua Barretto
|
34a7667410
|
Toned down aurora
|
2021-03-28 17:07:41 +01:00 |
|
Treeco
|
ab596d2ae8
|
New default world map, default continent scale doubled
|
2021-03-28 17:07:38 +01:00 |
|
Joshua Barretto
|
f16c2b8b4c
|
Made clouds adjust to world dimensions correctly
|
2021-03-28 17:02:17 +01:00 |
|
Joshua Barretto
|
d8117b3b3d
|
Make caves and rtsim entities scale with map size, more cloud detail
|
2021-03-28 17:02:16 +01:00 |
|
Joshua Barretto
|
0bed52f63c
|
Properly simulate atmospheric scattering
|
2021-03-28 17:01:53 +01:00 |
|
Joshua Barretto
|
d53042c852
|
Client-side time of day interpolation
|
2021-03-28 17:01:53 +01:00 |
|
Joshua Barretto
|
19ef00085d
|
Softer and faster clouds with more verticality
|
2021-03-28 17:01:51 +01:00 |
|
Scott Williams
|
ef43d29627
|
Fix husk drops in miniboss rooms.
|
2021-03-28 10:39:20 +00:00 |
|
Sam
|
f117a57083
|
Switched to using ForceUpdate to forcefully update the client position after a blink
|
2021-03-27 21:33:45 -04:00 |
|
Monty
|
345ef1ca22
|
decay display for groups and overhead bars
|
2021-03-27 21:05:17 -04:00 |
|
jshipsey
|
558c82ee54
|
flayer anims
|
2021-03-27 21:05:16 -04:00 |
|
Sam
|
b0b114a7f8
|
Balance tweaks
|
2021-03-27 21:05:15 -04:00 |
|
Monty Marz
|
345b725478
|
decayed health texture
|
2021-03-27 21:05:14 -04:00 |
|
Monty Marz
|
cc70560027
|
WIP animation
|
2021-03-27 21:05:13 -04:00 |
|
Sam
|
1edf79d109
|
Moved all legendaries to mindflayer loot table.
|
2021-03-27 21:05:12 -04:00 |
|
Sam
|
6c611d632a
|
Mindflayer now only summons minions at set thresholds of health.
|
2021-03-27 21:05:11 -04:00 |
|
Sam
|
5966b1541d
|
Mindflayer can now lifesteal off of its own minions
|
2021-03-27 21:05:11 -04:00 |
|
Sam
|
50e832b6d0
|
Mindflayer summons husks instead of dogs now
|
2021-03-27 21:05:10 -04:00 |
|
Snowram
|
39c8efe11f
|
Adds husk npc
|
2021-03-27 21:05:09 -04:00 |
|
Sam
|
f9835e78da
|
Pets no longer drop loot on death. Code to determine targeting of pets is less hacky and now takes into account alignment of their owner.
|
2021-03-27 21:05:07 -04:00 |
|
Sam
|
8e4aeff705
|
Improved mindflayer AI. Tweake some abilities.
|
2021-03-27 21:05:07 -04:00 |
|