Commit Graph

9507 Commits

Author SHA1 Message Date
Samuel Keiffer
d5feca45c5 Merge branch 'pacmanmati/veloren-pacmanmati/1224-consolidate-redundant-stage-sections' into 'master'
Consolidate redundant stage sections

See merge request veloren/veloren!2748
2021-08-10 01:23:26 +00:00
Sam
2103abbb76 Fixed sfx file after consolidation. 2021-08-09 20:24:04 -04:00
Marcel
9f15062849 Merge branch 'juliancoffee/all_item_defs' into 'master'
Use asset::load_dir to get list of all items

See merge request veloren/veloren!2751
2021-08-09 23:42:43 +00:00
Marcel
cde1283e04 Merge branch 'juliancoffee/deterministic_dungeons' into 'master'
Don't chose room kinds with dynamic_rng

See merge request veloren/veloren!2750
2021-08-09 23:33:13 +00:00
juliancoffee
449902a50e Use asset::load_dir to get list of all items 2021-08-10 02:03:46 +03:00
Samuel Keiffer
f131adaba7 Merge branch 'snowram/map-level-ux' into 'master'
Makes dungeons start at level 1 visually

See merge request veloren/veloren!2545
2021-08-09 15:56:27 +00:00
juliancoffee
771df2f0f1 Don't chose room kinds with dynamic_rng 2021-08-09 18:19:35 +03:00
Snowram
dddb47a385 Makes dungeons start at level 1 visually 2021-08-09 16:36:37 +02:00
Samuel Keiffer
2bc4f364bf Merge branch 'lboklin/gliding-improvements' into 'master'
Minor improvements to gliding and glider-wielding

See merge request veloren/veloren!2734
2021-08-09 14:33:02 +00:00
Sam
52ee598cf1 Consolidated Use into Action as well. 2021-08-09 10:31:17 -04:00
pacmanmati
5f37509a78 #1224 - Replace redundant StageSection: Swing, Shoot, Cast with Action 2021-08-09 10:27:53 -04:00
juliancoffee
172f19376a Tweak boss knockback abilities
Tweak Mindflayer vortex knockback (make it rarer)
Tweak Tidal Warrior pincer and wave knockback
Tweak claygolem rocket and shockwave knockback
Tweak Yeti shockwave and strike knockback
2021-08-09 13:05:01 +03:00
juliancoffee
4069a381c5 Make Frenzied buff again 2021-08-09 13:05:00 +03:00
juliancoffee
58cfd690c3 Complete skill preset "max" with sceptre HDuration 2021-08-09 10:09:12 +01:00
Treeco
a48fa0f349 Buff swim thrust for humans reduce gains from skillpoints
This is intended to give a swim speed of 4.7 m/s when unskilled, and 7.2 when skilled
However, this turns out to be horrifically fps-dependant, both after this branch and in master. Needs further research into fixes
This commit tunes it for 60 fps
2021-08-09 10:06:16 +01:00
Treeco
2fc62bfe7f Make each race's hitbox and weight scale linearly with their height
This causes all humanoids to handle identically when falling, gliding, or swimming
2021-08-09 10:06:16 +01:00
Ludvig Böklin
ebf489984c Improve gliding
- make glider dimensions a factor of body height
- increase glider dimensions across the board
- remove delay from transition into glide
- enable glider control while wielding glider
- improve glide wield animation
2021-08-09 10:06:16 +01:00
Ludvig Böklin
b667ba86f9 Fix mistake of pre-multiplying aerodynamic coefficients
Increase glider zero-lift drag
2021-08-09 10:06:15 +01:00
Ben Wallis
7c8c0973a8 Merge branch 'xvar/fixes' into 'master'
Fixed issue caused by Uid component being removed too soon on logout

See merge request veloren/veloren!2746
2021-08-08 14:29:14 +00:00
Ben Wallis
7039bf7a0c Fixed issue caused by Uid component being removed too soon on logout 2021-08-08 14:59:11 +01:00
Samuel Keiffer
9bfd396c36 Merge branch 'ubruntu/relative-xp-curve' into 'master'
XP reward curve modified for faster gain at lower levels

See merge request veloren/veloren!2706
2021-08-08 03:34:57 +00:00
ubruntu
dca795e533 XP reward curve modified for faster gain at lower levels 2021-08-08 03:34:56 +00:00
Samuel Keiffer
c6df38cc9d Merge branch 'juliancoffee/beam_agents' into 'master'
Expose beam_offsets to AI

See merge request veloren/veloren!2744
2021-08-08 03:34:53 +00:00
juliancoffee
f16f8182cd Add FIXME about Staff flamethrower 2021-08-08 00:41:39 +03:00
juliancoffee
a7922336ea Expose beam_offsets to AI 2021-08-08 00:33:43 +03:00
Samuel Keiffer
2b10f818f5 Merge branch 'juliancoffee/pillar_fix' into 'master'
Nerf pillars + Fix Beam ori

See merge request veloren/veloren!2732
2021-08-07 16:35:24 +00:00
Marcel
f3fdfc37d7 Merge branch 'juliancoffee/gliding_debug' into 'master'
Gliding Debug Info

See merge request veloren/veloren!2743
2021-08-07 13:19:58 +00:00
Illia Denysenko
0858279810 Gliding Debug Info 2021-08-07 13:19:58 +00:00
Ben Wallis
fab5c54253 Merge branch 'juliancoffee/egui_setting' into 'master'
Egui toggle

See merge request veloren/veloren!2742
2021-08-06 21:13:17 +00:00
juliancoffee
3411ccc7ee Shift egui debug window right 2021-08-06 22:58:36 +03:00
juliancoffee
16c72b8667 Add hotkey to toggle Egui Debug 2021-08-06 22:58:36 +03:00
juliancoffee
abf5a7e136 Add option to toggle egui debug 2021-08-06 22:58:36 +03:00
Imbris
e99a885bfe Merge branch 'juliancoffee/asset_tweak_v2' into 'master'
asset_tweak v2

See merge request veloren/veloren!2723
2021-08-06 17:41:54 +00:00
Marcel
69242c0598 Merge branch 'xMAC94x/translationfix' into 'master'
write header only once

See merge request veloren/veloren!2741
2021-08-06 13:07:49 +00:00
Samuel Keiffer
6b0fe3ae75 Merge branch 'juliancoffee/normalize_mass' into 'master'
Normalize masses in range 75-100.

See merge request veloren/veloren!2740
2021-08-06 11:53:52 +00:00
juliancoffee
bdce07e7a0 Adress review, add test for structs 2021-08-06 13:04:01 +03:00
Marcel Märtens
c956ca1863 write header only once 2021-08-06 12:02:22 +02:00
juliancoffee
c0f3dfe6bd Normalize masses in range 75-100.
+ Remove match on body_type
2021-08-06 11:57:42 +03:00
juliancoffee
4029d4a720 Change beam offsets
* Make it so that beam starts from inside hitbox of owner.
Without it it's possible to cheese beem attack just making close enough
to its owner.
2021-08-05 21:07:46 +03:00
juliancoffee
3386805765 Give TrainingDummy hitbox 2021-08-05 21:07:46 +03:00
juliancoffee
8a83ecf57f Fix Beam orientation, remove orientation_behavior
* make old OrientationBehavior::FromOri default behaviour
* use rotation formed from look_dir instead of constructing
ori on the fly (which is altered after normalization).
2021-08-05 21:07:46 +03:00
juliancoffee
edd37ad491 Agent code TODO-s 2021-08-05 21:07:45 +03:00
juliancoffee
fadf53a6ba Nerf pillars
* make platforms one block high
2021-08-05 21:07:45 +03:00
Samuel Keiffer
c855b14b14 Merge branch 'lboklin/idle-upright' into 'master'
Make character upright itself even while idle

See merge request veloren/veloren!2733
2021-08-05 12:36:28 +00:00
Ludvig Böklin
cbd7c4481c Make character upright itself even while idle 2021-08-05 08:34:21 +02:00
Samuel Keiffer
92b32b4c36 Merge branch 'ygor/fix-axe-energy-reward' into 'master'
Allow axe combo to reward energy without skillpoint

See merge request veloren/veloren!2722
2021-08-05 00:38:41 +00:00
Imbris
97f87be44f Merge branch 'capucho/derivative-fix' into 'master'
Don't use derivatives in vertex shader

See merge request veloren/veloren!2731
2021-08-05 00:37:04 +00:00
João Capucho
c4214fedbe
Don't use derivatives in vertex shader 2021-08-04 23:14:08 +01:00
Joshua Barretto
a465813965 Merge branch 'zesterer/agent-fixes' into 'master'
Added action timer system for agent code

See merge request veloren/veloren!2726
2021-08-04 16:17:49 +00:00
Joshua Barretto
665951946f Fixed block snapping 2021-08-04 14:12:10 +01:00