Youssef Fahmy
aec866e5ec
Balance tweaks
2022-04-23 14:54:01 +00:00
Anton Katsuba
d37db03270
Fixed an error where '{amount} Exp' floater was displayed only in English despite localizations being available
2022-04-19 18:28:15 +03:00
Anton Katsuba
9a8f405ca8
Added Belarusian translation, 100% complete
2022-04-18 00:04:54 +03:00
James Melkonian
b590bc50d7
Fix #1516 Add else branch to allow for agent idling when no sound events
2022-04-05 03:40:26 +00:00
Tormod G. Hellen
cb88648cca
Give NPCs random Big Five personalities.
2022-04-04 20:17:50 +02:00
flo
3d24b1d635
CliffTowns
2022-03-29 12:52:08 +00:00
James Melkonian
5b801dc44d
Adjust harvester boss arena offset
2022-03-27 20:41:03 -07:00
Marcel
8571c6c760
Merge branch 'holychowders/fix_deadwood_attack' into 'master'
...
Fix deadwood not attacking if target is at a different elevation than deadwood.
See merge request veloren/veloren!3301
2022-03-27 20:02:38 +00:00
holychowders
39d5a73c10
Fix deadwood not attacking if target is at a different elevation than deadwood.
2022-03-27 20:02:38 +00:00
Jack hollis-london
8194c19647
Update CHANGELOG.md
2022-03-27 20:25:16 +02:00
Justin Shipsey
aee1aa7c1d
Merge branch 'holychowders/prevent_undesired_movement_on_agent_interaction' into 'master'
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Agent Perception: Improve Awareness System
See merge request veloren/veloren!3263
2022-03-26 00:28:18 +00:00
ubruntu
c71354e192
Site2 house decorations
2022-03-24 15:13:56 +00:00
James Melkonian
8c06dc9a5c
Add chunk reload command (admin only)
2022-03-19 08:43:38 +00:00
Manuel Schmidbauer
0037518472
Impl #1357 : Agent chase abort
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- Adds util funcs to calculate benefit of continue pursue vs letting
target escape
- Hooks util funcs into agent's hostile tree
2022-03-14 18:06:57 +01:00
holychowders
df91f665d7
Agent Perception: Restrict when idling agents respond to sounds.
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- Prevent utterances and other sounds from causing undesired jitters and
fleeing, such as those caused by greeting villagers.
- Agents will no longer flee from quieter weapon sounds such as melee.
2022-03-12 16:58:06 -06:00
Tormod G. Hellen
031db61c1e
Fix bug where chunks outside the map counted as occupied.
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This prevented sites from being placed near the edge of the map.
2022-03-12 02:45:43 +01:00
Sam
89bf529a5e
Addressed review comments
2022-03-03 01:12:40 -05:00
Sam
7ac6be27f0
Changelog
2022-03-03 01:12:00 -05:00
Christof Petig
f347b9de11
Diversify price calculation for items by using multiple categories per item.
2022-03-03 02:32:34 +00:00
Isidor Nielsen
bd8a7a0506
Better rocks
2022-03-02 16:28:04 +00:00
ubruntu
94a9b407c2
Fix waypoints being movable
2022-02-28 19:20:37 +00:00
InfRandomness
042d258161
Modify message catch-all arms
2022-02-27 23:08:47 +00:00
Tormod G. Hellen
5df1ee6382
Prevent castles being assailable from above.
2022-02-22 22:11:01 +01:00
Tormod G. Hellen
22a75332f8
Ensure towns are placed only in viable locations.
2022-02-22 21:00:52 +01:00
IsseW
e05499c044
Move changelog
2022-02-20 18:25:16 +01:00
Marcel
df7cd2da1a
Merge branch 'isse/shared-waypoints' into 'master'
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Shared and persistent waypoints
See merge request veloren/veloren!3162
2022-02-20 10:10:18 +00:00
Isidor Nielsen
a685a353cb
Shared and persistent waypoints
2022-02-20 10:10:18 +00:00
Imbris
adec5905bd
Properly wait to request buffer mapping until after the command to copy the screenshot texture to the buffer has been submitted.
2022-02-19 19:05:04 -05:00
Marcel Märtens
802b9e7914
Change the version number to 0.12
2022-02-18 22:36:53 +01:00
unvariant
9d98cd9e58
Render item drops instead of placeholder textures
2022-02-14 02:09:45 +00:00
InfRandomness
090ac9030c
Change Path colors
2022-02-11 17:05:10 +00:00
jshipsey
72f2b2eee8
clippy
2022-02-09 19:35:05 -05:00
Tormod G. Hellen
a00121bedf
Make entities protect owned bodies.
2022-02-08 22:53:00 +01:00
Tormod G. Hellen
82273f0f36
Make friendly creatures defend each other.
2022-02-08 22:32:25 +01:00
juliancoffee
78b2a7b3a3
Add new travelers to changelog
2022-02-08 01:39:32 +02:00
James Melkonian
f21e0f31fb
Restrict RtSim ships to airships
2022-02-03 21:41:20 -08:00
Marcel
afda04e1eb
Merge branch 'command_access' into 'master'
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Removal of /home
See merge request veloren/veloren!3171
2022-02-02 08:50:23 +00:00
Youssef Fahmy
fdfd2c99ff
Removal of /home
2022-02-02 08:50:23 +00:00
InfRandomness
54b69e37a5
Implement giant trees in site2
2022-02-02 02:33:37 +00:00
James Melkonian
44865d99ff
Fix guards menacing instead of defending villagers
2022-01-30 13:14:24 -08:00
Joshua Barretto
39863e8727
Remove colour banding
2022-01-27 00:29:03 +00:00
infrandomness
1a1acfae2c
Fix RUSTSEC-2022-0006
2022-01-26 22:08:38 +01:00
InfRandomness
52c92ba0d4
Give names to site2 sites
2022-01-26 11:42:35 +00:00
James Melkonian
2671f824d0
Prohibit accidental cliff diving by NPCs
2022-01-25 16:25:40 +00:00
Justin Shipsey
54d5a06a0d
Merge branch 'unvariant/lantern_bug' into 'master'
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Fixes #1406 - Lantern light does not change when dragging it from inventory
Closes #1406
See merge request veloren/veloren!3107
2022-01-25 02:59:29 +00:00
InfRandomness
df6a0002e9
Move alpha values calculation to CPU
2022-01-24 19:24:51 +00:00
Joshua Barretto
d18174e0d1
Revert "Merge branch 'infrandomness/remove_alpha' into 'master'"
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This reverts merge request !3128
2022-01-24 00:52:03 +00:00
InfRandomness
69c3480fce
Move alpha values calculation
2022-01-23 17:16:22 +00:00
InfRandomness
b33fda1e0c
Add waypoint binding customization code
2022-01-21 18:05:41 +00:00
Joshua Barretto
c7717c165e
Updated changelog
2022-01-19 20:08:11 -05:00