Commit Graph

9 Commits

Author SHA1 Message Date
flo
48a79b3e78 haniwa 2024-01-20 17:45:23 +00:00
Sam
76f4db6f70 Tweaked positioning of adlet sites 2023-05-13 09:30:14 -04:00
Sam
b28f6276dd Gnarling dungeons now only generate near forests. 2022-02-10 14:58:09 -05:00
phoenix13032005
7a1f0d9fa1 Balance update
+ Make icons for Mino and Mindy dungeons with their faces
+ Adjust loot tables
+ Adjust names with respect to the lore of @Gemu
2022-02-09 12:13:42 +02:00
Sam
9e9fba7704 Balanced frequency of dungeons. 2021-09-11 18:59:04 -04:00
Justin Shipsey
667e667ac8 Update difficulty_distribution.ron 2021-06-20 19:42:21 +00:00
juliancoffee
0ec6a4e5ff Create distribution map for dungeons
* tl;dr T0 - 27%, T1/T2 - 22%, T3/T4 - 11%, T5 - 5%.
Before every dungeon had 16% chance to be created.
2021-06-20 00:14:54 +03:00
juliancoffee
ecd61df49b Tip how to make map with dungeons of same level 2021-06-19 23:32:54 +03:00
juliancoffee
e5c63b2ca7 Add config file for dungeon distribution
- Now you can specify probability of "spawn" of dungeon with specific
difficulty
2021-06-19 23:26:13 +03:00