Joshua Barretto
5a677b9c1e
Added modular building generation
2019-08-31 11:44:52 +01:00
Joshua Barretto
fe2ad92201
Initial implementation of towns
2019-08-31 11:44:52 +01:00
Joshua Barretto
d42485238e
Added town road construction
2019-08-31 11:44:52 +01:00
Joshua Barretto
4777921680
Added test generator
2019-08-31 11:44:52 +01:00
Joshua Barretto
1fcb4a0313
Added Generator trait, fixed ocean lighting
2019-08-31 11:44:52 +01:00
Joshua Barretto
75f5419571
Removed dryness
2019-08-31 11:44:52 +01:00
Joshua Barretto
4735d3d6da
More interesting hills
2019-08-31 11:44:52 +01:00
Joshua Yanovski
c02f2a7f9e
Fixes to worldgen and adding a debug command.
...
Humidity and temperature are now indexed to uniform altitude *over land
chunks* (and water chunks adjacent to land) rather than over the whole
range of altitude. This is necessary in order to satisfy the uniformity
conditions of the formula for weighted sum CDF.
Additionally, fixes the computation of whether a tree should be
generated or not. Previously, it was using a source of randomness
scaled to use much less than the full 0-1 range; this has been resolved.
This makes for much nicer and more gradual transitions between densities
and reduces the amount of completely barren landscapes, while also
making forests larger.
Finally, this commit adds a server command, debug_column, which returns
some useful debug information about a column given an x and y
coordinate. This is useful for debugging worldgen.
2019-08-26 11:52:25 +02:00
Joshua Barretto
0db797744b
Better snow noise
2019-08-23 00:31:27 +01:00
Joshua Barretto
b6cfc84810
More interesting terrain chaos
2019-08-23 00:09:14 +01:00
Joshua Barretto
ba1a146cd5
Better snow, colours, more chaos
2019-08-22 22:25:17 +01:00
Joshua Yanovski
40192da977
Closest attempt.
2019-08-22 21:10:04 +02:00
Joshua Yanovski
38443c173c
Merge branch 'master' of gitlab.com:veloren/veloren into sharp/jungle
2019-08-22 17:47:10 +02:00
Joshua Yanovski
139933194c
Restore old chaos.
2019-08-22 01:01:13 +02:00
Joshua Yanovski
16ad7ba042
Fixing colors.
2019-08-22 00:15:24 +02:00
Joshua Yanovski
d174dd99b4
Fixing a few visual issues.
2019-08-21 23:36:43 +02:00
Joshua Yanovski
bd8a0be0fb
Putting back splotchy mud.
2019-08-21 20:59:26 +02:00
Joshua Yanovski
91ea62a5c9
Get rid of extraneous things.
2019-08-21 20:48:51 +02:00
Joshua Yanovski
05d501632e
Fixing jungle.
2019-08-21 20:41:32 +02:00
Monty Marz
fade04d44e
Pfauenauge/plants grass
2019-08-21 17:22:05 +00:00
Joshua Yanovski
8c644e2bb1
Distribution "fun."
2019-08-20 22:48:22 +02:00
Joshua Barretto
245c9af2e8
Patchier plants, wind swaying
2019-08-20 11:05:01 +01:00
Joshua Yanovski
405f55d725
Smoother blending into sand.
2019-08-19 19:46:47 +02:00
Joshua Yanovski
5919f63516
Fixing visual issues.
2019-08-19 19:20:54 +02:00
Joshua Yanovski
fa35f9932e
Smoothed some things out.
2019-08-19 05:22:39 +02:00
Joshua Yanovski
c5ffb232d4
Fixing some colors.
2019-08-19 03:01:11 +02:00
Joshua Yanovski
d8c864cf3a
Making jungles work.
2019-08-19 01:52:26 +02:00
Vechro
71710fb091
Dungeon fixes
2019-08-18 10:33:18 +01:00
Joshua Barretto
e535537106
Added default block kind to structure loading
2019-08-18 10:33:18 +01:00
Vechro
6cf5b99857
Add water-based dungeons
2019-08-18 10:33:18 +01:00
Joshua Barretto
fa6825f13b
Better fluid meshing, disabled fluid backface culling and depth buffer writing
2019-08-18 10:33:18 +01:00
Imbris
d99a4f8d39
Lighter
2019-08-15 23:59:09 -04:00
Imbris
be0e0e52a8
Improve colors
2019-08-15 23:59:09 -04:00
Imbris
9dbdd51777
Increase saturation of some colors
2019-08-15 23:56:15 -04:00
Vechro
595f9ac3d2
Add a new dungeon, fixes for existing ones
2019-08-06 12:51:14 +03:00
timokoesters
1227596406
Implement specifier syntax and cleanup
2019-08-06 08:31:48 +02:00
Joshua Barretto
7c6479a1fa
More dungeons
2019-08-04 10:09:51 +01:00
Joshua Barretto
f14674ee9a
Switched to UnitChooser
2019-08-03 22:15:23 +01:00
Joshua Barretto
8b9a92b30e
Added dungeons
2019-08-03 22:15:23 +01:00
Vechro
9c1b93a70a
Fix pyramid spawning
2019-07-17 20:18:56 +03:00
Joshua Barretto
9d1575db3f
Fixed pyramid biome bug
2019-07-10 12:57:29 +01:00
Joshua Barretto
09717f1c56
Added pyramids
2019-07-10 00:51:54 +01:00
Joshua Barretto
73e9dba153
Smoothed temperate/savannah border
2019-07-09 00:35:59 +01:00
Joshua Barretto
cfdb0209bd
Better savannah colours
2019-07-09 00:09:04 +01:00
Joshua Barretto
d79f7d9714
Colour improvements
2019-07-08 22:10:48 +01:00
Joshua Barretto
8e8bad137a
Re-added oceans
2019-07-08 20:08:08 +01:00
Joshua Barretto
f823b0c992
Fixed tree clipping and several other minor issues
2019-07-08 17:00:50 +01:00
Joshua Barretto
c2a11ed6b2
Improved worldgen performance with more precise z bound checks
2019-07-08 15:51:38 +01:00
Joshua Barretto
c6e24b593e
Rescaled mountains
2019-07-08 00:50:36 +01:00
Joshua Barretto
44b5473a82
Added rare structures, totally refactored structure spawning
2019-07-08 00:50:36 +01:00