Marcel
|
0ebff57a59
|
Merge branch 'Martin/remove-server-from-list' into 'master'
Feature: Delete button in the servers menu
See merge request veloren/veloren!3144
|
2022-01-26 10:20:15 +00:00 |
|
Dominik Broński
|
ca7b048184
|
Merge branch 'SeaCrocodile' into 'master'
Sea crocodile
See merge request veloren/veloren!3146
|
2022-01-26 01:26:38 +00:00 |
|
Martin
|
700f709664
|
added delete button in the settings window which deletes a server from the list
|
2022-01-25 19:48:58 +02:00 |
|
floppy
|
ea6f09ec88
|
change SeaCrocodile spawn
|
2022-01-25 10:27:25 +01:00 |
|
DaforLynx
|
361fd72bd1
|
Added biomes to ron
|
2022-01-24 12:14:38 -08:00 |
|
InfRandomness
|
df6a0002e9
|
Move alpha values calculation to CPU
|
2022-01-24 19:24:51 +00:00 |
|
floppy
|
fb316e8f66
|
SeaCrocodile spawning in tropical Oceans
|
2022-01-24 19:36:13 +01:00 |
|
Imbris
|
fc3da4bfce
|
Merge branch 'imbris/sobel' into 'master'
Add experimental sobel filter
See merge request veloren/veloren!3113
|
2022-01-24 02:42:54 +00:00 |
|
Joshua Barretto
|
d18174e0d1
|
Revert "Merge branch 'infrandomness/remove_alpha' into 'master'"
This reverts merge request !3128
|
2022-01-24 00:52:03 +00:00 |
|
Imbris
|
6cfadc4f65
|
Add sobel filter as experimental shader option
|
2022-01-23 16:32:26 -05:00 |
|
Joshua Barretto
|
abda8058fe
|
Fixed caustics
|
2022-01-23 16:32:26 -05:00 |
|
Joshua Barretto
|
a3fcd7f568
|
Unified and fixed attenuation
|
2022-01-23 16:32:26 -05:00 |
|
Joshua Barretto
|
b94d560a20
|
Fixed light extinction
|
2022-01-23 16:32:26 -05:00 |
|
Joshua Barretto
|
212392a062
|
Added proper refraction to water surface
|
2022-01-23 16:32:26 -05:00 |
|
Joshua Barretto
|
470353e08c
|
Fix for translucency blocking clouds
|
2022-01-23 16:32:26 -05:00 |
|
Joshua Barretto
|
0bcc3fb135
|
Sprite and figure attenuation
|
2022-01-23 16:32:26 -05:00 |
|
Joshua Barretto
|
90f3f0fea0
|
Stopped caustics appearing in bad places
|
2022-01-23 16:32:26 -05:00 |
|
Joshua Barretto
|
38832fadd3
|
Improved underwater lighting on low shader settings
|
2022-01-23 16:32:26 -05:00 |
|
Joshua Barretto
|
bf214f4de4
|
Use correct ray direction underwater
|
2022-01-23 16:32:26 -05:00 |
|
Joshua Barretto
|
5cf5693468
|
Handle underwater sunlight and moonlight
|
2022-01-23 16:32:26 -05:00 |
|
Joshua Barretto
|
067e98139f
|
Better caustic movement
|
2022-01-23 16:32:26 -05:00 |
|
Joshua Barretto
|
c6a9565c0f
|
Fixed caustics
|
2022-01-23 16:32:26 -05:00 |
|
Joshua Barretto
|
a316a780fc
|
Fixed shader compilation error
|
2022-01-23 16:32:26 -05:00 |
|
Joshua Barretto
|
e6332c1cb5
|
Significantly improved underwater shaders
|
2022-01-23 16:32:25 -05:00 |
|
ubruntu
|
57d9283afb
|
Show HUD for campfires
|
2022-01-23 16:32:25 -05:00 |
|
Joshua Barretto
|
bdb0fc9c16
|
Merge branch 'zesterer/underwater' into 'master'
Underwater shaders
See merge request veloren/veloren!3127
|
2022-01-23 20:36:47 +00:00 |
|
Joshua Barretto
|
a49c0f0cdf
|
Fixed caustics
|
2022-01-23 20:06:44 +00:00 |
|
Joshua Barretto
|
8504a8ab21
|
Merge branch 'ubruntu/campfire-hud' into 'master'
Show HUD for campfires
See merge request veloren/veloren!3097
|
2022-01-23 19:25:11 +00:00 |
|
ubruntu
|
ca2a81c20f
|
Show HUD for campfires
|
2022-01-23 19:25:11 +00:00 |
|
InfRandomness
|
69c3480fce
|
Move alpha values calculation
|
2022-01-23 17:16:22 +00:00 |
|
Joshua Barretto
|
fb2b9929a6
|
Unified and fixed attenuation
|
2022-01-23 16:25:15 +00:00 |
|
Joshua Barretto
|
8a684973b4
|
Merge branch 'zesterer/tiny-fixes' into 'master'
Addressing criticisms
See merge request veloren/veloren!3121
|
2022-01-22 16:44:01 +00:00 |
|
Joshua Barretto
|
824ba2beff
|
Fixed light extinction
|
2022-01-21 18:21:14 +00:00 |
|
Joshua Barretto
|
b8df17080d
|
Merge branch 'infrandomness/waypoint_binding_customization' into 'master'
Add waypoint binding customization code
See merge request veloren/veloren!3122
|
2022-01-21 18:05:41 +00:00 |
|
InfRandomness
|
b33fda1e0c
|
Add waypoint binding customization code
|
2022-01-21 18:05:41 +00:00 |
|
ubruntu
|
1d0c861e19
|
Fix chest display names
|
2022-01-21 18:05:39 +00:00 |
|
Joshua Barretto
|
9a9c32d311
|
Added proper refraction to water surface
|
2022-01-21 17:45:50 +00:00 |
|
Joshua Barretto
|
31b9cd0565
|
Fix for translucency blocking clouds
|
2022-01-21 17:29:59 +00:00 |
|
Joshua Barretto
|
d2d4ca33c9
|
Sprite and figure attenuation
|
2022-01-21 14:04:24 +00:00 |
|
Joshua Barretto
|
b3bf06b07d
|
Stopped caustics appearing in bad places
|
2022-01-21 13:43:36 +00:00 |
|
Joshua Barretto
|
3b347a2aa3
|
Improved underwater lighting on low shader settings
|
2022-01-21 13:35:40 +00:00 |
|
Joshua Barretto
|
2263bcbf7c
|
Use correct ray direction underwater
|
2022-01-21 01:24:00 +00:00 |
|
Joshua Barretto
|
261fdf17a2
|
Handle underwater sunlight and moonlight
|
2022-01-21 01:18:43 +00:00 |
|
Joshua Barretto
|
51323cde38
|
Better caustic movement
|
2022-01-21 01:06:11 +00:00 |
|
Joshua Barretto
|
63f6af0621
|
Fixed caustics
|
2022-01-21 01:03:39 +00:00 |
|
Joshua Barretto
|
c17abb93f1
|
Fixed shader compilation error
|
2022-01-21 00:50:14 +00:00 |
|
Joshua Barretto
|
5b606f0d50
|
Significantly improved underwater shaders
|
2022-01-21 00:42:20 +00:00 |
|
Joshua Barretto
|
c2644d8e71
|
Fixed interaction between bloom and point glow
|
2022-01-20 22:30:05 +00:00 |
|
Joshua Barretto
|
4f181c936d
|
Merge branch 'name_areas_based_on_biome' into 'master'
name_areas_based_on_biome
See merge request veloren/veloren!3115
|
2022-01-20 19:50:57 +00:00 |
|
Joshua Barretto
|
5a7cd39625
|
Added point glow slider
|
2022-01-20 13:40:11 +00:00 |
|