Commit Graph

628 Commits

Author SHA1 Message Date
flo
e43608ce80 add guitar & instrument sample edits 2022-09-10 17:23:38 +00:00
flo
e4a3671345 Creature model updates 2022-09-06 10:35:10 +00:00
flo
9339971032 Music Instruments 2022-08-28 18:48:18 +00:00
flo
e882e62c08 seachapel 2022-08-24 21:50:53 +00:00
flo
5dd9991311 DesertCity 2022-08-08 09:58:18 +00:00
Youssef Fahmy
91c85dea22 Humanoid Model Overhaul 2022-07-16 11:13:24 +00:00
Imbris
6c8970f6fd Merge branch 'imbris/voxygen-compile-time' into 'master'
Improve voxygen compile time with small tweak

See merge request veloren/veloren!3449
2022-07-01 08:22:05 +00:00
Imbris
291a424b4e This seems to save at least 30 seconds (out of 90 to 120 secs) when tweaking TILE_SIZE in voxygen/src/mesh/greedy.rs (NOTE: I did some more timing, see associated MR description) 2022-06-30 00:11:04 -04:00
runrobdog
95148a9968 tweaks entity stats 2022-06-17 12:35:06 +02:00
Christof Petig
2bf8e1865f Skiing and ice skating 2022-05-27 17:19:52 +00:00
Chase Rozon
7dcee3eb23 Multiple Balance Tweaks & Miscellaneous Changes 2022-05-19 22:46:31 +00:00
Youssef Fahmy
080d8ef8b1 Tweaks for this week 2022-05-19 19:35:31 +00:00
Sam
aeca67443b Simplified item key (assets) 2022-05-18 16:28:10 -04:00
Sam
cbf5336343 Moved items from 'items.crafting_ing.modular' to 'items.modular.weapon' (assets). 2022-05-16 15:11:45 -04:00
Sam
13ea6dee93 Addressed second round of balance feedback (assets). 2022-05-16 15:11:40 -04:00
brunt
d46cdf60b5 renamed hilt voxels, adjusted secondary components in item image manifests [ci_skip] 2022-05-16 15:11:39 -04:00
Sam
9b078c3383 Addressed playtest feedback (assets). 2022-05-16 15:11:38 -04:00
brunt
fc28449703 rotate voxels and sceptre positioning [ci_skip] 2022-05-16 15:11:37 -04:00
UncomfySilence
1c626da66b loot tables and adding models 2022-05-16 15:11:36 -04:00
Sam
528b62c59a Rebase commit 2022-05-16 15:11:36 -04:00
Sam
3f2f0a7715 Fixed item drop manifest for secondary components. 2022-05-16 15:11:36 -04:00
brunt
5ab9c0f1ad sceptre positioning [ci_skip] 2022-05-16 15:11:32 -04:00
Sam
6ccc0b82f0 Models for sceptres and secondary components 2022-05-16 15:11:32 -04:00
Bryant Deters
af1a44264a add melee weapons to item_drop_manifest [ci skip] 2022-05-16 15:11:29 -04:00
Bryant Deters
4edd041056 add staffs to item_drop_manifest [ci skip] 2022-05-16 15:11:29 -04:00
Bryant Deters
1ce474adbb modular bow offset tweaks [ci skip] 2022-05-16 15:11:28 -04:00
Bryant Deters
f767e81133 modular staff offsets [ci skip] 2022-05-16 15:11:28 -04:00
Sam
e8c97f7a00 Staff models 2022-05-16 15:11:27 -04:00
Bryant Deters
f1940128bf modular bow offset adjustments [ci skip] 2022-05-16 15:11:27 -04:00
Snowram
f6343ff4f9 Modular bows offsets 2022-05-16 15:11:24 -04:00
Sam
558e2aefb7 Bow models 2022-05-16 15:11:23 -04:00
Snowram
74a3f4a7dc Modular 1h weapons offsets 2022-05-16 15:11:21 -04:00
Sam
ef5b2e4a1e Added method of differing names for 1h and 2h variants of a modular wepaon.
Added all 1h melee weapon models.
2022-05-16 15:11:19 -04:00
Sam
d7f5b907ff Gave modular items a pseudo item definition id that can be used when serializing ItemBase or when persisting items to the database. ONLY ASSETS 2022-05-16 15:11:14 -04:00
Sam
03ab68eb60 Added models for sword blade, axe head, and hammer head components. 2022-05-16 15:11:09 -04:00
Snowram
b01e816c0d Modular axes and hammers offsets 2022-05-16 15:11:08 -04:00
Snowram
e693b3132d Modular swords offsets 2022-05-16 15:11:07 -04:00
Sam
ac306bbec0 Added weapon models for 2h axe, hammer, and sword. 2022-05-16 15:11:07 -04:00
Sam
c6b5798cfd Inserted entries in item image and biped weapon manifests to aid in addition of models later. 2022-05-16 15:11:03 -04:00
Sam
38cb465722 Fixed loading of modular weapons from the loadout to work with nested components.
Modular weapons can now be correctly dispalyed when wielded.
2022-05-16 15:10:57 -04:00
Sam
c01fe655f1 Added wood 2022-05-16 15:10:55 -04:00
aflying pumpkin
c7f7e63495 Added Lionesses 2022-04-16 16:57:59 +00:00
flo
3d24b1d635 CliffTowns 2022-03-29 12:52:08 +00:00
ninefox
329051c6df removed extra fields from item_drop_manifest.ron
added TODO about applying non-random rotations in load.rs
2022-02-26 10:13:04 -08:00
Treeco
90fbadbd03 Fix ember z fighting, remove ember sway 2022-02-15 23:05:20 +00:00
Samuel Keiffer
6c7c0eefae Merge branch 'gnarlings' into 'master'
Gnarlings

See merge request veloren/veloren!3194
2022-02-15 00:22:37 +00:00
unvariant
9d98cd9e58 Render item drops instead of placeholder textures 2022-02-14 02:09:45 +00:00
jshipsey
2eee43865f chieftain anims 2022-02-11 02:18:48 -05:00
Sam
0031aa6f5f Chieftain AI and attacks 2022-02-10 14:58:35 -05:00
jshipsey
0c788997a4 anims 2022-02-10 14:58:34 -05:00