Isse
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e4a6c67fb0
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try to get at least one workshop in towns
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2023-04-15 19:57:18 +02:00 |
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Isse
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9c30d2018d
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add bridge tile for better bridge pathfinding
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2023-04-14 11:17:08 +02:00 |
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Joshua Barretto
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a835ce7e26
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Better starting site choices
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2023-04-13 18:32:21 +01:00 |
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Joshua Barretto
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d8702f128b
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Variable town sizes
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2023-04-13 12:05:16 +01:00 |
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Joshua Barretto
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308ee2f674
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Don't pessimise worldgen fast paths for rtsim resources
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2023-04-09 19:25:58 +01:00 |
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Joshua Barretto
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efbab102a5
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Make LoD towns glow
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2023-04-09 19:25:58 +01:00 |
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Joshua Barretto
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70538dae66
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Choose random plaza tile
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2023-04-09 19:25:58 +01:00 |
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Joshua Barretto
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a7a08763f2
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Gave NPCs names
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2023-04-09 19:25:58 +01:00 |
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Joshua Barretto
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85c572f6e2
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Better town layout
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2023-04-09 19:25:57 +01:00 |
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Joshua Barretto
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06820dbf16
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Better path distance check for site2
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2023-04-09 19:25:57 +01:00 |
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Joshua Barretto
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c8d0443111
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Clippy fixes
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2023-04-09 19:25:57 +01:00 |
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Joshua Barretto
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2eaf3c7e92
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Spawn dogs and cats in towns
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2023-04-09 19:25:57 +01:00 |
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Isse
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71039b56e6
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fix examples
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2023-04-09 19:25:55 +01:00 |
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Joshua Barretto
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ea007ff702
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Cleaning up
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2023-04-09 19:25:55 +01:00 |
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Isse
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dda1be58d4
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big birds!
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2023-04-09 19:25:54 +01:00 |
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Joshua Barretto
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bb96e92362
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Track almost all collectable sprites, added resource replenishment
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2023-04-09 19:25:54 +01:00 |
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Joshua Barretto
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ac83cfc4a3
|
More interesting idle behaviours
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2023-04-09 19:25:54 +01:00 |
|
Joshua Barretto
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7e9474ab70
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Overhauled rtsim2 pathfinding with TravelTo
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2023-04-09 19:25:53 +01:00 |
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Joshua Barretto
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e8b489a71a
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sync
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2023-04-09 19:25:53 +01:00 |
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IsseW
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9be6c7b527
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Pathing between sites.
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2023-04-09 19:25:53 +01:00 |
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IsseW
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afd9ea5462
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site pathing
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2023-04-09 19:25:52 +01:00 |
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Joshua Barretto
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f40cfb4ac3
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Made farmers sell food
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2023-04-09 19:25:52 +01:00 |
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IsseW
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64c56f544d
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randomly walk around town
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2023-04-09 19:25:52 +01:00 |
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Joshua Barretto
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c856f2625c
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Added rtsim sites
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2023-04-09 19:25:51 +01:00 |
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Joshua Barretto
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c168ff2f9b
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Added rtsim saving, chunk resources, chunk resource depletion
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2023-04-09 19:25:51 +01:00 |
|
Sam
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7fab9d192b
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Add repair bench to desert and cliff towns.
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2023-04-06 10:57:18 -04:00 |
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Sam
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c3f5bc13f1
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Equipment can now be repaired at sprites in town.
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2023-04-06 10:54:48 -04:00 |
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Joshua Barretto
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acec45b756
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Initial implementation of starting site choice
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2023-03-31 14:24:14 +01:00 |
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Monty Marz
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d1a7884ac8
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Merge branch 'more_spot_things' into 'master'
grave models, spot fixes, sword overlay
See merge request veloren/veloren!3842
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2023-03-31 02:57:39 +00:00 |
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Isse
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c34e5ad4ed
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Small fixes
|
2023-03-29 23:11:59 +00:00 |
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Monty Marz
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e4c5e50fb2
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grave models, spot fixes, sword overlay
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2023-03-29 13:10:49 +02:00 |
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Sam
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e31668b188
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Fixed dynlib features to not have UB when allocating.
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2023-03-21 20:03:20 -04:00 |
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Imbris
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61cb0ad39b
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Merge branch 'imbris/small-tweaks' into 'master'
Various small tweaks / fixes
Closes #1475
See merge request veloren/veloren!3817
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2023-03-18 00:52:20 +00:00 |
|
Christof Petig
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0e73bd23ed
|
significant code simplification proposed by zesterer
|
2023-03-17 22:43:19 +01:00 |
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Christof Petig
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b555d619fb
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prefer imbris syntax proposal, documentation and changelog
|
2023-03-17 22:35:47 +01:00 |
|
Christof Petig
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1f976f9f1c
|
follow clippy's advice
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2023-03-17 22:35:47 +01:00 |
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Christof Petig
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28da420c82
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enable spot addition via ron file
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2023-03-17 22:35:47 +01:00 |
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Imbris
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19b5ed3487
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Appease clippy
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2023-03-11 11:06:08 -05:00 |
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Imbris
|
475ae65d16
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Avoid extra StructureBlock clones in layer/tree.rs
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2023-03-11 10:24:45 -05:00 |
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Monty Marz
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277a402781
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Initial quest window work, spot fixes
|
2023-03-10 22:16:26 +00:00 |
|
Marcel
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9396fa9741
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Merge branch 'Thegaming_Life/replacing_all_map2_with_RECT_SIZE_with_cpos_to_wpos_and_wpos_to_cpos' into 'master'
replaced CHUNK_SIZE by RECT_SIZE everywhere, and change the use (and remove...
See merge request veloren/veloren!3807
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2023-03-06 21:03:35 +00:00 |
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Thegaming Life
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5ddc55be52
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replaced CHUNK_SIZE by RECT_SIZE everywhere, and change the use (and remove...
|
2023-03-06 21:03:35 +00:00 |
|
Monty Marz
|
9a025cfcc8
|
More spot features
|
2023-03-03 23:21:37 +00:00 |
|
Samuel Keiffer
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01da8b6a82
|
Merge branch 'tursus_werewolf_anim&spawn_loot_tweaks' into 'master'
spawn and loot tweaks, tursus and werewolf anims
See merge request veloren/veloren!3790
|
2023-02-22 01:32:05 +00:00 |
|
flo
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98e93d1a1c
|
spawn and loot tweaks, tursus and werewolf anims
|
2023-02-22 01:32:05 +00:00 |
|
Tormod Gjeitnes Hellen
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7164391c40
|
Refactor the site enemy functions to return iterators.
|
2023-02-21 17:14:04 +01:00 |
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Tormod Gjeitnes Hellen
|
5e506a02ef
|
Change warning level for failing to find site placement to debug.
|
2023-02-21 17:03:23 +01:00 |
|
Tormod Gjeitnes Hellen
|
0fbe6a67f2
|
Make castles appear close to towns.
|
2023-02-21 17:03:22 +01:00 |
|
Tormod Gjeitnes Hellen
|
a0dd527a1d
|
Refactor proximity checking to be more flexible.
|
2023-02-21 16:58:54 +01:00 |
|
Tormod G. Hellen
|
90b945e18b
|
Make castles avoid trees.
|
2023-02-20 23:24:03 +01:00 |
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