Marcel Märtens
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cf6a764aa4
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update toolchain to 2022-09-23
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2022-09-25 15:58:32 +02:00 |
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Joshua Yanovski
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2c15d0af56
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Reduce overhead of messaging systems.
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2022-09-14 21:04:53 -07:00 |
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tygyh
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5e5698249b
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Remove unnecessarily qualified paths
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2022-07-15 14:49:46 +02:00 |
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Benoît du Garreau
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f36e74e383
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Fix deprecated function use
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2022-05-28 23:53:30 +02:00 |
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Marcel Märtens
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201a5ac2c7
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stricten some rules and fix some clippy warnings
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2022-01-30 20:16:21 +01:00 |
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Christof Petig
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453c4c149e
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fix more examples and satisfy code quality checks
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2021-12-20 18:09:34 +00:00 |
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Jonathan Berglin
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596307c9b7
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Remove unused clippy suppressions
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2021-12-05 17:59:02 +00:00 |
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Marcel Märtens
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468cfe84e7
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clippy fixes in tests
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2021-07-12 13:35:26 +02:00 |
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Avi Weinstock
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f9c263faf6
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Add benchmark for color quantization using the rtree crate.
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2021-07-01 13:41:37 -04:00 |
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Avi Weinstock
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47b3b5e5d9
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Generate palette info from block statistics, and benchmark how well it compresses.
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2021-06-28 22:11:19 -04:00 |
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Avi Weinstock
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957ba5d218
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Use new dungeons in dungeon_voxel_export, remove old dungeon sampling function, and add more of world/examples to CI.
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2021-06-27 15:35:43 -04:00 |
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Avi Weinstock
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be39054767
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Make terrain compression a checkbox instead of a bandwidth (throughput?) heuristic.
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2021-05-03 00:09:44 -04:00 |
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Avi Weinstock
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f0824af80a
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Move chunk_compression_benchmarks from bin to examples .
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2021-05-03 00:09:24 -04:00 |
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