do-no-van
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b5eaa58728
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fix typo and armor offsets
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2023-12-17 22:44:43 +00:00 |
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Uniior
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737b5761f6
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Crate and Barrel sprites
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2023-12-17 16:17:14 +00:00 |
|
flo
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569ab5c5ed
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crustacean-skeleton and crab
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2023-12-16 13:47:55 +00:00 |
|
Isse
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b60ebd4131
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don't show red text when walking
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2023-12-07 20:08:03 +01:00 |
|
Isse
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63e500d3d8
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laying and steering animation
|
2023-12-07 20:08:02 +01:00 |
|
Isse
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5320f83462
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configurable walking speed
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2023-12-07 20:08:02 +01:00 |
|
Michał
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14120232a0
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Phoenix overhaul
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2023-11-28 11:13:18 +00:00 |
|
Isse
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5a3e6316a5
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fix tethering
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2023-11-23 01:01:31 +01:00 |
|
Sam
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4e0e94b5c6
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Removed spin melee character state
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2023-11-16 19:17:38 -05:00 |
|
Maxicarlos08
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17904d9387
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crit_power -> precise_power
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2023-11-14 18:07:01 -05:00 |
|
Sam
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d3b3bca621
|
Added precision
|
2023-11-14 18:06:59 -05:00 |
|
PopeRigby
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688fd67c33
|
Add Burning Potion that applies the Burning effect to the user
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2023-11-14 02:00:50 +00:00 |
|
Isse
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db1480b564
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put ice_reflections under REFLECTION_MODE_HIGH
|
2023-11-10 12:53:09 +01:00 |
|
Christof Petig
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0ddd40336a
|
Merge branch 'zesterer/worldgen' into 'master'
Various worldgen improvements
See merge request veloren/veloren!4152
|
2023-11-10 00:15:29 +00:00 |
|
Sorann753
|
a63debe1b7
|
Fixed French Translation
|
2023-11-09 19:41:05 +00:00 |
|
Joshua Barretto
|
84e59c52fb
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Made portal fizz better convey access
|
2023-11-08 23:19:02 +01:00 |
|
Joshua Barretto
|
83dc22dfbf
|
Made ice reflective
|
2023-11-08 23:19:00 +01:00 |
|
Uniior
|
1d8a23c30e
|
Starter glider.
|
2023-11-04 22:09:00 +00:00 |
|
Isse
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7a8e363df1
|
better way to show glitter
|
2023-11-02 15:22:32 +01:00 |
|
Isse
|
48d95e7699
|
SnowGlitter experimental shader
|
2023-11-02 12:53:34 +01:00 |
|
Isse
|
f98e4331a1
|
Fix LoD reflections for nvidea + vulkan
|
2023-10-23 19:48:30 +00:00 |
|
Joshua Barretto
|
7589774967
|
Renamed tether renderer to rope, fixed tether lengths
|
2023-10-21 13:51:42 +01:00 |
|
Joshua Barretto
|
a5ec81a2ab
|
Better tether pattern, account for mass
|
2023-10-21 13:51:41 +01:00 |
|
Joshua Barretto
|
deca7ae258
|
Finished adding tether graphics
|
2023-10-21 13:51:40 +01:00 |
|
Joshua Barretto
|
9a72d52c48
|
Began adding tether visuals
|
2023-10-21 13:49:04 +01:00 |
|
jshipsey
|
cf425a09c8
|
setup
|
2023-10-19 00:14:12 -04:00 |
|
Joshua Barretto
|
e81516a154
|
Log shader warnings
|
2023-10-18 21:50:40 +01:00 |
|
Joshua Barretto
|
cea7636e29
|
Reverted bad shader changes
|
2023-10-18 21:20:15 +01:00 |
|
Joshua Barretto
|
321cc030ad
|
Better LoD giant trees
|
2023-10-18 09:58:00 +01:00 |
|
Joshua Barretto
|
ba763f2da5
|
Make no terrain pop the default
|
2023-10-18 09:58:00 +01:00 |
|
Joshua Barretto
|
6a82fcf703
|
Added block noise to LoD objects
|
2023-10-18 09:58:00 +01:00 |
|
Joshua Barretto
|
8036ffa374
|
Removed unnecessary shader code
|
2023-10-18 09:58:00 +01:00 |
|
Joshua Barretto
|
c07d7a212b
|
Better LoD effects, performance improvements
|
2023-10-18 09:58:00 +01:00 |
|
Joshua Barretto
|
4d6c3a00f3
|
Testing better LoD voxelisation techniques
|
2023-10-18 09:57:59 +01:00 |
|
Isse
|
b6c234b26e
|
fix puddle details
|
2023-10-15 00:48:37 +02:00 |
|
Raul Wagner Costa
|
46cf1f1914
|
Linearize light colors on the CPU
|
2023-10-14 18:10:35 +00:00 |
|
Isse
|
d620206f37
|
fix reflection mode low
|
2023-10-14 09:52:46 +02:00 |
|
Joshua Barretto
|
32b0b33abe
|
Merge branch 'zesterer/backpack-fixes' into 'master'
Make backpacks distinct ArmorKinds, fix visual offsets of carried weapons
See merge request veloren/veloren!4131
|
2023-10-13 22:21:53 +00:00 |
|
Isse
|
e0c67c470b
|
Merge branch 'isse/small-fixes' into 'master'
Client local time, used for fluid shaders
See merge request veloren/veloren!4128
|
2023-10-13 12:17:51 +00:00 |
|
Isse
|
56175c2730
|
rename client_time to local_time
|
2023-10-13 13:17:52 +02:00 |
|
Joshua Barretto
|
9dd5cd24d1
|
Make backpacks distinct ArmorKinds, fix visual offsets of carried weapons
|
2023-10-13 11:57:49 +01:00 |
|
Joshua Barretto
|
0f2d4c261a
|
Merge branch 'zesterer/better-anims' into 'master'
Improving some animations
See merge request veloren/veloren!4127
|
2023-10-12 20:18:11 +00:00 |
|
Joshua Barretto
|
0b1ffb6695
|
Fixed footstep timings
|
2023-10-12 20:31:10 +01:00 |
|
Isse
|
3e19c847f1
|
use client local time for water
|
2023-10-12 01:46:43 +02:00 |
|
Isse
|
72db9b61b3
|
client local time
|
2023-10-12 01:46:12 +02:00 |
|
Isse
|
472b996c8e
|
Merge branch 'isse/shader-fp-fixes' into 'master'
Shader floating point fixes
See merge request veloren/veloren!4120
|
2023-10-11 23:04:33 +00:00 |
|
Isse
|
a1afd5c62f
|
fix signs in particle-vert.glsl
|
2023-10-11 20:46:44 +02:00 |
|
Isse
|
d12f0acd1c
|
fix uses of time of day, which are scaled wrong
|
2023-10-11 20:39:17 +02:00 |
|
Isse
|
65e6eb4e38
|
add comments explaining the elements of time_of_day and tick in shaders
|
2023-10-11 20:29:37 +02:00 |
|
maxicarlos08
|
8a5f237e9c
|
Frost gigas tweaks
|
2023-10-08 11:35:01 +00:00 |
|