Commit Graph

75 Commits

Author SHA1 Message Date
voxal
7d07598370 Move comments and turn on by default 2022-01-05 20:07:05 -08:00
voxal
e75f569014 Refactor to avoid changing overhead struct 2022-01-05 20:07:05 -08:00
voxal
471e75d846 cargo fmt 2022-01-05 20:06:43 -08:00
voxal
41e7e25f16 Fix clippy::nonminimal-bool 2022-01-05 20:06:43 -08:00
voxal
e546a1d1a9 Allow players to see own speech bubbles. 2022-01-05 20:06:43 -08:00
Jonathan Berglin
596307c9b7 Remove unused clippy suppressions 2021-12-05 17:59:02 +00:00
Marcel Märtens
ef40ebe0c8 update toolchain to nightly-2021-11-24 2021-11-24 10:09:22 +01:00
Sam
0e5e2b46f2 Changed energy to internally use an integer with a high resolution, and externally to use a float. 2021-09-23 14:11:09 -04:00
Sam
3d31248ced Fixed health ui in few places and xp scaling from health. 2021-09-14 10:55:14 -04:00
Sam
85f4e66337 Addressed MR 2824 comments 2021-09-10 15:20:14 -04:00
Sam
42012fddcb Overhauled health component, making it a float to outer interfaces. 2021-09-09 00:10:17 -04:00
Marcel Märtens
4c0b74150d remove some reexports 2021-07-29 22:18:34 +02:00
Marcel Märtens
9b3b21f368 fix clippy warnings 2021-07-12 12:09:09 +02:00
Sam
0c19679406 Fixed offset of decayed health 2021-03-27 21:06:21 -04:00
Monty
345ef1ca22 decay display for groups and overhead bars 2021-03-27 21:05:17 -04:00
Sam
c0c6ff3063 Initial work to show decayed health in healthbars 2021-03-27 21:05:13 -04:00
Avi Weinstock
49f39fb752 Make more systems work with an optional health component, to allow disabling health on rtsim airships (so that players can't hammer them out of the sky). 2021-03-23 10:44:32 +01:00
PersianKnight
dcb32a7ff1 Separated InterfaceSettings from GameplaySettings 2021-03-12 22:45:44 +03:30
Sam
a88ad7b971 Added invulnerability debuff. Currently tied to campfire spawned with '/campfire' command. 2021-02-28 15:02:03 -05:00
Entropy9s
1f6cf7e155 StaminaPlus buff, modifying stamina via buffs
trying to fix this, coming back to this later

please remember to change potion back future self!

this ALMOST works. maybe MR ready, kinda jank tho

so close, and yet so far...

IT WORKS IT WORKS IT WORKS IT WORKS IT WORKS IT WO

did the same with health, ill fix this garbage l8r

think we're basically done here

whoops forgot to change the food back

fixing and cleaning up part 1

fixed everything part 2 now with buff images

ran clippy + fmt, fixed items that i modified

bracket bulldozing, boldly

hopefully this should be good?

need to rebase real quick

please let me be done

StaminaPlus buff, modifying stamina via buffs

trying to fix this, coming back to this later

please remember to change potion back future self!

this ALMOST works. maybe MR ready, kinda jank tho

so close, and yet so far...

IT WORKS IT WORKS IT WORKS IT WORKS IT WORKS IT WO

did the same with health, ill fix this garbage l8r

think we're basically done here

whoops forgot to change the food back

fixing and cleaning up part 1

fixed everything part 2 now with buff images

ran clippy + fmt, fixed items that i modified

hopefully this should be good?

cargo clippy fmt stuff

deleted an extraneous file?? how did that even...?
2021-01-26 22:47:55 +00:00
Monty Marz
ac60bf5794 Better visuals for skill button labels, don't show "0 EXP" in the SCT
Made functions that were called every frame significantly cheaper.

Final UI fixes.
2021-01-19 08:08:29 -05:00
Sam
eaa41c7dea Skills are now factored into combat rating. New formula for exp scaling per SP.
Adjust lvl up msg fade

Add female humanoid names WIP

Changed text formatting when skill is max level. Added message to show you have 0 skill points available.

Addressed a lot of comments.

various changes to UI

- fix skillbar offset
- remove CR indicators for group members
- add CR indicators to group member frames
- use unified CR indicator icon

Exp reward tweaks.

Fixed flamethrower range skill description.
2021-01-19 08:08:26 -05:00
Monty
5362000de4 adjusted potions, refined level up message animation
fixed incorrect translation used on axe double strike regen skill

Changed migration so that skills and skill groups foreign key to entity_id instead of character_id
2021-01-19 08:08:14 -05:00
Monty Marz
de5c5702b3 stats display
Addressed comments.

Addressed comments.
2021-01-19 08:08:11 -05:00
Sam
c809569f6b Added level up sound to skill point gain. Fixed tests.
Fixed duplicate roll description.
2021-01-19 08:08:08 -05:00
jiminycrick
3d44ac2c35 Humanoid skill config and AI skill check
updated axe skill with correct icons
2021-01-19 08:08:05 -05:00
Noé
acbd965e65 implemented en translation for Hammer, Bow, Scepter and Staff skills
skill tree translation

Clamped earning SP to avoid u16 overflow.

translation fixes

Fixed exp scaling function

Fixed exp scaling function

remove debug combat rating display

Update overhead.rs

implemented en translation for Axe
2021-01-19 08:08:02 -05:00
Sam
a606313856 Added scaling exp costs per skill point.
Fix tooltip being red.

multiple fixes, started translation

change exp giving items
adjust loot tables
adjust combat rating indicators
fix group frame offsets
2021-01-19 08:07:57 -05:00
Sam
968b66260e Levling health gives you health. Added combat scaling to UI. 2021-01-19 08:07:54 -05:00
Monty Marz
48bd921d0a EXP bar and available points UI
fix overhead UI

Add WIP overhead difficulty indicator

readd commented out exp counter for later use

Wired skill information into UI.
2021-01-19 08:07:25 -05:00
Sam
c0c45a1996 Purged stats, including level and experience 2021-01-19 08:07:23 -05:00
Monty Marz
06e7ac25c1 fix loot tables, enemy bar color change 2021-01-09 15:26:24 +01:00
James Melkonian
71303fecfd Aura System and Campfire Health Regen 2020-12-04 22:24:56 +00:00
Imbris
bc0792a57a Rename localization/font types (e.g. VoxygenLocalization -> Localization) 2020-11-11 03:02:21 -05:00
Monty Marz
642ad805a1 potion buff 2020-11-06 01:08:34 +01:00
Snowram
a52f83e92c Addresses some comments 2020-11-06 01:08:31 +01:00
Snowram
ce96af4363 Allow for an arbitrary array of effects and buffs for consumables 2020-11-06 01:08:30 +01:00
Sam
87bff41a66 Addressed comments. 2020-11-04 19:22:05 -06:00
Sam
c48c022f7e Separated out health from stats component. 2020-11-04 19:22:04 -06:00
Sam
f60985d733 Transitioned buff storage from a vec to a hashmap. Addressed other comments. Only continuous buff effects are handled right now. 2020-10-26 19:30:17 -05:00
Sam
337cf6e137 Cleaned up UI code. Removed stuff added for testing. Added 10% for melee attacks to inflict a bleeding debuff. Renamed BuffId to BuffKind. Fixed memory leak. Set event emission to false when timer is decremented. 2020-10-26 19:30:10 -05:00
Imbris
be1767a5af Fix group tooltips, make ui buff code more efficient, avoid crashing on characters button press 2020-10-26 19:28:25 -05:00
Monty Marz
8fa398954d Initial implementation of buffs UI
player buffs animation

more testing debuffs

sorting and display limit fix

overhead buffs

fix

WIP buff removal function

fmt

Update buffs.rs

Now with compiling: WIP group UI buffs

positioning

Update group.rs

Update group.rs

Small optimizations.

Fixed positioning of buffs in group panel. Broke buff tooltips in group panel.

buff frame visuals

added setting for displaying buffs at minimap
2020-10-26 19:28:24 -05:00
Monty Marz
f096bece5c skillbar update part 1
skillbar rework part 2
2020-10-26 19:28:21 -05:00
Imbris
9464fd49a9 Unify healthbar showing calculation, move bubble acquisition into closure 2020-09-19 13:54:05 -04:00
Imbris
ca2aad0080 Make chat bubbles show up even if nametags are not displayed 2020-09-19 13:54:05 -04:00
Monty Marz
6946de2682 fixed nametag height
fmt

fmt
2020-08-25 21:54:47 +02:00
Monty Marz
ce929d2924 Address comments, clippy and minor adjustments
first bunch of comments addressed

change order or scatter, paths and caves being applied in worldgen to avoid floating scatter objects

campfire adjustments, reduced grass density due to FPS issues

readded item descriptions to the crafting window, item desc for craftable armour

address comments
happy clippy, happy life
clippy

clippy

more clippy
fmt

revert cargo.toml formatting
remove "allow unreachable pattern"
fmt
2020-08-21 22:37:08 +02:00
Monty Marz
55d126861f fix tooltips in char selection, more balancing
fix talking animals

fix critter exp, stronger villagers

biped large balancing

more villager balancing, mushroom spawning rate

more balancing

fix rebase

multiple loottables

Add tarasque and bonerattler armour

Added loot tables for different groups of weapons and armor based off relative strength. Added loot table for cultist boss.

Added loot tables for consumables and food. Trimmed down default loot table.

remove male and female sign from char creation

chest loot tables

fix loot tables

lootable crates

lantern keybinding display

more loot tables

loot table changes

fixed loot tables

fix typo
more grass

rebase fix, better lantern

re-add sprite rotation for grass

crafting window alignment fix, new streetlamps, new shopsigns, new healing staff

height change
2020-08-21 19:36:19 +02:00
Monty Marz
0bd0de613b rounded numbers on healthbars 2020-08-21 19:36:15 +02:00