Joshua Barretto
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87a6143375
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Began adding rtsim2 NPCs, scale command
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2023-04-09 19:25:51 +01:00 |
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Joshua Barretto
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c168ff2f9b
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Added rtsim saving, chunk resources, chunk resource depletion
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2023-04-09 19:25:51 +01:00 |
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Sam
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d523d31056
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Fixed possible crash in crafting UI
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2023-04-06 10:57:18 -04:00 |
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Sam
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132f26dbc0
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Addressed review
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2023-04-06 10:57:16 -04:00 |
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Sam
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92165a8fd8
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Repair recipes no longer show ingredients as required when they are not damaged enough to need any
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2023-04-06 10:57:14 -04:00 |
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Sam
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ff9f755c0c
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Changed repair recipe to round down on material costs.
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2023-04-06 10:57:13 -04:00 |
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Sam
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00710a4eb0
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Fixed csv tools
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2023-04-06 10:57:13 -04:00 |
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Sam
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e4ebd17363
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Addressed feedback
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2023-04-06 10:57:12 -04:00 |
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Sam
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ca879173be
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Added a repair equipped and a repair all button. Cleaned up some hacks that used to exist.
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2023-04-06 10:56:55 -04:00 |
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Sam
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536d88a2c7
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Repair costs scale based on how damaged the item is.
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2023-04-06 10:54:50 -04:00 |
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Sam
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52a62420db
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Changed durability persistence to a NonZeroU32
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2023-04-06 10:54:49 -04:00 |
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Sam
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011b6c3feb
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Changed how durability was persisted so that a more general system can be used for future item properties.
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2023-04-06 10:54:49 -04:00 |
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Sam
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0966753699
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Added repair recipes
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2023-04-06 10:54:48 -04:00 |
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Sam
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c3f5bc13f1
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Equipment can now be repaired at sprites in town.
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2023-04-06 10:54:48 -04:00 |
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Sam
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a555e08d0b
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Added durability to item tooltips
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2023-04-06 10:54:47 -04:00 |
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Sam
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c586db8feb
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Item durability is now persisted
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2023-04-06 10:54:47 -04:00 |
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Sam
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a07e042fa2
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Items now lose durability on death
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2023-04-06 10:54:46 -04:00 |
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Sam
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df13741be9
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Durability system in place
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2023-04-06 10:54:46 -04:00 |
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Christof Petig
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e60aace448
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realize zesterers proposal
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2023-04-05 00:11:26 +02:00 |
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Christof Petig
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9205da2298
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cargo fmt
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2023-04-04 23:46:20 +02:00 |
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Christof Petig
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9b3bf4c3c8
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initial support for multiple models in one vox file
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2023-04-04 23:46:20 +02:00 |
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Samuel Keiffer
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494019ecc2
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Merge branch 'sam/polymorph-buff-fix' into 'master'
Fix multiple polymorph buffs
See merge request veloren/veloren!3850
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2023-04-02 22:45:54 +00:00 |
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Joshua Barretto
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17cdd3e38d
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Merge branch 'zesterer/choose-starting-site' into 'master'
Allow new players to choose their starting site
See merge request veloren/veloren!3848
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2023-04-02 00:45:25 +00:00 |
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Sam
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6849f9fc21
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Fix function name typo
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2023-04-01 18:11:16 -04:00 |
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Sam
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352d34557e
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Fix modular crafting window showing an item output when it is not possible to craft two components together.
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2023-04-01 17:22:01 -04:00 |
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Sam
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f40ef0d5dd
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Polymorph effect now more correctly handles when multiple polymorph buffs are applied.
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2023-04-01 13:11:59 -04:00 |
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Joshua Barretto
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42c534b7b4
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Removed /home, replaced with /respawn
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2023-04-01 17:37:01 +01:00 |
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Joshua Barretto
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acec45b756
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Initial implementation of starting site choice
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2023-03-31 14:24:14 +01:00 |
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Sam
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09f600bc1e
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Buffs can have variable tick times
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2023-03-30 21:23:41 -04:00 |
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Isse
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c34e5ad4ed
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Small fixes
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2023-03-29 23:11:59 +00:00 |
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Sam
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c9af470cc7
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Final tweaks
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2023-03-28 20:55:21 -04:00 |
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Sam
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cdaf9e5c0e
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Ability changes
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2023-03-26 21:41:22 -04:00 |
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Sam
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ef7b400cca
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Number tweaking
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2023-03-26 19:50:42 -04:00 |
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Isse
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1298fc792b
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Merge branch 'ProfessionalHobbyist/configurable_day_night_length' into 'master'
Add setting to control length of day/night cycle for servers. ("Fix" for https://gitlab.com/veloren/veloren/-/issues/1798)
See merge request veloren/veloren!3836
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2023-03-23 16:33:39 +00:00 |
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Sophia Waggoner
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b600f08c09
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Re-add accidentally deleted ticking of Time.
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2023-03-22 06:45:23 -07:00 |
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Sophia Waggoner
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264e4a53f8
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cargo clippy + fmt
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2023-03-22 05:49:54 -07:00 |
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Sophia Waggoner
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4a3d1bbb86
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Ultimately use setting in day cycle updates.
(First functional commit.)
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2023-03-21 21:32:05 -07:00 |
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Sophia Waggoner
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7e4ea483e0
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Add a ServerConstants to Client and Server structs and sync on register.
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2023-03-21 20:28:08 -07:00 |
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Sophia Waggoner
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b649774316
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Add ServerConstants and its module to common
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2023-03-21 17:29:51 -07:00 |
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Sam
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e5c9f92269
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Fix clippy from rebase
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2023-03-21 20:23:46 -04:00 |
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Sam
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1337525987
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Review comment
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2023-03-21 20:18:35 -04:00 |
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Sam
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5c675fdbe2
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Addressed review
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2023-03-21 20:18:34 -04:00 |
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Sam
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bd7f33eae5
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Fixed unit test
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2023-03-21 20:16:59 -04:00 |
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Sam
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610d47f787
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Effect power now affects more than just poise
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2023-03-21 20:16:55 -04:00 |
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Sam
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c295506ef9
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Removed buffered inputs
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2023-03-21 20:13:45 -04:00 |
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Sam
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868a42ba39
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Addressed UX feedback
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2023-03-21 20:10:40 -04:00 |
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Sam
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acde417ca7
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Abilities that require a particular stance will be greyed out when not in that stance.
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2023-03-21 20:08:21 -04:00 |
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Sam
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9c43c016a3
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Fixed roll not returning to wield if initiated from a wielded character state.
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2023-03-21 20:08:21 -04:00 |
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Sam
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07c3e30a95
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Fixed blade fever reducing damage instead of increasing it
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2023-03-21 20:08:18 -04:00 |
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Sam
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7386257854
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Appease CI
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2023-03-21 20:07:37 -04:00 |
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