Commit Graph

278 Commits

Author SHA1 Message Date
flo
8e76aaceb8 make_crustaceans_tameable 2023-12-26 19:55:21 +00:00
flo
569ab5c5ed crustacean-skeleton and crab 2023-12-16 13:47:55 +00:00
Michał
14120232a0 Phoenix overhaul 2023-11-28 11:13:18 +00:00
Isse
7fd255ec6c bug fixes and airships land at airship stations 2023-11-15 11:58:26 +01:00
Joshua Barretto
9a72d52c48 Began adding tether visuals 2023-10-21 13:49:04 +01:00
Joshua Barretto
1ac1c900c9 Improved commands, fixed tether orientation 2023-10-21 13:49:04 +01:00
Joshua Barretto
2d4278e94a Made carriage lighter 2023-10-21 13:49:04 +01:00
Joshua Barretto
5a41d7e33e Added cart, notion of rolling resistance (hacky) 2023-10-21 13:49:04 +01:00
Joshua Barretto
9dd5cd24d1 Make backpacks distinct ArmorKinds, fix visual offsets of carried weapons 2023-10-13 11:57:49 +01:00
Maxicarlos08
0c9a942027
refactor teleporter system and include nearby pets 2023-08-15 12:24:49 +02:00
Maxicarlos08
25fcb04ad3
buildup times and portal model update 2023-08-15 12:24:48 +02:00
Maxicarlos08
0f2db68498
added portals 2023-08-15 12:24:17 +02:00
flo
57fe2c4adb spawn wyverns 2023-08-02 07:55:10 +00:00
Monty Marz
102945b9e7 Dungeon rework initial patch 2023-07-09 20:03:09 +00:00
flo
16d58c6b4e plant creatures 2023-06-03 13:59:52 +00:00
Joshua Barretto
b086b43a88 Better wheeled ship movement 2023-05-25 00:28:36 +01:00
Joshua Barretto
f986e0793d Better orientation, axels 2023-05-25 00:28:35 +01:00
Joshua Barretto
8a8a5526f1 Added carriage 2023-05-25 00:28:28 +01:00
Joshua Barretto
a09dbf0396 Cleaned up and documented voxel collider code 2023-05-25 00:25:28 +01:00
Joshua Barretto
04687aa0b2 An underwater thing 2023-05-25 00:25:28 +01:00
Joshua Barretto
610d1d8497 Simplified replacement drag logic, special-case volume entities to improve movement 2023-05-25 00:25:28 +01:00
Joshua Barretto
3c1cfe574d Added skiff 2023-05-25 00:25:28 +01:00
Joshua Barretto
dfbd9e8132 Rebalanced ships 2023-05-25 00:25:27 +01:00
Joshua Barretto
96bf86dae0 Rebalanced masses, dimensions, swim thrusts, and made various improvements to water movement that help with gameplay and pathfinding. Also fixed swimming animations for many creatures. 2023-05-25 00:25:25 +01:00
flo
a55276ea73 seachapel_rework 2023-05-24 18:13:29 +00:00
flo666
f66cc47554 - adlet melee tweaks
- fix adlet elder shoot combomelee
- adjust trap projectile mass
2023-05-13 09:32:23 -04:00
flo666
6668df9f08 add adlet elder 2023-05-13 09:30:56 -04:00
flo666
f936c2f00e rocky yetipit entrance & AdletTrap object 2023-05-13 09:30:54 -04:00
Sam
92e28f09fc Adlet abilities 2023-05-13 09:30:51 -04:00
Isse
a6665ed988 some comments 2023-05-09 19:43:10 +02:00
Isse
192356f6c5 use interpolated pos and ori 2023-05-09 19:43:09 +02:00
Isse
e39790e9e4 make sprites work on multiple ships at once 2023-05-09 19:43:09 +02:00
Isse
134d0f0c04 varius fixes 2023-05-09 19:43:09 +02:00
Isse
a35a1a34c4 more sprites on airships 2023-05-09 19:43:09 +02:00
Isse
d292234c47 lod for sprites on volumes 2023-05-09 19:43:09 +02:00
Isse
fcb7011cde sprites on volumes 2023-05-09 19:43:09 +02:00
Joshua Barretto
2ff0118df0 More rtsim monsters 2023-05-04 10:13:02 +01:00
Joshua Barretto
0f92f38967 Started adding wandering rtsim monsters 2023-05-01 18:29:32 +01:00
Isse
2208a3037e improve flying goto 2023-04-14 11:23:17 +02:00
Isse
d1f6e6bef6 somewhat fix airships 2023-04-14 11:22:10 +02:00
Tao In Way
e32460f9ee taoist&floppy/cyclops&dullahan 2023-04-12 22:53:38 +00:00
Christof Petig
9205da2298 cargo fmt 2023-04-04 23:46:20 +02:00
Christof Petig
9b3bf4c3c8 initial support for multiple models in one vox file 2023-04-04 23:46:20 +02:00
Isse
c34e5ad4ed Small fixes 2023-03-29 23:11:59 +00:00
flo
bf81ffc029 frost_gigas 2023-02-15 00:10:37 +00:00
flo
0531b40fae bird_medium_2 2023-02-14 23:17:20 +00:00
flo666
9c09000256 - change bristlemane to bristleback
- axebeak tweaks
2023-01-31 20:34:41 +01:00
flo666
e109f5c377 axebeak, tursus 2023-01-31 20:34:40 +01:00
flo666
75bfbff2c3 bristlemane 2023-01-31 20:34:40 +01:00
flo666
271b80b832 seal 2023-01-31 20:34:40 +01:00