Commit Graph

971 Commits

Author SHA1 Message Date
AdamWhitehurst
9ad9a24e22 Remove unused KnockUp LocalEvent (use ApplyForce) 2020-04-01 07:30:06 -07:00
AdamWhitehurst
0c4d428298 remove unnecessary line 2020-04-01 07:10:35 -07:00
AdamWhitehurst
e04fdd715e expose and use blocking consts 2020-04-01 07:07:10 -07:00
AdamWhitehurst
237393993f triple_strike combo timing window 600 -> 400 2020-04-01 06:43:28 -07:00
AdamWhitehurst
95bc486f7c Roll move_dir handling 1.5 -> 0.25 2020-04-01 06:42:56 -07:00
AdamWhitehurst
56fab6db09 Roll duration 500 -> 700ms 2020-04-01 06:24:02 -07:00
AdamWhitehurst
89f441ae2c Roll speed 15.0 -> 25.0 2020-04-01 06:23:26 -07:00
Imbris
b3791a2b4e Upgrade vek version so that it actually uses the patch 2020-03-30 19:44:51 -04:00
AdamWhitehurst
dcc9d44b1c remove unused timed_combo 2020-03-29 13:40:03 -07:00
AdamWhitehurst
86b0b8f644 triple_strike orientation 2020-03-28 13:50:42 -07:00
Imbris
d3b5b1e637 Remove None variant fromm armor types 2020-03-28 03:51:24 -04:00
Imbris
f551c4a2c5 Move armor types to a new location, use a const for the moving cutoff in voxygen anims 2020-03-28 01:52:12 -04:00
Imbris
ce0f54e9d6 Combine dir and force in KnockUp and ApplyForce events 2020-03-27 22:19:23 -04:00
Imbris
ba3fa16c33 Create Dir type for better enforcement of non NaN, normalized representations of directions 2020-03-27 22:02:07 -04:00
Imbris
df5a7ef0e3 split toggle events 2020-03-27 21:32:30 -04:00
AdamWhitehurst
1d51f8fc0f prevent transition if pressing too early & timed 2020-03-27 11:17:34 -07:00
AdamWhitehurst
e4f2bf7ebf prevent holding to time combo 2020-03-27 11:08:10 -07:00
AdamWhitehurst
02b29efbfc Undo mistake, axe ability corrected.
Axe m2 cost 0 -> 100
Axe m2 dmg 8 -> 12
2020-03-27 11:07:21 -07:00
AdamWhitehurst
233595737e Axe m2 dmg 10 -> 15
Axe m2 cost 0 -> 50
2020-03-27 11:03:07 -07:00
AdamWhitehurst
d774091fa4 Add triple_strike anims for axe and hammer 2020-03-27 11:00:58 -07:00
AdamWhitehurst
8eb233bdbc Add timing window duration to triple strike 2020-03-27 10:43:18 -07:00
AdamWhitehurst
01264ce167 Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat 2020-03-27 10:40:19 -07:00
AdamWhitehurst
2ffac59aa3 add triple strike timing 2020-03-27 10:40:15 -07:00
timokoesters
c6e635c511 Increase movement speed, make npcs slower than players 2020-03-27 18:39:26 +01:00
Pfauenauge90
0b3fb2dd3c fire bolt visuals 2020-03-27 18:31:45 +01:00
timokoesters
6fe5c5724c Fix char selection not showing tools 2020-03-27 18:17:41 +01:00
timokoesters
ad0314b4f5 Projectile hits regenerate energy 2020-03-27 17:07:19 +01:00
AdamWhitehurst
4bfc934772 triples strike knockback 15.0 -> 16.0 2020-03-27 08:26:53 -07:00
AdamWhitehurst
31760d220a triple_strike knockback 20.0 -> 15.0 2020-03-27 08:17:17 -07:00
AdamWhitehurst
c1647e93f1 make triple strike continue without hits again 2020-03-27 07:03:26 -07:00
Shane Handley
362771be4b SFX and unit test fixes. 2020-03-27 12:06:25 +11:00
timokoesters
7a9c7628db Fix triplestrike bug 2020-03-26 23:29:12 +01:00
timokoesters
2b68adff51 Balancing, make fireball not holdable, arrow knockback 2020-03-26 22:56:33 +01:00
timokoesters
8010e5afb4 Better equip durations, fix roll bug, slow down while attacking, smoother gliding, stronger npcs, giants 2020-03-26 22:56:33 +01:00
timokoesters
e573fbbce5 Better glider physics 2020-03-26 22:56:33 +01:00
timokoesters
b9c85b9beb Balancing 2020-03-26 22:56:33 +01:00
AdamWhitehurst
8d1f93a2d1 ore responsive oreintating 2020-03-26 14:48:51 -07:00
AdamWhitehurst
7f1a90ae27 Prevent transition if failed hit 2020-03-26 14:44:39 -07:00
Shane Handley
0446a56f00 Regen energy when sitting. 2020-03-26 18:23:57 +11:00
Imbris
e6f50b4032 Replace uses of normalized() to avoid setting ori to NaN values, tweak triple strike code 2020-03-25 18:49:15 -04:00
timokoesters
ae0a3076e3 Allow holding ability keys again 2020-03-25 23:10:50 +01:00
timokoesters
74eacbe27c fix "Npcs can't be healed anymore" 2020-03-25 22:57:14 +01:00
Pfauenauge90
8b05dda1d9 assset cleanup, transparency, new icons 2020-03-25 16:47:48 +01:00
AdamWhitehurst
964256541e batter loadout swap logic 2020-03-25 07:58:26 -07:00
AdamWhitehurst
857652ee23 Update triple_strike:
* add knockback
* prevent infinite repeat
* more dashes
2020-03-25 07:24:55 -07:00
Imbris
3889ec7292 climbing tweaks, fix triple strike overflow, fix Last<CharacterState>
not registered
2020-03-25 02:05:28 -04:00
Imbris
6ba158b7e1 Input handling changes 2020-03-25 01:38:37 -04:00
Adam Whitehurst
37ec191021 update controller tick fn 2020-03-25 01:38:25 -04:00
Imbris
2897e898c2 move character state component to section reflecting its current sync strategy 2020-03-25 01:37:56 -04:00
timokoesters
7f02f5e7d2 Npcs can't be healed anymore 2020-03-24 23:03:57 +01:00