AdamWhitehurst
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9ad9a24e22
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Remove unused KnockUp LocalEvent (use ApplyForce)
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2020-04-01 07:30:06 -07:00 |
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AdamWhitehurst
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0c4d428298
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remove unnecessary line
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2020-04-01 07:10:35 -07:00 |
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AdamWhitehurst
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e04fdd715e
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expose and use blocking consts
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2020-04-01 07:07:10 -07:00 |
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AdamWhitehurst
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237393993f
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triple_strike combo timing window 600 -> 400
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2020-04-01 06:43:28 -07:00 |
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AdamWhitehurst
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95bc486f7c
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Roll move_dir handling 1.5 -> 0.25
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2020-04-01 06:42:56 -07:00 |
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AdamWhitehurst
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56fab6db09
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Roll duration 500 -> 700ms
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2020-04-01 06:24:02 -07:00 |
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AdamWhitehurst
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89f441ae2c
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Roll speed 15.0 -> 25.0
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2020-04-01 06:23:26 -07:00 |
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Imbris
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b3791a2b4e
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Upgrade vek version so that it actually uses the patch
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2020-03-30 19:44:51 -04:00 |
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AdamWhitehurst
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dcc9d44b1c
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remove unused timed_combo
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2020-03-29 13:40:03 -07:00 |
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AdamWhitehurst
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86b0b8f644
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triple_strike orientation
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2020-03-28 13:50:42 -07:00 |
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Imbris
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d3b5b1e637
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Remove None variant fromm armor types
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2020-03-28 03:51:24 -04:00 |
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Imbris
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f551c4a2c5
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Move armor types to a new location, use a const for the moving cutoff in voxygen anims
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2020-03-28 01:52:12 -04:00 |
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Imbris
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ce0f54e9d6
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Combine dir and force in KnockUp and ApplyForce events
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2020-03-27 22:19:23 -04:00 |
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Imbris
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ba3fa16c33
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Create Dir type for better enforcement of non NaN, normalized representations of directions
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2020-03-27 22:02:07 -04:00 |
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Imbris
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df5a7ef0e3
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split toggle events
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2020-03-27 21:32:30 -04:00 |
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AdamWhitehurst
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1d51f8fc0f
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prevent transition if pressing too early & timed
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2020-03-27 11:17:34 -07:00 |
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AdamWhitehurst
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e4f2bf7ebf
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prevent holding to time combo
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2020-03-27 11:08:10 -07:00 |
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AdamWhitehurst
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02b29efbfc
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Undo mistake, axe ability corrected.
Axe m2 cost 0 -> 100
Axe m2 dmg 8 -> 12
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2020-03-27 11:07:21 -07:00 |
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AdamWhitehurst
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233595737e
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Axe m2 dmg 10 -> 15
Axe m2 cost 0 -> 50
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2020-03-27 11:03:07 -07:00 |
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AdamWhitehurst
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d774091fa4
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Add triple_strike anims for axe and hammer
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2020-03-27 11:00:58 -07:00 |
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AdamWhitehurst
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8eb233bdbc
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Add timing window duration to triple strike
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2020-03-27 10:43:18 -07:00 |
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AdamWhitehurst
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01264ce167
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Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat
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2020-03-27 10:40:19 -07:00 |
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AdamWhitehurst
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2ffac59aa3
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add triple strike timing
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2020-03-27 10:40:15 -07:00 |
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timokoesters
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c6e635c511
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Increase movement speed, make npcs slower than players
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2020-03-27 18:39:26 +01:00 |
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Pfauenauge90
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0b3fb2dd3c
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fire bolt visuals
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2020-03-27 18:31:45 +01:00 |
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timokoesters
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6fe5c5724c
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Fix char selection not showing tools
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2020-03-27 18:17:41 +01:00 |
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timokoesters
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ad0314b4f5
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Projectile hits regenerate energy
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2020-03-27 17:07:19 +01:00 |
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AdamWhitehurst
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4bfc934772
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triples strike knockback 15.0 -> 16.0
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2020-03-27 08:26:53 -07:00 |
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AdamWhitehurst
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31760d220a
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triple_strike knockback 20.0 -> 15.0
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2020-03-27 08:17:17 -07:00 |
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AdamWhitehurst
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c1647e93f1
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make triple strike continue without hits again
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2020-03-27 07:03:26 -07:00 |
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Shane Handley
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362771be4b
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SFX and unit test fixes.
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2020-03-27 12:06:25 +11:00 |
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timokoesters
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7a9c7628db
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Fix triplestrike bug
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2020-03-26 23:29:12 +01:00 |
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timokoesters
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2b68adff51
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Balancing, make fireball not holdable, arrow knockback
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2020-03-26 22:56:33 +01:00 |
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timokoesters
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8010e5afb4
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Better equip durations, fix roll bug, slow down while attacking, smoother gliding, stronger npcs, giants
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2020-03-26 22:56:33 +01:00 |
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timokoesters
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e573fbbce5
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Better glider physics
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2020-03-26 22:56:33 +01:00 |
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timokoesters
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b9c85b9beb
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Balancing
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2020-03-26 22:56:33 +01:00 |
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AdamWhitehurst
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8d1f93a2d1
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ore responsive oreintating
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2020-03-26 14:48:51 -07:00 |
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AdamWhitehurst
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7f1a90ae27
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Prevent transition if failed hit
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2020-03-26 14:44:39 -07:00 |
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Shane Handley
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0446a56f00
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Regen energy when sitting.
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2020-03-26 18:23:57 +11:00 |
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Imbris
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e6f50b4032
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Replace uses of normalized() to avoid setting ori to NaN values, tweak triple strike code
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2020-03-25 18:49:15 -04:00 |
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timokoesters
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ae0a3076e3
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Allow holding ability keys again
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2020-03-25 23:10:50 +01:00 |
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timokoesters
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74eacbe27c
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fix "Npcs can't be healed anymore"
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2020-03-25 22:57:14 +01:00 |
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Pfauenauge90
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8b05dda1d9
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assset cleanup, transparency, new icons
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2020-03-25 16:47:48 +01:00 |
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AdamWhitehurst
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964256541e
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batter loadout swap logic
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2020-03-25 07:58:26 -07:00 |
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AdamWhitehurst
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857652ee23
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Update triple_strike:
* add knockback
* prevent infinite repeat
* more dashes
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2020-03-25 07:24:55 -07:00 |
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Imbris
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3889ec7292
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climbing tweaks, fix triple strike overflow, fix Last<CharacterState>
not registered
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2020-03-25 02:05:28 -04:00 |
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Imbris
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6ba158b7e1
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Input handling changes
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2020-03-25 01:38:37 -04:00 |
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Adam Whitehurst
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37ec191021
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update controller tick fn
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2020-03-25 01:38:25 -04:00 |
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Imbris
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2897e898c2
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move character state component to section reflecting its current sync strategy
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2020-03-25 01:37:56 -04:00 |
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timokoesters
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7f02f5e7d2
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Npcs can't be healed anymore
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2020-03-24 23:03:57 +01:00 |
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