Tavo Annus
ad075b55c9
Allow trees to pass between character and camera for bigger distances
2021-08-10 14:00:42 +02:00
Tavo Annus
e834711293
Fix character being too close in menu
2021-08-10 14:00:34 +02:00
Tavo Annus
a7aa37f7f6
Fix camera shaking & Style fixes
2021-08-10 14:00:13 +02:00
Tavo Annus
42dab09249
Improve camera clipping
2021-08-10 13:59:41 +02:00
Marcel
9b7fe0b7e6
Merge branch 'juliancoffee/kit_all' into 'master'
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Implement `/kit all` and a bit of refactoring
See merge request veloren/veloren!2752
2021-08-10 11:26:31 +00:00
juliancoffee
3ac74a8259
Implement /kit all
and a bit of refactoring
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+ notifying about sucessful kit application
+ notifying about case with insufficient space
+ handle case where you don't have enough free slots
+ handle quantity of non-stackable items
+ add test for items in kit manifest
2021-08-10 13:28:38 +03:00
Samuel Keiffer
d5feca45c5
Merge branch 'pacmanmati/veloren-pacmanmati/1224-consolidate-redundant-stage-sections' into 'master'
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Consolidate redundant stage sections
See merge request veloren/veloren!2748
2021-08-10 01:23:26 +00:00
Sam
2103abbb76
Fixed sfx file after consolidation.
2021-08-09 20:24:04 -04:00
Marcel
9f15062849
Merge branch 'juliancoffee/all_item_defs' into 'master'
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Use asset::load_dir to get list of all items
See merge request veloren/veloren!2751
2021-08-09 23:42:43 +00:00
Marcel
cde1283e04
Merge branch 'juliancoffee/deterministic_dungeons' into 'master'
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Don't chose room kinds with dynamic_rng
See merge request veloren/veloren!2750
2021-08-09 23:33:13 +00:00
juliancoffee
449902a50e
Use asset::load_dir to get list of all items
2021-08-10 02:03:46 +03:00
Samuel Keiffer
f131adaba7
Merge branch 'snowram/map-level-ux' into 'master'
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Makes dungeons start at level 1 visually
See merge request veloren/veloren!2545
2021-08-09 15:56:27 +00:00
juliancoffee
771df2f0f1
Don't chose room kinds with dynamic_rng
2021-08-09 18:19:35 +03:00
Snowram
dddb47a385
Makes dungeons start at level 1 visually
2021-08-09 16:36:37 +02:00
Samuel Keiffer
2bc4f364bf
Merge branch 'lboklin/gliding-improvements' into 'master'
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Minor improvements to gliding and glider-wielding
See merge request veloren/veloren!2734
2021-08-09 14:33:02 +00:00
Sam
52ee598cf1
Consolidated Use into Action as well.
2021-08-09 10:31:17 -04:00
pacmanmati
5f37509a78
#1224 - Replace redundant StageSection: Swing, Shoot, Cast with Action
2021-08-09 10:27:53 -04:00
juliancoffee
172f19376a
Tweak boss knockback abilities
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Tweak Mindflayer vortex knockback (make it rarer)
Tweak Tidal Warrior pincer and wave knockback
Tweak claygolem rocket and shockwave knockback
Tweak Yeti shockwave and strike knockback
2021-08-09 13:05:01 +03:00
juliancoffee
4069a381c5
Make Frenzied buff again
2021-08-09 13:05:00 +03:00
juliancoffee
58cfd690c3
Complete skill preset "max" with sceptre HDuration
2021-08-09 10:09:12 +01:00
Treeco
a48fa0f349
Buff swim thrust for humans reduce gains from skillpoints
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This is intended to give a swim speed of 4.7 m/s when unskilled, and 7.2 when skilled
However, this turns out to be horrifically fps-dependant, both after this branch and in master. Needs further research into fixes
This commit tunes it for 60 fps
2021-08-09 10:06:16 +01:00
Treeco
2fc62bfe7f
Make each race's hitbox and weight scale linearly with their height
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This causes all humanoids to handle identically when falling, gliding, or swimming
2021-08-09 10:06:16 +01:00
Ludvig Böklin
ebf489984c
Improve gliding
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- make glider dimensions a factor of body height
- increase glider dimensions across the board
- remove delay from transition into glide
- enable glider control while wielding glider
- improve glide wield animation
2021-08-09 10:06:16 +01:00
Ludvig Böklin
b667ba86f9
Fix mistake of pre-multiplying aerodynamic coefficients
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Increase glider zero-lift drag
2021-08-09 10:06:15 +01:00
Xeriab Nabil
8e7939a921
UI: Fixes and enhancements to trading window
2021-08-08 20:11:54 +03:00
Ben Wallis
7c8c0973a8
Merge branch 'xvar/fixes' into 'master'
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Fixed issue caused by Uid component being removed too soon on logout
See merge request veloren/veloren!2746
2021-08-08 14:29:14 +00:00
Ben Wallis
7039bf7a0c
Fixed issue caused by Uid component being removed too soon on logout
2021-08-08 14:59:11 +01:00
Samuel Keiffer
9bfd396c36
Merge branch 'ubruntu/relative-xp-curve' into 'master'
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XP reward curve modified for faster gain at lower levels
See merge request veloren/veloren!2706
2021-08-08 03:34:57 +00:00
ubruntu
dca795e533
XP reward curve modified for faster gain at lower levels
2021-08-08 03:34:56 +00:00
Samuel Keiffer
c6df38cc9d
Merge branch 'juliancoffee/beam_agents' into 'master'
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Expose beam_offsets to AI
See merge request veloren/veloren!2744
2021-08-08 03:34:53 +00:00
juliancoffee
f16f8182cd
Add FIXME about Staff flamethrower
2021-08-08 00:41:39 +03:00
juliancoffee
a7922336ea
Expose beam_offsets to AI
2021-08-08 00:33:43 +03:00
Samuel Keiffer
2b10f818f5
Merge branch 'juliancoffee/pillar_fix' into 'master'
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Nerf pillars + Fix Beam ori
See merge request veloren/veloren!2732
2021-08-07 16:35:24 +00:00
Marcel
f3fdfc37d7
Merge branch 'juliancoffee/gliding_debug' into 'master'
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Gliding Debug Info
See merge request veloren/veloren!2743
2021-08-07 13:19:58 +00:00
Illia Denysenko
0858279810
Gliding Debug Info
2021-08-07 13:19:58 +00:00
Ben Wallis
fab5c54253
Merge branch 'juliancoffee/egui_setting' into 'master'
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Egui toggle
See merge request veloren/veloren!2742
2021-08-06 21:13:17 +00:00
juliancoffee
3411ccc7ee
Shift egui debug window right
2021-08-06 22:58:36 +03:00
juliancoffee
16c72b8667
Add hotkey to toggle Egui Debug
2021-08-06 22:58:36 +03:00
juliancoffee
abf5a7e136
Add option to toggle egui debug
2021-08-06 22:58:36 +03:00
Imbris
e99a885bfe
Merge branch 'juliancoffee/asset_tweak_v2' into 'master'
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asset_tweak v2
See merge request veloren/veloren!2723
2021-08-06 17:41:54 +00:00
Xeriab Nabil
ea5de81f9b
UI: Fixes and enhancements to trading window
2021-08-06 17:11:54 +03:00
Marcel
69242c0598
Merge branch 'xMAC94x/translationfix' into 'master'
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write header only once
See merge request veloren/veloren!2741
2021-08-06 13:07:49 +00:00
Samuel Keiffer
6b0fe3ae75
Merge branch 'juliancoffee/normalize_mass' into 'master'
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Normalize masses in range 75-100.
See merge request veloren/veloren!2740
2021-08-06 11:53:52 +00:00
juliancoffee
bdce07e7a0
Adress review, add test for structs
2021-08-06 13:04:01 +03:00
Marcel Märtens
c956ca1863
write header only once
2021-08-06 12:02:22 +02:00
juliancoffee
c0f3dfe6bd
Normalize masses in range 75-100.
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+ Remove match on body_type
2021-08-06 11:57:42 +03:00
juliancoffee
4029d4a720
Change beam offsets
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* Make it so that beam starts from inside hitbox of owner.
Without it it's possible to cheese beem attack just making close enough
to its owner.
2021-08-05 21:07:46 +03:00
juliancoffee
3386805765
Give TrainingDummy hitbox
2021-08-05 21:07:46 +03:00
juliancoffee
8a83ecf57f
Fix Beam orientation, remove orientation_behavior
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* make old OrientationBehavior::FromOri default behaviour
* use rotation formed from look_dir instead of constructing
ori on the fly (which is altered after normalization).
2021-08-05 21:07:46 +03:00
juliancoffee
edd37ad491
Agent code TODO-s
2021-08-05 21:07:45 +03:00