Commit Graph

97 Commits

Author SHA1 Message Date
Monty Marz
32f6d42ed9 alpha disclaimer 2020-06-24 13:44:39 +00:00
Marcel Märtens
9485b45e70 switch to tracing stlye and enhance logs with usefull information
- Updated CHANGELOG
- reduce dependencies
- found out that we have alot of duplicate coding... alot...
2020-06-22 09:53:15 +02:00
Kevin Glasson
19c2bf1181 Add hotbar state persistence.
Persist the hotbar state to disk by writing it out to a `profile.ron`
situated next to the existing `settings.ron`. There are individual
profiles for every character on every server. On creation of a new
character the default hotbar state will be `[None; 10]` i.e. the hotbar
will be empty.

Resolves: https://gitlab.com/veloren/veloren/-/issues/577
2020-06-19 08:00:21 +08:00
scott-c
88d68df2c0 Remove wield requirement to swap loadout 2020-06-17 21:34:58 +08:00
Justin Shipsey
2f896849d4 Wield glider instead of weapon when attempting glide wield, change behavior when running into walls to not drop out of gliding 2020-06-16 21:32:39 +00:00
scott-c
0b9cae84de Add changes to change log 2020-06-15 18:13:32 +08:00
Shane Handley
825cf98a00 Fixes a bug where run sfx were being played during a roll. 2020-06-15 06:53:50 +10:00
Justin Shipsey
688f917308 asset
missing fix
2020-06-14 09:22:21 +00:00
Shane Handley
6a1cec8860 Docs, make adding event mappers easier for sfx, remove placeholder
sounds.
2020-06-09 00:41:46 +10:00
Ben Wallis
1d564f53c7 Fix #322 - Refactored audio output device enumeration to fail gracefully when audio devices with null or otherwise unusable names are encountered 2020-06-07 16:24:22 +01:00
Joey Maher
458ac4af5e Adds simple auto walk functionality. Toggleable or push to hold 2020-06-06 13:09:01 -05:00
Joey Maher
25e74ee6e2 Toggle_lantern after dropping a Lantern slot item 2020-06-06 07:37:43 -05:00
Joey Maher
8d90952074 Add channel to send messages up from methods like fetch_events to hud 2020-06-05 14:27:22 -05:00
S Handley
e0633a238e Update CHANGELOG and a TODO, fix safer deserialisation for inventory
data.
2020-06-04 11:44:33 +00:00
S Handley
b1d191301a Make the persistence system code more generic so that it handles all
data associated with a character, rather than individually as we were
planning to do with stats/inv/etc... This removes potential for DB locking when we deal with each individually, and we
should have plenty of room for additional writes within the transaction.
2020-06-01 21:34:52 +00:00
scott-c
c899bdf6ab Add to changelog 2020-06-01 22:21:54 +08:00
Justin Shipsey
3877efec50 optimization and tails 2020-06-01 00:33:24 +00:00
Monty Marz
f7d6f76a04 Added 36 Swords
I added 36 sword models to the code.
2020-05-29 18:23:00 +00:00
CapsizeGlimmer
72e90d5376 speech bubble changelog 2020-05-27 13:50:50 +02:00
Justin Shipsey
ea07d744a7 orientation animation 2020-05-27 06:41:55 +00:00
Imbris
a550c5de52 Merge branch 'qrazhan/450-feedback-on-alias-change' into 'master'
Issue #450: Send update chat message to all clients on successful alias change.

Closes #450

See merge request veloren/veloren!1018
2020-05-27 05:33:22 +00:00
Prashan Dharmasena
cba403df36 Closes #450: Send update chat message to all clients on successful alias change. 2020-05-26 22:00:47 -07:00
Joshua Yanovski
34427373ef Make civsim and sites deterministic.
For anything in worldgen where you use a HashMap, *please* think
carefully about which hasher you are going to use!  This is
especially true if (for some reason) you are depending on hashmap
iteration order remaining stable for some aspect of worldgen.
2020-05-21 21:43:54 +02:00
Joshua Barretto
5c3a08e450 Updated changelog and fmt 2020-05-19 14:41:08 +01:00
Silentium
1673a25e8b Added 2 sets of armour. 2020-05-17 19:02:59 +00:00
Marcel Märtens
4876dd492d fix Changelog.md links 2020-05-16 01:18:50 +02:00
Marcel Märtens
ec03c4518a Change the version number to 0.6 2020-05-16 00:50:40 +02:00
Joshua Barretto
aac28d04d5 Added dungeon bosses, boss loot, boss arenas 2020-05-15 16:05:50 +01:00
CapsizeGlimmer
0a723614f9 Popup message when setting waypoint 2020-05-14 16:56:10 +00:00
Forest
b678796549 Fix spelling and structure of changelog 2020-05-13 09:58:42 -04:00
Forest Anderson
28402e2bc1 Merge branch 'CapsizeGlimmer/tab_completion' into 'master'
Capsize glimmer/tab completion

See merge request veloren/veloren!972
2020-05-11 17:49:26 +00:00
CapsizeGlimmer
3f76d1d702 Rework tp command - "/sudo player /tp" is short for "/sudo player /tp sudoer" 2020-05-10 19:17:34 -04:00
Snowram
b8ed55113b Updated changelog 2020-05-10 01:41:35 +02:00
S Handley
5a13b54cbf - Load characters after login.
- Make the character screen load with an empty character list from the server, send event to the server for character creation with data, but not yet saving them to the DB.
- Working but messy character saving to DB
- Add the character_data to the client, rather than keep it in the GLobalState.
2020-05-09 15:41:25 +00:00
CapsizeGlimmer
63826d1a50 Add optional argument to /get_items 2020-05-07 18:39:48 +00:00
CapsizeGlimmer
701f38ab69 Enter the world by pressing "enter" at character selection 2020-05-04 19:08:51 +02:00
CapsizeGlimmer
4e7f8c686a Equipped lanterns now provide an illumination effect. 2020-05-04 15:15:31 +00:00
Monty Marz
c792cc05a9 Villagers and Cultists 2020-04-30 20:43:24 +00:00
Joshua Barretto
2eac00405d Updated changelog 2020-04-29 17:01:35 +02:00
Justin Shipsey
171e865f57 new animals 2020-04-28 03:13:23 +00:00
Joshua Barretto
237da2134d Updated changelog 2020-04-25 21:44:43 +01:00
CapsizeGlimmer
bbbe03a033 Implement /sudo command 2020-04-23 22:36:19 -04:00
Joshua Barretto
7a11da1540 Updated changelog 2020-04-23 18:20:34 +01:00
Justin Shipsey
7519e842e9 6 new music tracks 2020-04-23 17:16:45 +00:00
Pfauenauge
25a9d5bf2f resolved comments 2020-04-12 21:45:19 +02:00
Imbris
053458c2e3 Changelog and small fix 2020-04-12 18:41:09 +02:00
Carbonhell
198c875559 Carbonhell/keybindings 2020-04-08 17:36:37 +00:00
Piotr Korgól
84b1abdfcb Prevent projectiles from hitting their owners 2020-04-06 23:08:54 +02:00
Capucho
a21ae27a77 Add player transparency and silhouette 2020-04-04 19:36:55 +00:00
Monty Marz
1af82604b5 German Translation 2020-04-04 14:39:54 +00:00