veloren/assets/common
Sam 4a5ef6dce3 Poise damage dealt to a target in a stunned state is now no longer universally applied to the target as health damage.
Instead poise damage is only converted to health damage when its source is mitigated crushing damage.
Fixed 'Long Pole' -> 'Longpole'
2022-06-17 21:13:45 -04:00
..
abilities Addressed second round of balance feedback (assets). 2022-05-16 15:11:40 -04:00
cave_scatter Water caves 2022-05-15 10:16:53 +00:00
crafting Switched to item list as an input for modular components so that allowed items could be centralized. 2022-05-16 15:11:08 -04:00
entity Multiple Balance Tweaks & Miscellaneous Changes 2022-05-19 22:46:31 +00:00
items Poise damage dealt to a target in a stunned state is now no longer universally applied to the target as health damage. 2022-06-17 21:13:45 -04:00
loadout Tweaks for this week 2022-05-19 19:35:31 +00:00
loot_tables Multiple Balance Tweaks & Miscellaneous Changes 2022-05-19 22:46:31 +00:00
manifests name it just manifests rather then tmp_manifests 2021-11-15 09:47:38 +01:00
skill_trees Addressed some review. 2022-01-03 19:55:04 -05:00
skillset/preset Addressed some review. 2022-01-03 19:55:04 -05:00
trading Addressed second round of balance feedback (assets). 2022-05-16 15:11:40 -04:00
voxel move server.voxel for airship to common 2021-11-15 16:39:39 +01:00
component_recipe_book.ron modular weapon modifier costs changed to 1, 2, 5, 10, 15, 25 2022-05-30 09:56:17 -04:00
credits.ron Add Thai translation 2022-05-22 10:06:36 +00:00
material_stats_manifest.ron Converted asset files of set armors. 2022-05-30 20:25:33 -04:00
npc_names.ron Balance tweaks 2022-04-23 14:54:01 +00:00
professions.ron Use labour value for prices 2021-04-18 17:05:14 +01:00
recipe_book.ron Multiple Balance Tweaks & Miscellaneous Changes 2022-05-19 22:46:31 +00:00