veloren/common/src
2021-08-21 15:19:12 +00:00
..
bin clippy fixes in tests 2021-07-12 13:35:26 +02:00
comp Add ori_modifier for DashMelee and nerf it 2021-08-16 17:27:59 +03:00
figure Revert "Resolve all '#[allow(clippy::identity_op)]' error supressions" 2021-07-25 12:28:25 -04:00
states Add ori_modifier for DashMelee and nerf it 2021-08-16 17:27:59 +03:00
terrain Merge branch 'juliancoffee/explode_vines' into 'master' 2021-08-14 19:09:05 +00:00
util Revert "Resolve all '#[allow(clippy::excessive_precision)]' error supressions" 2021-07-25 12:29:21 -04:00
volumes Tygyh/resolve clippy error supressions 2021-07-25 15:35:14 +00:00
astar.rs Updated changelog, cleaned up warnings, minor fixes 2020-08-12 21:16:11 +01:00
cached_spatial_grid.rs Revert "Merge branch 'revert-b10718c5' into 'master'" 2021-04-21 17:10:13 +00:00
character.rs Remove panics and unwraps, part 1. 2021-04-10 10:03:21 +02:00
clock.rs Added egui debug UI - a 100% rust UI framework (similar to imgui) allowing for rapid development of debug interfaces to aid development. This is feature-gated behind the egui-ui feature which is enabled by default but removed for airshipper builds. 2021-07-04 09:47:18 +00:00
cmd.rs Add MakeNPC admin command 2021-08-16 16:45:36 +03:00
combat.rs Use all armor stats to calculate combat rating 2021-08-16 19:59:54 +02:00
consts.rs Address MR 2482 comments. 2021-06-20 11:32:05 -04:00
depot.rs Remove panics and unwraps, part 1. 2021-04-10 10:03:21 +02:00
effect.rs Add battle_mode server setting and player flag 2021-08-03 16:42:58 +03:00
event.rs * Pets are now saved on logout and spawned with the player on login 2021-07-28 22:36:41 +00:00
explosion.rs initial balance 2021-02-27 01:42:47 -05:00
generation.rs Remove giants 2021-08-16 18:15:01 +03:00
grid.rs Don't remesh chunk vertex data on sprite update. 2021-05-11 12:58:15 -07:00
hierarchical.rs Convert all other veloren crates to use tracing 2020-06-21 23:19:41 +08:00
lib.rs Repaired common such that it works for plugin targets 2021-06-11 08:33:32 +01:00
lottery.rs clippy fixes in tests 2021-07-12 13:35:26 +02:00
npc.rs Swaps bird_small skeleton to a new bird_large 2021-04-25 02:14:49 +02:00
outcome.rs Adds an outcome to death with SFX and VFX 2021-06-29 00:14:05 +02:00
path.rs Add comment on tuple bool field meaning in pathing 2021-08-21 15:19:12 +00:00
ray.rs Make Fireballs explode EnsnaringVines 2021-08-12 01:25:55 +03:00
recipe.rs fmt after applying clippy fixes after toolchain update 2021-07-12 12:09:27 +02:00
region.rs Remove panics and unwraps, part 1. 2021-04-10 10:03:21 +02:00
resources.rs Add CHANGELOG note about battle_mode setting 2021-08-03 16:43:54 +03:00
rtsim.rs Teach AI how to forgive 2021-07-14 19:26:11 +03:00
skillset_builder.rs Remove load_expect_dir as it's misused 2021-07-05 20:14:26 +03:00
slowjob.rs remove an unused queue_created in the Queue, might be added in the future again for more metrics. Also use core than std in one place 2021-07-22 20:57:16 +02:00
spiral.rs Slightly functional sprite summon. 2021-06-23 22:38:16 -05:00
store.rs Use older version of Store and introduce Depot 2021-03-25 07:41:53 -06:00
time.rs Add wildlife assetization support 2021-07-17 15:37:30 +03:00
trade.rs Fix economy data not properly being used to price trades, resulting in default prices being applied at most towns. 2021-05-28 15:09:29 -04:00
typed.rs update toolchain to nightly-2021-03-22 2021-03-22 16:41:04 +01:00
uid.rs update toolchain to nightly-2021-03-22 2021-03-22 16:41:04 +01:00
vol.rs fix clippy warnings 2021-07-12 12:09:09 +02:00