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assets
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feat(log): add date to log file
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2019-11-22 19:12:58 +01:00 |
comp
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feat: fitness stat effects movement speed
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2020-01-21 19:24:09 +01:00 |
figure
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Assets update, aesthetics, minor fixes
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2019-10-04 18:27:12 +00:00 |
msg
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Cargo fmt most things (except erosion.rs).
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2020-01-23 18:18:12 +01:00 |
net
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Fixes to enable loading (relatively) large maps.
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2020-01-23 18:18:16 +01:00 |
sync
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Various tweaks: moved radius determination to function on , comments, simplified server Destroy event code, debug assert modified components aren't removed in change tracking, etc
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2019-12-20 22:51:35 -05:00 |
sys
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feat: fitness stat effects movement speed
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2020-01-21 19:24:09 +01:00 |
terrain
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35 new ground sprites, UI fixes
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2020-01-25 11:14:02 +00:00 |
util
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Branch on lower color values for more accurate speedy color conversion, add simple color conversion benchmarks
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2020-01-13 23:39:22 -05:00 |
volumes
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fix: overflow in VolGrid3d
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2020-01-24 00:11:22 -05:00 |
astar.rs
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Add advanced path finding to new 'Traveler' enemy using A* algorithm
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2019-12-11 05:28:45 +00:00 |
clock.rs
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Fix warnings and clippy recommendations in common
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2019-07-02 15:48:25 +02:00 |
effect.rs
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refactor: create_projectile doesn't take a light
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2019-10-17 20:59:36 +00:00 |
event.rs
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Merge branch 'imbris/char-screen-transition' into 'master'
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2020-01-02 19:40:21 +00:00 |
hierarchical.rs
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hierarchical pathfinding
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2019-12-29 20:58:21 +00:00 |
lib.rs
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Enumerated Body type
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2020-01-20 14:21:06 +00:00 |
npc.rs
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SFX system
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2019-11-23 08:26:39 +00:00 |
pathfinding.rs
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hierarchical pathfinding
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2019-12-29 20:58:21 +00:00 |
ray.rs
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common: Rework volume API
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2019-09-06 15:43:31 +02:00 |
region.rs
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Improvement: Replace all '..=b' with '..b + 1'
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2020-01-12 15:46:53 +01:00 |
state.rs
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improvement: better movement
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2020-01-19 22:39:18 +01:00 |
vol.rs
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Bugfix: DefaultPosIterator now starts at lower_bound
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2019-09-11 01:48:28 +02:00 |