veloren/assets/voxygen/audio/sfx/glider_close.wav
S Handley ea2e0d17de SFX system
This is an event based approach to SFX sounds. There is a specific
character sound event mapper which determines sfx to play based on
character or NPC state, as well as emitting sfx events for
non-character-triggers such as levelling up.
2019-11-23 08:26:39 +00:00

133 KiB (Stored with Git LFS)