2018-10-07 09:30:15 +00:00
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<?xml version="1.0" encoding="utf-8"?>
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2016-12-22 19:29:05 +00:00
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<Project name="ACE">
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2019-11-18 18:48:40 +00:00
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<Package name="Overpressure">
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2022-02-14 21:57:50 +00:00
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<Key ID="STR_ACE_Overpressure_DisplayName">
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<English>Overpressure</English>
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<Chinesesimp>超压</Chinesesimp>
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2022-04-09 18:49:26 +00:00
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<German>Überdruck</German>
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2023-12-12 01:31:02 +00:00
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<Italian>Sovrapressione</Italian>
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2022-05-10 01:28:28 +00:00
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<Korean>과중압력</Korean>
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2022-05-28 17:30:28 +00:00
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<Polish>Nadciśnienie</Polish>
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2024-06-26 02:43:24 +00:00
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<Japanese>超過圧力</Japanese>
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2022-12-03 19:57:43 +00:00
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<Russian>Перегрузка</Russian>
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2023-05-29 23:22:37 +00:00
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<Spanish>Sobrepresiòn</Spanish>
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2023-10-22 19:44:37 +00:00
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<French>Surpression</French>
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2022-02-14 21:57:50 +00:00
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</Key>
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2019-11-18 18:48:40 +00:00
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<Key ID="STR_ACE_Overpressure_distanceCoefficient_displayName">
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2016-12-22 19:29:05 +00:00
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<English>Overpressure Distance Coefficient</English>
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2017-10-07 11:37:59 +00:00
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<German>Überdruckentfernungskoeffizient</German>
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2024-06-26 02:43:24 +00:00
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<Japanese>超過圧力の距離係数</Japanese>
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2022-05-10 01:28:28 +00:00
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<Korean>과중압력 거리 계수</Korean>
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2017-01-17 21:33:22 +00:00
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<Polish>Mnożnik dystansu nadciśnienia</Polish>
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French translation Update / Added (#7213)
* French MicroDAGR Translation Update
* French Missile Guidance Translation Update
* French missionmodules Translation Update
* French mk6mortar Translation Update
* French MicroDAGR Translation Update
* French Missile Guidance Translation Update
* French missionmodules Translation Update
* French mk6mortar Translation Update
* French Advanced Ballistics Translation Update
* French Advanced Fatigue Translation Update
* French Ai Translation Update
* French Arsenal Translation Update
* French Ballistics Translation Update
* French Captives Translation Update
* French Cargo Translation Update
* French Common Translation Update
* French Cookoff Translation Update
* French CSW Translation Update
* French Dagr Translation Update
* French Dogtags Translation Update
* French Dragging Translation Update
* French Dragon Translation Update
* French Explosives Translation Update
* French Explosives Translation Update - update
* French Fastroping Translation Update
* French FCS and Finger Translation Update
* French MicroDAGR Translation Update
* French Missile Guidance Translation Update
* French missionmodules Translation Update
* French mk6mortar Translation Update
* French Advanced Ballistics Translation Update
* French Advanced Fatigue Translation Update
* French Ai Translation Update
* French Arsenal Translation Update
* French Ballistics Translation Update
* French Captives Translation Update
* French Cargo Translation Update
* French Common Translation Update
* French Cookoff Translation Update
* French MicroDAGR Translation Update
* French CSW Translation Update
* French Dagr Translation Update
* French Dogtags Translation Update
* French Dragging Translation Update
* French Dragon Translation Update
* French Explosives Translation Update
* French Explosives Translation Update - update
* French Fastroping Translation Update
* French FCS and Finger Translation Update
* Update French Explosives Translation Update
* Update addons/advanced_ballistics/stringtable.xml
Co-Authored-By: Vdauphin <vdauphin@outlook.fr>
* Update addons/advanced_fatigue/stringtable.xml
Co-Authored-By: Vdauphin <vdauphin@outlook.fr>
* Update addons/cargo/stringtable.xml
Co-Authored-By: Vdauphin <vdauphin@outlook.fr>
* Update addons/arsenal/stringtable.xml
Co-Authored-By: Vdauphin <vdauphin@outlook.fr>
* Update addons/advanced_fatigue/stringtable.xml
Co-Authored-By: Vdauphin <vdauphin@outlook.fr>
* Update frag/gestures/goggles/grenades/gunbag french translation
* Update hearing french translation
* Added French update translation and / or correction for :
- Frag Module
- Gestures Module
- Goggles Module
- Grenades Module
- Gunbag Module
- Hearing Module
- Hellfire Module
- Hitreactions Module
- Hot Module
- Interact_Menu Module
- Interaction Module
- Inventory Module
- Laser Module
- Laserpointer Module
- Magazinerepack Module
- Map Module
- Map_gesture Module
- Maptools Module
- Markers Module
- Maverick Module
* Added French update translation and / or correction for :
- Interaction Module
- Medical Module
- Medical_damage Module
- Medical_feedback Module
- Medical_gui Module
- Medical_statemachine Module
- Medical_treatment Module
- Microdagr Module
* Added French update translation and / or correction for :
- Missileguidance Module
- Missionmodules Module
- Nametags Module
- Nightvision Module
- Nlaw Module
- Noradio Module
- Optionsmenu Module
* Added French update translation and / or correction for :
- Overheating Module
- Overpressure Module
- Parachute Module
- Pylons Module
- Quickmount Module
- Rangecard Module
- Realisticnames Module
- Rearm Module
- Refuel Module
- Reload Module
* Adding French translation and correction for the Repair Module
* Correction typo mineure
* Adding French translation and / or correction for :
- Respawn Module
- Safemode Module
- Sandbag Module
- Scopes Module
* Minor corrections of the French translation for the ACE arsenal
* Minor corrections of the French translation for the Medical_treatment Module
* Correction de quelques anomalies dans les options ACE pour Eden.
Remplacement de la mention "Est infirmier" par "Qualification médicale", dans les options ACE de l'éditeur de mission.
En effet, il n'y a pas (plus ?) de case à cocher, mais un menu "direct", avec les choix "Par défaut/Aucune/Infirmier/Médecin.
Cela est donc bien plus approprié ;).
De même pour la mention "Est ingénieur", remplacée par "Qualification technique", là aussi bien plus appropriée.
Il a également fallu que je remplace la valeur "Ingénieur avancé" par "Ing. avancé" (Adv. Engineer en anglais), pour des raisons de place : la dénomination complète déborderait de la case / serait tronquée.
* Added French translation and / or correction for :
- Slideshow Module,
- Spectator Module,
- Spottingscope Module,
- Swichunits Module,
Minor correction on Nametags Module
* Correction ponctuation
* Added French translation and / or correction for :
- Tacticalladder Module,
- Tagging Module,
- Trenches Module,
- Tripod Module.
* Added French translation and / or correction for :
- UI Module,
- Vehiclelock Module,
- Vehicles Module.
Minor correction on Tacticalladder Module
* Added French update translation and / or correction for Viewdistance Module
2019-12-07 19:48:47 +00:00
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<French>Coefficient de distance pour la surpression</French>
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2024-06-24 21:44:41 +00:00
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<Italian>Coefficiente Distanza Sovrapressione</Italian>
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2022-02-14 21:57:50 +00:00
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<Chinesesimp>超压影响距离系数</Chinesesimp>
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2017-07-08 14:48:39 +00:00
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<Chinese>高壓影響距離係數</Chinese>
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2022-12-03 19:57:43 +00:00
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<Russian>Коэф. избыточного давления</Russian>
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2019-09-14 18:36:28 +00:00
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<Portuguese>Coeficiente de Distância de Sobrepressão</Portuguese>
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2019-12-07 21:13:51 +00:00
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<Hungarian>Túlnyomás-távolság együtthatója</Hungarian>
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2019-12-20 19:38:53 +00:00
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<Czech>Koeficient vzdálenosti přetlaku</Czech>
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2021-04-26 16:48:02 +00:00
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<Spanish>Coeficiente de distancia de sobrepresión</Spanish>
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2016-12-22 19:29:05 +00:00
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</Key>
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2019-11-18 18:48:40 +00:00
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<Key ID="STR_ACE_Overpressure_distanceCoefficient_toolTip">
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2024-06-20 20:30:33 +00:00
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<English>Scales the overpressure effect</English>
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<German>Stellt den Koeffizient für die Überdruckentfernung ein</German>
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2024-06-26 02:43:24 +00:00
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<Japanese>火砲による超過圧力の影響範囲の大きさ</Japanese>
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2024-06-20 20:30:33 +00:00
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<Korean>과중압력의 효과 크기</Korean>
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<Polish>Skaluje efekt nadciśnienia</Polish>
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<French>Ajuste l'effet de surpression</French>
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<Italian>Scala l'effetto di sovrapressione</Italian>
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<Chinesesimp>超压影响的范围</Chinesesimp>
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<Chinese>高壓影響的範圍</Chinese>
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<Russian>Степень зависимости избыточного давления от расстояния</Russian>
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<Portuguese>Escala o efeito de sobrepressão</Portuguese>
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<Hungarian>Állítja a túlnyomás hatását</Hungarian>
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<Czech>Nastavuje jak velký je efekt přetlaku</Czech>
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<Spanish>Escala el efecto de sobrepresión</Spanish>
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</Key>
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<Key ID="STR_ACE_Overpressure_backblastDistanceCoefficient_displayName">
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<English>Backblast Distance Coefficient</English>
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2024-06-23 01:24:00 +00:00
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<Russian>Коэффициент расстояния рекативной струи</Russian>
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2024-06-24 21:44:41 +00:00
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<German>Rückstrahl-Entfernung Multiplikator</German>
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<Italian>Coefficiente distanza di svampata</Italian>
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2024-06-26 02:43:24 +00:00
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<Japanese>後方噴射の距離係数</Japanese>
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2024-07-02 18:14:19 +00:00
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<Korean>후폭풍 거리 계수</Korean>
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2024-08-22 02:16:43 +00:00
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<French>Multiplicateur de distance de réflexion</French>
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2024-06-20 20:30:33 +00:00
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</Key>
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<Key ID="STR_ACE_Overpressure_backblastDistanceCoefficient_toolTip">
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<English>Scales the backblast effect</English>
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2024-06-23 01:24:00 +00:00
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<Russian>Масштабирует эффект реактивной струи</Russian>
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2024-06-24 21:44:41 +00:00
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<German>Skaliert den Rückstrahl-Effekt</German>
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<Italian>Scala l'effetto delle svampate dei lanciarazzi</Italian>
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2024-06-26 02:43:24 +00:00
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<Japanese>無反動砲による後方噴射の影響範囲の大きさ</Japanese>
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2024-07-02 18:14:19 +00:00
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<Korean>후폭풍 효과의 스케일을 조정합니다</Korean>
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2024-08-22 02:16:43 +00:00
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<French>Multiplicateur de distance de réflexion</French>
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2016-12-22 19:29:05 +00:00
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</Key>
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2019-11-18 18:48:40 +00:00
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<Key ID="STR_ACE_Overpressure_statBackblastRange">
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Add ACE Arsenal stats (#6110)
* Add test class
* Add stats mockup
* Merge branch 'master' of https://github.com/acemod/ACE3 into arsenalStats
* Finish mockup, add basic hide/show logic
* Add base for stats
* Use CBA EHs for stats to allow 3rd party mods of it
* Add handleStats and most of the UI behaviors for stats
* Continue work on stats
* Add container stats
* Add page support for stats
* Add text for the ROF stat
* Add accuracy in MOA for the accuracy stat
* Change accuracy shown number to 1 decimal instead of 2
* Add MIL in the dispersion stat text
* Change stats layout, remove dummy text strings
* Add some AB stats
* Remove last test string
* Replace configExtremes by normal lookup where it's relevant
* Add "undefined value" string when AB stat isn't present
Mostly for laucnhers
* Fix typo in preInit
* Change drag model stat to ballistic coef
* Fix issue with unused stats, change text to white when bar is present
* Rewrite some part of handleStats
Reason: add support for conditions, less redundant code, less reasons for dedmen to emasculate me
* Re-add _hideUnusedFnc, handle empty stats arrays
* Pass args to stat conditions, add test condition stat
* Add hearing related stats
* Remove the padding between stats and the stat bar / text
* Add strings for stats
* Change stats window to fit baer's suggestion
* Algin the close stats button, add missing strings
* Finish code review
* Add missing newline
* Remove duplicate strings
* Add explosive range stat
* Use proper string for the explo range stat
* Fix capitalization for ctrlParent
* Fix conditional stats blocking other stats
* Add better integration for ballistics, hearing and explosive stats
* Replace the private array in handleStat by params
* Add backblast stats
* Add backblast stat strings
* Add flashlight map color and g-force reduction stats
* Shorten preInit
* Change stats close button to fit arsenal design
* Improve stats page indicator look
* Rework how stats are stored and retrieved
* Remove args config entry, add priority entry, add vanilla weapon stats
* Add vanilla container stats
* Remove some lines in preInit
* Add ballistics stats
* Add hearing stats
* Remove uneeded config entries
* Add explosive range stat
* Add backblast stats
* Add spaces after semicolons in statements
To make JJ happy because I don't care.
* Add flashlights map color stat
* Add gforce reduction stat
FINALLY FUCKING DONE
* Fix headers for the new stats funcs
* Add add / remove stat API
* Fix typo in removeStat header
* Remove uneeded inline func
* Clean up add / remove stat
* Move all CfgACEArsenalStats entries to their own file
* Replace STR_ACE_Ballistics_statAmmo by a BI string
* Add script profiler related macro and code
* Use the highest ballistic coef instead of first one defined
* Add support for future ammo displayname
* Add ACE_standardAtmosphere for ballistic coef
* Add mag muzzle velocity stat
* Add weapon muzzle velocity stat
* Add comment explaining the ENABLE_PERF_PROFILING macro
* Change cfgACEArsenalStats to ACE_Arsenal_Stats
* Make JJ less pissy about spaces around =
* Fix indentation in weaponMuzzleVelocity, use param
* Use GVAR and EGVAR when appropriate
* Prefix all stats except the base class
* Fix Merge
* Fix aspect ratio scaling of stats panel
* Minor fixes
2018-02-15 16:03:22 +00:00
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<English>Backblast range</English>
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2020-02-22 20:53:35 +00:00
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<German>Rückstrahlzone</German>
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2024-06-26 02:43:24 +00:00
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<Japanese>後方噴射範囲</Japanese>
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2018-06-27 19:16:11 +00:00
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<Chinesesimp>向后喷射的范围</Chinesesimp>
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<Chinese>後方尾焰的範圍</Chinese>
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2018-10-09 01:49:37 +00:00
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<Italian>Raggio della fiammata [lanciarazzi]</Italian>
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2018-12-11 22:50:36 +00:00
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<Polish>Zasięg backblast'u</Polish>
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2019-06-03 14:59:13 +00:00
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<Russian>Дальность реактивной струи</Russian>
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2019-09-14 18:36:28 +00:00
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<Portuguese>Alcance do Sopro de Disparo</Portuguese>
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2019-12-07 21:13:51 +00:00
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<Hungarian>Utóhatás távolsága</Hungarian>
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2024-08-22 02:16:43 +00:00
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<French>Portée du souffle</French>
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2019-12-20 19:38:53 +00:00
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<Czech>Dosah zpětné tlakové vlny (backblast)</Czech>
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2021-04-26 16:48:02 +00:00
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<Spanish>Alcance del cono de fuego</Spanish>
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2022-01-12 20:41:09 +00:00
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<Korean>후폭풍 거리</Korean>
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Add ACE Arsenal stats (#6110)
* Add test class
* Add stats mockup
* Merge branch 'master' of https://github.com/acemod/ACE3 into arsenalStats
* Finish mockup, add basic hide/show logic
* Add base for stats
* Use CBA EHs for stats to allow 3rd party mods of it
* Add handleStats and most of the UI behaviors for stats
* Continue work on stats
* Add container stats
* Add page support for stats
* Add text for the ROF stat
* Add accuracy in MOA for the accuracy stat
* Change accuracy shown number to 1 decimal instead of 2
* Add MIL in the dispersion stat text
* Change stats layout, remove dummy text strings
* Add some AB stats
* Remove last test string
* Replace configExtremes by normal lookup where it's relevant
* Add "undefined value" string when AB stat isn't present
Mostly for laucnhers
* Fix typo in preInit
* Change drag model stat to ballistic coef
* Fix issue with unused stats, change text to white when bar is present
* Rewrite some part of handleStats
Reason: add support for conditions, less redundant code, less reasons for dedmen to emasculate me
* Re-add _hideUnusedFnc, handle empty stats arrays
* Pass args to stat conditions, add test condition stat
* Add hearing related stats
* Remove the padding between stats and the stat bar / text
* Add strings for stats
* Change stats window to fit baer's suggestion
* Algin the close stats button, add missing strings
* Finish code review
* Add missing newline
* Remove duplicate strings
* Add explosive range stat
* Use proper string for the explo range stat
* Fix capitalization for ctrlParent
* Fix conditional stats blocking other stats
* Add better integration for ballistics, hearing and explosive stats
* Replace the private array in handleStat by params
* Add backblast stats
* Add backblast stat strings
* Add flashlight map color and g-force reduction stats
* Shorten preInit
* Change stats close button to fit arsenal design
* Improve stats page indicator look
* Rework how stats are stored and retrieved
* Remove args config entry, add priority entry, add vanilla weapon stats
* Add vanilla container stats
* Remove some lines in preInit
* Add ballistics stats
* Add hearing stats
* Remove uneeded config entries
* Add explosive range stat
* Add backblast stats
* Add spaces after semicolons in statements
To make JJ happy because I don't care.
* Add flashlights map color stat
* Add gforce reduction stat
FINALLY FUCKING DONE
* Fix headers for the new stats funcs
* Add add / remove stat API
* Fix typo in removeStat header
* Remove uneeded inline func
* Clean up add / remove stat
* Move all CfgACEArsenalStats entries to their own file
* Replace STR_ACE_Ballistics_statAmmo by a BI string
* Add script profiler related macro and code
* Use the highest ballistic coef instead of first one defined
* Add support for future ammo displayname
* Add ACE_standardAtmosphere for ballistic coef
* Add mag muzzle velocity stat
* Add weapon muzzle velocity stat
* Add comment explaining the ENABLE_PERF_PROFILING macro
* Change cfgACEArsenalStats to ACE_Arsenal_Stats
* Make JJ less pissy about spaces around =
* Fix indentation in weaponMuzzleVelocity, use param
* Use GVAR and EGVAR when appropriate
* Prefix all stats except the base class
* Fix Merge
* Fix aspect ratio scaling of stats panel
* Minor fixes
2018-02-15 16:03:22 +00:00
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</Key>
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2019-11-18 18:48:40 +00:00
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<Key ID="STR_ACE_Overpressure_statBackblastAngle">
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Add ACE Arsenal stats (#6110)
* Add test class
* Add stats mockup
* Merge branch 'master' of https://github.com/acemod/ACE3 into arsenalStats
* Finish mockup, add basic hide/show logic
* Add base for stats
* Use CBA EHs for stats to allow 3rd party mods of it
* Add handleStats and most of the UI behaviors for stats
* Continue work on stats
* Add container stats
* Add page support for stats
* Add text for the ROF stat
* Add accuracy in MOA for the accuracy stat
* Change accuracy shown number to 1 decimal instead of 2
* Add MIL in the dispersion stat text
* Change stats layout, remove dummy text strings
* Add some AB stats
* Remove last test string
* Replace configExtremes by normal lookup where it's relevant
* Add "undefined value" string when AB stat isn't present
Mostly for laucnhers
* Fix typo in preInit
* Change drag model stat to ballistic coef
* Fix issue with unused stats, change text to white when bar is present
* Rewrite some part of handleStats
Reason: add support for conditions, less redundant code, less reasons for dedmen to emasculate me
* Re-add _hideUnusedFnc, handle empty stats arrays
* Pass args to stat conditions, add test condition stat
* Add hearing related stats
* Remove the padding between stats and the stat bar / text
* Add strings for stats
* Change stats window to fit baer's suggestion
* Algin the close stats button, add missing strings
* Finish code review
* Add missing newline
* Remove duplicate strings
* Add explosive range stat
* Use proper string for the explo range stat
* Fix capitalization for ctrlParent
* Fix conditional stats blocking other stats
* Add better integration for ballistics, hearing and explosive stats
* Replace the private array in handleStat by params
* Add backblast stats
* Add backblast stat strings
* Add flashlight map color and g-force reduction stats
* Shorten preInit
* Change stats close button to fit arsenal design
* Improve stats page indicator look
* Rework how stats are stored and retrieved
* Remove args config entry, add priority entry, add vanilla weapon stats
* Add vanilla container stats
* Remove some lines in preInit
* Add ballistics stats
* Add hearing stats
* Remove uneeded config entries
* Add explosive range stat
* Add backblast stats
* Add spaces after semicolons in statements
To make JJ happy because I don't care.
* Add flashlights map color stat
* Add gforce reduction stat
FINALLY FUCKING DONE
* Fix headers for the new stats funcs
* Add add / remove stat API
* Fix typo in removeStat header
* Remove uneeded inline func
* Clean up add / remove stat
* Move all CfgACEArsenalStats entries to their own file
* Replace STR_ACE_Ballistics_statAmmo by a BI string
* Add script profiler related macro and code
* Use the highest ballistic coef instead of first one defined
* Add support for future ammo displayname
* Add ACE_standardAtmosphere for ballistic coef
* Add mag muzzle velocity stat
* Add weapon muzzle velocity stat
* Add comment explaining the ENABLE_PERF_PROFILING macro
* Change cfgACEArsenalStats to ACE_Arsenal_Stats
* Make JJ less pissy about spaces around =
* Fix indentation in weaponMuzzleVelocity, use param
* Use GVAR and EGVAR when appropriate
* Prefix all stats except the base class
* Fix Merge
* Fix aspect ratio scaling of stats panel
* Minor fixes
2018-02-15 16:03:22 +00:00
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<English>Backblast angle</English>
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2020-02-22 20:53:35 +00:00
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<German>Rückstrahlwinkel</German>
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2024-06-26 02:43:24 +00:00
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<Japanese>後方噴射角度</Japanese>
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2018-06-27 19:16:11 +00:00
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<Chinesesimp>向后喷射的角度</Chinesesimp>
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<Chinese>後方尾焰的角度</Chinese>
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2018-10-09 01:49:37 +00:00
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<Italian>Angolo della fiammata [lanciarazzi]</Italian>
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2018-12-11 22:50:36 +00:00
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<Polish>Kąt backblast'u</Polish>
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2019-06-03 14:59:13 +00:00
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<Russian>Угол реактивной струи</Russian>
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2019-09-14 18:36:28 +00:00
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<Portuguese>Ângulo do Sopro de Disparo</Portuguese>
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2019-12-07 21:13:51 +00:00
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<Hungarian>Utóhatás aránya</Hungarian>
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2024-08-22 02:16:43 +00:00
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<French>Angle du souffle</French>
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2019-12-20 19:38:53 +00:00
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<Czech>Úhel zpětné tlakové vlny (backblast)</Czech>
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2021-04-26 16:48:02 +00:00
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<Spanish>Ángulo del cono de fuego</Spanish>
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2022-01-12 20:41:09 +00:00
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<Korean>후폭풍 각도</Korean>
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Add ACE Arsenal stats (#6110)
* Add test class
* Add stats mockup
* Merge branch 'master' of https://github.com/acemod/ACE3 into arsenalStats
* Finish mockup, add basic hide/show logic
* Add base for stats
* Use CBA EHs for stats to allow 3rd party mods of it
* Add handleStats and most of the UI behaviors for stats
* Continue work on stats
* Add container stats
* Add page support for stats
* Add text for the ROF stat
* Add accuracy in MOA for the accuracy stat
* Change accuracy shown number to 1 decimal instead of 2
* Add MIL in the dispersion stat text
* Change stats layout, remove dummy text strings
* Add some AB stats
* Remove last test string
* Replace configExtremes by normal lookup where it's relevant
* Add "undefined value" string when AB stat isn't present
Mostly for laucnhers
* Fix typo in preInit
* Change drag model stat to ballistic coef
* Fix issue with unused stats, change text to white when bar is present
* Rewrite some part of handleStats
Reason: add support for conditions, less redundant code, less reasons for dedmen to emasculate me
* Re-add _hideUnusedFnc, handle empty stats arrays
* Pass args to stat conditions, add test condition stat
* Add hearing related stats
* Remove the padding between stats and the stat bar / text
* Add strings for stats
* Change stats window to fit baer's suggestion
* Algin the close stats button, add missing strings
* Finish code review
* Add missing newline
* Remove duplicate strings
* Add explosive range stat
* Use proper string for the explo range stat
* Fix capitalization for ctrlParent
* Fix conditional stats blocking other stats
* Add better integration for ballistics, hearing and explosive stats
* Replace the private array in handleStat by params
* Add backblast stats
* Add backblast stat strings
* Add flashlight map color and g-force reduction stats
* Shorten preInit
* Change stats close button to fit arsenal design
* Improve stats page indicator look
* Rework how stats are stored and retrieved
* Remove args config entry, add priority entry, add vanilla weapon stats
* Add vanilla container stats
* Remove some lines in preInit
* Add ballistics stats
* Add hearing stats
* Remove uneeded config entries
* Add explosive range stat
* Add backblast stats
* Add spaces after semicolons in statements
To make JJ happy because I don't care.
* Add flashlights map color stat
* Add gforce reduction stat
FINALLY FUCKING DONE
* Fix headers for the new stats funcs
* Add add / remove stat API
* Fix typo in removeStat header
* Remove uneeded inline func
* Clean up add / remove stat
* Move all CfgACEArsenalStats entries to their own file
* Replace STR_ACE_Ballistics_statAmmo by a BI string
* Add script profiler related macro and code
* Use the highest ballistic coef instead of first one defined
* Add support for future ammo displayname
* Add ACE_standardAtmosphere for ballistic coef
* Add mag muzzle velocity stat
* Add weapon muzzle velocity stat
* Add comment explaining the ENABLE_PERF_PROFILING macro
* Change cfgACEArsenalStats to ACE_Arsenal_Stats
* Make JJ less pissy about spaces around =
* Fix indentation in weaponMuzzleVelocity, use param
* Use GVAR and EGVAR when appropriate
* Prefix all stats except the base class
* Fix Merge
* Fix aspect ratio scaling of stats panel
* Minor fixes
2018-02-15 16:03:22 +00:00
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</Key>
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2016-12-22 19:29:05 +00:00
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</Package>
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2017-04-12 08:39:41 +00:00
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</Project>
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