ACE3/addons/explosives/functions/fnc_startTimer.sqf

31 lines
829 B
Plaintext
Raw Normal View History

#include "..\script_component.hpp"
/*
* Author: Garth 'L-H' de Wet
* Starts a timer for an explosive.
*
* Arguments:
* 0: Explosive <OBJECT>
* 1: Time till detonate <NUMBER>
2018-06-22 19:41:43 +00:00
* 2: Trigger classname <STRING> (default: "#timer")
* 3: Unit <OBJECT>
*
* Return Value:
* None
*
* Example:
* [_explosive, 10] call ace_explosives_fnc_startTimer
*
* Public: Yes
*/
params ["_explosive", "_delay", ["_trigger", "#timer", [""]], ["_unit", objNull, [objNull]]];
TRACE_4("Starting timer",_explosive,_delay,_trigger,_unit);
2015-01-15 20:06:38 +00:00
[{
params ["_explosive", "_trigger", "_unit"];
2018-06-22 19:41:43 +00:00
TRACE_1("Explosive detonating from timer",_explosive);
2015-01-15 20:06:38 +00:00
if (!isNull _explosive) then {
[_unit, -1, [_explosive, 0], _trigger] call FUNC(detonateExplosive);
2015-01-15 20:06:38 +00:00
};
}, [_explosive, _trigger, _unit], _delay] call CBA_fnc_waitAndExecute;