BrettMayson
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043b3907fe
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Extensions - Rust (#9015)
Co-authored-by: Pepijn Holster <pgaholster@gmail.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: LorenLuke <LukeLLL@aol.com>
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
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2024-08-17 12:50:38 -03:00 |
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johnb432
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415d2f685c
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General - Change FUNC to LINKFUNC where appropriate (#9882)
FUNC -> LINKFUNC
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2024-03-28 13:57:23 -05:00 |
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PabstMirror
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a3aef6a066
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General - Cleanup spaces in macros (#9769)
Co-authored-by: LinkIsGrim <salluci.lovi@gmail.com>
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2024-02-05 14:04:24 -03:00 |
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jonpas
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742626ff1a
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General - Relative script_component.hpp includes (#9378)
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
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2023-09-12 20:58:10 +02:00 |
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Neviothr
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75f7ed7532
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Utilize isNotEqualTo (#7929)
* Utilize isNotEqualTo
* undo changes to some files
* redo some changes, fix based on @Vdauphin 's comment
* fix validator issues
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
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2021-02-27 11:05:05 -06:00 |
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Dedmen Miller
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e2ac18a05d
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[WIP] Fix script errors reporting wrong line numbers (#6407)
* advanced_ballistics
* advanced_fatigue
* advanced_throwing
* ai
* aircraft
* arsenal
* atragmx
* attach
* backpacks
* ballistics
* captives
* cargo
* chemlights
* common
* concertina_wire
* cookoff
* dagr
* disarming
* disposable
* dogtags
* dragging
* explosives
* fastroping
* fcs
* finger
* frag
* gestures
* gforces
* goggles
* grenades
* gunbag
* hearing
* hitreactions
* huntir
* interact_menu
* interaction
* inventory
* kestrel4500
* laser
* laserpointer
* logistics_uavbattery
* logistics_wirecutter
* magazinerepack
* map
* map_gestures
* maptools
* markers
* medical
* medical_ai
* medical_blood
* medical_menu
* microdagr
* minedetector
* missileguidance
* missionmodules
* mk6mortar
* modules
* movement
* nametags
* nightvision
* nlaw
* optics
* optionsmenu
* overheating
* overpressure
* parachute
* pylons
* quickmount
* rangecard
* rearm
* recoil
* refuel
* reload
* reloadlaunchers
* repair
* respawn
* safemode
* sandbag
* scopes
* slideshow
* spectator
* spottingscope
* switchunits
* tacticalladder
* tagging
* trenches
* tripod
* ui
* vector
* vehiclelock
* vehicles
* viewdistance
* weaponselect
* weather
* winddeflection
* yardage450
* zeus
* arsenal defines.hpp
* optionals
* DEBUG_MODE_FULL 1
* DEBUG_MODE_FULL 2
* Manual fixes
* Add SQF Validator check for #include after block comment
* explosives fnc_openTimerUI
* fix uniqueItems
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2018-09-17 14:19:29 -05:00 |
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Phyma
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ffaa195fe5
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Conform function headers to coding guidelines (#5255)
* Fixed headers to work with silentspike python script
* Fixed rest of the files
* Fixed ace-team
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2017-06-08 15:31:51 +02:00 |
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esteldunedain
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4df561e13a
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Fix airburst ammo when the ACE_FCS is not enabled (the code is not reached anyway)
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2016-11-15 23:11:34 +01:00 |
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ulteq
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9641d306e6
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Reused already calculated initSpeed
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2016-11-15 23:11:34 +01:00 |
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esteldunedain
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4854b963db
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Apply a correction to the FCS based on vanilla zeroing
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2016-11-15 23:11:34 +01:00 |
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PabstMirror
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84c5a0d266
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FCS - Minor firedEH optimization
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2016-04-01 21:51:22 -05:00 |
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esteldunedain
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fe66d93275
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Added ignore private warnings + trace
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2016-02-06 17:07:05 -03:00 |
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esteldunedain
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efbff8cc23
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Pass the turret path too
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2016-02-06 16:49:53 -03:00 |
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esteldunedain
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59cbc6da10
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Remove unneeded test in FCS fireEH
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2016-02-06 16:49:27 -03:00 |
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esteldunedain
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b2bd11ed77
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Apply the ufeh to ACE_FCS
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2016-02-06 16:29:58 -03:00 |
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commy2
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077b9827e8
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code cleanup fcs
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2015-12-10 16:00:14 +01:00 |
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ulteq
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aa21962f8b
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Allowed positive weapon initSpeed values
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2015-05-01 18:55:44 +02:00 |
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ulteq
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6dc28f026f
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Added missing private
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2015-05-01 17:15:49 +02:00 |
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ulteq
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4c0bed609e
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Fixed a typo
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2015-05-01 11:53:53 +02:00 |
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ulteq
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965e45a53c
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Takes negative initSpeed values into account
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2015-05-01 10:25:33 +02:00 |
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jaynus
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27caff5564
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Fixed: Add platform velocity to FCS calculations; resolves #361
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2015-04-06 18:36:39 -07:00 |
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jaynus
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7fa8365d51
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Remove debug, new Release build of extension.
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2015-04-06 14:50:22 -07:00 |
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esteldunedain
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35129a7a41
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Debug stuff for the velocity correction
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2015-04-06 17:37:18 -03:00 |
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Nicolás Badano
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bcf533292a
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Remove weapon initVelocities for guns with FCS
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2015-03-07 14:12:00 -03:00 |
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PabstMirror
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9d4a0be0db
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FCS - FCSMags could be undefined, and cause probs
Shooting the B_apc_tracked_01_rcws_F, veh variables aren't defined and
cause problems downstream.
14:40:58 Error in expression <ir select 1) * _r,
_l
];
_vel = _vdir
vectorMultiply _adjustSpeed + vectorMagn>
14:40:58 Error position: <vectorMultiply _adjustSpeed + vectorMagn>
14:40:58 Error Type Number,Not a Number, expected Number
14:40:58 File
z\ace\addons\common\functions\fnc_changeProjectileDirection.sqf, line 42
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2015-03-03 15:09:38 -06:00 |
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commy2
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df23b44df5
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oops
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2015-02-14 23:13:43 +01:00 |
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commy2
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0ae41609c2
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no fcs for ais
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2015-02-14 20:20:03 +01:00 |
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commy2
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983b44c02a
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air burst ammo PFH
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2015-02-14 07:51:13 +01:00 |
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commy2
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67b3442d17
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getting the fcs to work in MP
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2015-02-11 23:49:41 +01:00 |
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commy2
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49f0b79962
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fcs for turrets
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2015-02-04 03:20:55 +01:00 |
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KoffeinFlummi
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d567785518
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Change FCS indentation to 4 spaces
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2015-01-14 21:07:41 +01:00 |
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KoffeinFlummi
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c8fd07a5ab
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Finalize FCS port
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2015-01-13 22:51:02 +01:00 |
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KoffeinFlummi
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e02e058ecb
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First port of AGM_FireControlSystem -> ace_fcs
Untested
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2015-01-12 11:02:44 +01:00 |
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