johnb432
15b581b4cc
Update fnc_createClone.sqf
2024-01-11 11:56:25 +01:00
johnb432
594e1187a9
Readd body moving under terrain
2024-01-09 19:37:24 +01:00
LinkIsGrim
884bccf1cb
add wound texture handling
2024-01-08 04:40:28 -03:00
johnb432
d1755af35b
Remove body moving under terrain
2024-01-07 18:02:12 +01:00
johnb432
3387898441
Check correct ragdoll state
2024-01-07 17:46:20 +01:00
johnb432
573bfbb92d
Fix not hidden
2024-01-07 16:48:40 +01:00
johnb432
4a5f056d71
Fixed/improved checks
2024-01-07 16:29:01 +01:00
johnb432
04238fd382
Merge branch 'master' into pr/9273
2024-01-07 13:29:08 +01:00
johnb432
e8c10f905e
Dragging - Minor optimisation ( #9679 )
...
Minor optimisation for dragging
2023-12-18 14:02:45 -03:00
johnb432
2e7f56ee39
Dragging - Fix captives ( #9660 )
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Fixes and cleanup
2023-11-21 17:18:19 -03:00
johnb432
d1f0dc5e83
Cargo - Improve various aspects ( #9617 )
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* Update CfgVehicles.hpp
* Cargo cleanup
* Update menu.hpp
* Updated status effect key
* Update fnc_onMenuOpen.sqf
* Update fnc_onMenuOpen.sqf
* fix comment from merge
* nil interaction GVARs on menu close
* fix carry bug
* Fix floating objects in MP
* Updated ace_cargoAdded doc
* Fix progress bar prematurely stopping
* Finer cursor object selection
---------
Co-authored-by: LinkIsGrim <salluci.lovi@gmail.com>
2023-11-17 20:07:28 -03:00
Filip Maciejewski
9f9507931f
Dragging - Fix being able to load cargo if the system is disabled ( #9639 )
2023-11-10 14:56:22 -05:00
Filip Maciejewski
7df63ffe2e
Dragging - Fix being able to load people into vehicles from any distance ( #9638 )
2023-11-10 14:54:31 -05:00
Grim
406fce2836
Dragging - Add setting for Max Weight Coefficient ( #9569 )
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* add arcade mode setting
* tweak stringtable
* stringtable
* change to slider
* fix spelling
* Update stringtable.xml
---------
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-10-24 00:57:05 -04:00
Grim
f35f872963
Dragging - Prevent carrying crewed static weapons ( #9491 )
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Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-10-23 19:21:50 +02:00
johnb432
29881bc9a1
Update fnc_createClone.sqf
2023-10-21 12:23:06 +02:00
PabstMirror
d70c049b4f
CSW/Dragging - Handle null objects causing script errors ( #9529 )
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* CSW - Handle static weapon be deleted
* add same fix to dragging
2023-10-18 22:17:07 -04:00
johnb432
1ccd2b4643
New script_component
2023-10-03 08:46:27 +02:00
johnb432
52cd63745b
Merge branch 'corpse-carry-continued2' of https://github.com/johnb432/ACE3 into corpse-carry-continued2
2023-10-03 08:39:04 +02:00
johnb432
897ca7a17b
Update fnc_handleAnimChanged.sqf
2023-10-03 08:38:49 +02:00
johnb432
98e516bcc3
Merge branch 'master' into corpse-carry-continued2
2023-10-03 08:33:51 +02:00
johnb432
11664b0040
Dragging - Improve featureCamera
handling ( #9389 )
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* Update XEH_postInit.sqf
* Update XEH_postInit.sqf
* Update XEH_postInit.sqf
* Different approach
* Updated to new script_component
* fix variable lookup
---------
Co-authored-by: LinkIsGrim <salluci.lovi@gmail.com>
2023-09-19 23:56:20 -04:00
johnb432
7a3e5dd3e0
Dragging - Add config support for weight ignoring ( #9396 )
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* Update fnc_initObject.sqf
* Update dragging-framework.md
2023-09-12 18:57:55 -04:00
jonpas
742626ff1a
General - Relative script_component.hpp
includes ( #9378 )
...
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-09-12 20:58:10 +02:00
LinkIsGrim
1ad961cbe0
Merge remote-tracking branch 'upstream/master' into corpse-carry-continued2
2023-09-06 11:05:18 -04:00
PabstMirror
eb53e7a2fe
Tools - document_functions.py: handle header sub indexs for arguments ( #9303 )
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* tools - handle header sub indexs for arguements
* convert remaining
* Update coding-guidelines.md
2023-08-08 22:51:20 -05:00
johnb432
d40346d202
Merge branch 'master' into corpse-carry-continued2
2023-07-24 20:03:07 +02:00
johnb432
dbe372cb48
Dragging - Improve code ( #9271 )
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* Code cleanup
* Moved keybinds to initKeybinds.sqf
* Update addons/dragging/initKeybinds.sqf
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
* Update addons/dragging/functions/fnc_carryObject.sqf
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
* Update addons/dragging/functions/fnc_getWeight.sqf
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
* Rephrasing and adjustments for dragging
---------
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2023-07-24 02:07:37 +03:00
johnb432
4969f48fac
Merge branch 'master' into corpse-carry-continued2
2023-07-22 19:21:37 +02:00
johnb432
9505d4c47e
Dragging - Fix unintended Cargo dependency and improve ragdoll/disconnection handling ( #9272 )
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* Improvements
* fix unintended cargo dependency
* stringtable
---------
Co-authored-by: Salluci <salluci.lovi@gmail.com>
2023-07-22 07:01:30 +03:00
Grim
e5dc124fe8
Dragging - Add additional weight checks on inventory modification ( #9225 )
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* Allow run when carrying light-weight objects
* Use global var instead of macro
* add weight check, improve getWeight & conditions
* changes from review
* changes from review - postInit
* add param to ignore PhysX mass
* add settings
* BI issue tracker in comment
* change defaults, remove overweight setting
* remove public variable
* setting name changes
* updating case in statusEffect_addType
* move to XEH
* derp
* Add some extra checks for closed events
* Update XEH_postInit.sqf
* conditions
---------
Co-authored-by: Dystopian <sddex@ya.ru>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-07-22 06:30:40 +03:00
johnb432
b32ad48f82
Potential fix for duplicating
2023-07-21 19:24:25 +02:00
johnb432
fb065d1098
Continue corpse carry
2023-07-20 19:42:35 +02:00
johnb432
ccbf48030f
Merge remote-tracking branch 'upstream/master' into corpse-carry-continued2
2023-07-20 19:14:58 +02:00
Grim
535662b883
Dragging - Add limping check to carrier and improve limping check for target unit ( #9251 )
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* fix limping damage threshold
* add check for carrier not limping
2023-07-10 06:45:53 +03:00
Dystopian
1b8c56f0be
Interaction - Add actions to access and allow carrying inventory holders ( #6029 )
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* Add interaction to inventory holders
* Add Take Weapon action
* Add Drag/Carry actions
* Fix menu position
* Add Inventory action also to unconscious
* Underwater: Fix menu position, disable gear action
* Add dead body weapons carrying with workaround
* Disable man gear action in water
* Optimize position code
* Fix macro using
* Use macro and power
* Restrict max dragged items count
* Remove superfluous condition, Add Take action to all holders
* Cleanup XEH
* Remove weapon carry-drop workaround
* code style changes
* code style changes
* brackets, isEqualTo, vehicle check
* code style changes
* brackets, isEqualTo, vehicle check
---------
Co-authored-by: Salluci <salluci.lovi@gmail.com>
2023-07-10 05:49:37 +03:00
Dystopian
8b94d765aa
Dragging - Allow run when carrying light-weight objects ( #8338 )
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* Allow run when carrying light-weight objects
* Use global var instead of macro
* Update addons/common/XEH_postInit.sqf
---------
Co-authored-by: jonpas <jonpas33@gmail.com>
2023-06-28 14:43:10 +03:00
Ampersand
e5654914cc
Dragging - Improve carrying by allowing carried object to be loaded into vehicle by key or mouse ( #9138 )
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* load carried object
* check for medical loaded
* space
Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
* consolidate mouse hint in pfh
---------
Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
2023-06-23 15:11:16 +03:00
Grim
793ef7bba5
Dragging - Use improved loadAbs for weight calculation ( #8457 )
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* use improved loadAbs for weight calculation
* fix double counted backpack cargo
---------
Co-authored-by: Salluci <69561145+Salluci@users.noreply.github.com>
2023-06-22 04:04:19 -03:00
mharis001
67ebb15e07
Dragging - Improve weapon reselect behaviour ( #9052 )
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* Dragging - Improve weapon reselect behaviour
* Add and use func to getFiremodeIndex
---------
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-02-13 22:01:51 -06:00
PabstMirror
7bc6fdfa66
Cleanup - Trim all trailing whitespace ( #8651 )
2021-10-30 16:42:03 -05:00
Dystopian
7687429b82
Fix keyhandler removing when drop ( #8443 )
2021-09-18 11:06:01 -05:00
Serg Vergun
3827178606
Remove 4th never used parameter ( #8342 )
2021-08-03 13:06:12 -05:00
Dystopian
ad41bf2c60
Dragging - Add more objects configs ( #8104 )
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Co-authored-by: jonpas <jonpas33@gmail.com>
2021-07-23 16:11:57 +02:00
Dániel Boros
af54808f67
Dragging - Add new dragging animations ( #7950 )
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* New custom animation added
* Adjusted CfgMoves and the script components
* New drop animation and key handler
* CBA settings and new ManActions added
* Adjustments to the drop animation
* Added translations and fixed some stuff
* Update CfgMovesBasic.hpp
* Fix translations
Co-authored-by: Elgin675 <elgin675@hotmail.com>
Co-authored-by: Blutze <37950828+Blutze@users.noreply.github.com>
* Use the same key to drop object
* Update addons/dragging/stringtable.xml
Co-authored-by: Jo David <github@jonathandavid.de>
* Fix French translation
Co-authored-by: Elgin675 <elgin675@hotmail.com>
* Lower the weapon accuracy of the drag animations
* Removed auto-switch to handgun
* Update fnc_startDrag.sqf
- Holding a launcher breaks the firing animation.
- Now the unit has to hold either a primary weapon or handgun.
* Handle the unit's current weapon
Co-authored-by: BaerMitUmlaut <BaerMitUmlaut@users.noreply.github.com>
* Update addons/dragging/functions/fnc_handlePlayerWeaponChanged.sqf
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
* Update addons/dragging/initSettings.sqf
Co-authored-by: Elgin675 <elgin675@hotmail.com>
Co-authored-by: Blutze <37950828+Blutze@users.noreply.github.com>
Co-authored-by: Jo David <github@jonathandavid.de>
Co-authored-by: BaerMitUmlaut <BaerMitUmlaut@users.noreply.github.com>
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-04-20 13:33:58 +02:00
Neviothr
75f7ed7532
Utilize isNotEqualTo ( #7929 )
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* Utilize isNotEqualTo
* undo changes to some files
* redo some changes, fix based on @Vdauphin 's comment
* fix validator issues
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-02-27 11:05:05 -06:00
PabstMirror
e8693c8db9
Various - Use configOf command for faster lookup ( #8100 )
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* configOf
* replace some use of CBA_fnc_getObjectConfig
2021-02-18 12:58:08 -06:00
jonpas
6522dba87e
Dragging - Fix mass synchronization ( #8071 )
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* Dragging - Fix mass synchronization
* Cleanup redundant argument
2021-01-20 14:49:38 -06:00
BaerMitUmlaut
2d30be436c
Prevent screams of agony from dragged corpse
2020-10-11 20:46:49 +02:00
BaerMitUmlaut
efd71c6179
Bury corpse to prevent desecration
2020-10-11 20:46:43 +02:00