Commit Graph

586 Commits

Author SHA1 Message Date
Glowbal
17899db086 added some missing privates 2015-04-19 19:49:56 +02:00
Glowbal
5e82c51926 Merge branch 'master' into medicalFixes 2015-04-19 18:45:07 +02:00
jaynus
aad8d6b785 Fixed: max litter scalar array, have internal values. 2015-04-19 09:04:42 -07:00
Glowbal
f6bbeb6bd6 switched back to old init method 2015-04-19 17:28:47 +02:00
Glowbal
8a7b3a1b33 Removed damage thresholds from basic medical 2015-04-19 13:08:28 +02:00
Glowbal
b71ac1485d Merge branch 'master' into medicalFixes 2015-04-19 12:06:54 +02:00
ruPaladin
45fd90c6e0 Rus translation (medical) 2015-04-19 10:49:06 +03:00
bux578
0d86374bee Merge pull request #754 from gienkov/master
PL translation
2015-04-19 07:08:54 +02:00
KoffeinFlummi
65fd6b0937 Merge https://github.com/EpMAK/ACE3 into russian-merge
Conflicts:
	addons/ballistics/stringtable.xml
	addons/medical/stringtable.xml
	addons/nametags/stringtable.xml
	addons/respawn/stringtable.xml
2015-04-19 01:04:32 +02:00
KoffeinFlummi
592e0d2dd3 Merge https://github.com/ruPaladin/ACE3 into russian-merge
Conflicts:
	addons/ballistics/stringtable.xml
	addons/interact_menu/stringtable.xml
	addons/medical/stringtable.xml
2015-04-19 00:51:09 +02:00
Grzegorz Sikora
c08125e0f3 PL translation 2015-04-18 22:00:37 +02:00
Glowbal
9825d030e3 Merge pull request #714 from acemod/localMedicalGarbage
ACE JIP data and event synchronization (Tested with Litter change)
2015-04-18 21:25:53 +02:00
jaynus
ca74ce721d Use cleanup settings, and force server TTL on the events. 2015-04-18 11:48:44 -07:00
jaynus
e54c68f7f9 handle cleanup 2015-04-18 11:37:06 -07:00
jaynus
852b4df61d Settings changes. createVehicleLocal derp. 2015-04-18 11:16:18 -07:00
jaynus
c438d9e790 Merge remote-tracking branch 'origin/master' into localMedicalGarbage 2015-04-18 11:12:22 -07:00
Glowbal
22456a4301 use pain instead 2015-04-18 19:49:29 +02:00
FreeZbe
f55bd5a629 French: updates / fixes stringtable 2015-04-18 18:49:46 +02:00
jaynus
c5f5b11d31 strings. 2015-04-18 08:37:21 -07:00
jaynus
f31e3c1fd4 litter simulation createVehicleLocal /w temporal network sync. 2015-04-18 08:31:03 -07:00
jaynus
c952a97de8 Revert "synced events implemented into litter."
This reverts commit 32df4a2adc.
2015-04-17 19:38:05 -07:00
jaynus
32df4a2adc synced events implemented into litter. 2015-04-17 19:33:07 -07:00
Glowbal
d1a09ae7fc fixed vehicle crashes for adv 2015-04-17 23:15:41 +02:00
Glowbal
bc4d102d08 changed variable initialization - everything is now done local 2015-04-17 22:43:31 +02:00
Glowbal
cbc3584f9d removed duplicate condition attribute 2015-04-17 22:24:42 +02:00
Glowbal
9670267d20 Fixed wrong classnames for IV treatments 2015-04-17 22:21:54 +02:00
Glowbal
f5effca216 fixed handleDamage basic 2015-04-17 22:21:15 +02:00
Glowbal
6d18e484c1 Cache condition for target instead of caller 2015-04-17 22:02:43 +02:00
Glowbal
0e858be1b1 Changed conditions for body parts are now always true.
This way the medical information is always available, and should help a bit with performance as well.
2015-04-17 22:00:07 +02:00
Grzegorz Sikora
7489e514ce PL translation 2015-04-17 21:48:04 +02:00
Glowbal
fa7bb5f9c6 Added unconscious state check 2015-04-17 21:28:47 +02:00
Glowbal
008c36ac76 fixes #699 2015-04-17 21:27:57 +02:00
Glowbal
eb731b1169 fixes #653 2015-04-17 21:07:09 +02:00
Glowbal
31bc09a9a3 fixed AI standing up before being killed
Doesn't matter if we enable AI again on dead units
2015-04-17 21:06:30 +02:00
Glowbal
9b4435827e Added setting for unconscious animations on treatment 2015-04-17 20:51:57 +02:00
Glowbal
80139521bc fixes #691 2015-04-17 20:49:24 +02:00
Glowbal
b333e6e662 Keep units longer unconscious, instead of quickly fading in/out 2015-04-17 20:40:24 +02:00
Glowbal
847ee7e229 Moved unconscious event, so it won't conflict in case the unit is still being carried 2015-04-17 20:38:02 +02:00
Glowbal
8b7e46c45f fixes #656 2015-04-17 20:26:28 +02:00
Glowbal
c86be12668 fixes #599 2015-04-17 20:24:05 +02:00
Glowbal
111a350a84 Merge branch 'master' into advMedicalEventSync 2015-04-17 20:11:53 +02:00
PabstMirror
6e077de829 Medical - Use default value instead of 0 for getVar
#683 - should prevent people getting knocked out from any damage source
if the variables are undefined
2015-04-17 12:13:23 -05:00
EpMAK
31a2f1b279 Russian translations
Again, filling strings, fixing errors
2015-04-17 19:36:07 +03:00
ruPaladin
2698490569 medical (patient status semantic fixes) 2015-04-17 17:49:03 +03:00
ruPaladin
874cc75271 medical (semantic correction) 2015-04-17 16:22:02 +03:00
KoffeinFlummi
11f9478035 Merge https://github.com/Legolasindar/ACE3 into spanish-merge
Conflicts:
	addons/advanced_ballistics/stringtable.xml
	addons/atragmx/stringtable.xml
	addons/ballistics/stringtable.xml
	addons/javelin/stringtable.xml
	addons/kestrel4500/stringtable.xml
	addons/laserpointer/stringtable.xml
	addons/medical/stringtable.xml
	addons/scopes/stringtable.xml
	addons/weather/stringtable.xml
2015-04-16 18:31:31 +02:00
Glowbal
59ae4623ff Derp 2015-04-16 00:17:17 +02:00
Glowbal
f3ca1a85b9 Merge branch 'master' of github.com:acemod/ACE3 2015-04-16 00:15:57 +02:00
Glowbal
0f4b7d0977 fixes #347
Please??
2015-04-16 00:14:05 +02:00
PabstMirror
0076be6a86 Fix stringtables 2015-04-15 17:08:35 -05:00