Dystopian
10ffcea9b7
Optionals - Add No Medical and No Realistic Names components ( #8187 )
...
* Add nomedical and norealisticnames components
* Add fire component disabling
* Make it work
* remove headlight skipping
* update preprocess syntax
* fix git screwup
* Apply suggestions from code review
---------
Co-authored-by: LinkIsGrim <salluci.lovi@gmail.com>
Co-authored-by: jonpas <jonpas33@gmail.com>
2023-09-03 21:56:54 -04:00
Grim
36f34ec551
Medical - Add 'Open (Backpack)' action to dead units ( #9239 )
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* add open bag interaction
* only add actions to uncon/dead
* improve assembly backpack check
* Fixes
* Removed test code
* move to postInit
* fix locality
* locality edge case
* Fix double actions on dead units
* improve comment
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
---------
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-09-03 21:48:09 -04:00
johnb432
682ae05f59
Medical Status - Remove status effects upon death/featureCamera ( #9301 )
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* Update fnc_handleKilled.sqf
* move to function
* Removed skipSetHidden
* Revert "Removed skipSetHidden"
This reverts commit 452c5216a7
.
* Update addons/medical_status/XEH_postInit.sqf
* add comment, force git to run actions
---------
Co-authored-by: LinkIsGrim <salluci.lovi@gmail.com>
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2023-08-18 13:16:20 -04:00
Kyle Mckay
e47e18001f
Docs - Update my display name everywhere ( #9330 )
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* Update display name in team
* Update display name everywhere
* order
https://youtu.be/VYycQTm2HrM
---------
Co-authored-by: BrettMayson <brett@mayson.io>
2023-08-17 12:02:17 +02:00
Kyle Mckay
02365609b5
Medical - Change medical to use hashmaps for wound storage ( #8926 )
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* Refactor medical to use hashmaps for wound storage
- We most frequently want to access wounds by body part, so this makes
that a constant time lookup.
- The body part index is no longer stored in every wound since it's
inherent in the wound storage.
- Using body part names as the keys of the hashmap to improve code
clarity (no more magic numbers).
closes #6468
* Add deserilization migration from old wound arrays
Will migrate from old form array wound storage to the new hashmap
strucutre during deserlization. This is relevant for communities piping
medical state out to a database or similar between sessions.
* fix issue with suture stitching
* change version number in comment
---------
Co-authored-by: Salluci <salluci.lovi@gmail.com>
2023-06-24 08:11:56 +03:00
jonpas
76e1aafb33
Use function documentation script ( #6897 )
...
Co-authored-by: Björn Dahlgren <bjorn@dahlgren.io>
2023-04-30 23:03:35 +02:00
BaerMitUmlaut
60cc8fbe88
Fix respawn when letting AI take over playable units ( #9145 )
2023-02-23 23:28:06 -06:00
Smith
dc9a3eb064
Translations - Russian ( #9095 )
...
* Add missed & fix existed
* Fix russian translation when renaming
2022-12-03 13:57:43 -06:00
Psycool
61f74831a1
Korean Translation 100% done ( #8899 )
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* Korean Translation 100% done
fixed typos, changing the Korean transliteration of proper nouns, and changing the meaning of the original to a more understandable interpretation without compromising the transmission of the original
* Something Edited
edit incorrect translation and add typo correction
2022-05-09 20:28:28 -05:00
Tim Beswick
27c5464654
Common - Add separate blockSpeaking status for acre direct ( #8904 )
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* Add separate blockSPeaking status for acre direct
* Move TFAR code to new blockSpeaking handler
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2022-05-08 13:20:15 -05:00
GhostIsSpooky
9209fedcf7
Medical Statemachine - Improve edge case death handling ( #8788 )
...
* fix #8772
* add WARNING for dead/null units
* fix macro
* improve warnings
* handle scripted death without warnings
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2022-03-07 12:28:51 -06:00
GhostIsSpooky
f7f497f0ac
Medical Status - Add isDamageAllowed
check to setDead
( #8803 )
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* add delay & logs
* add remote support
* isDamageAllowed check
* add internal comment to setDead event
* remove remote setDead EH
* remove unnecessary changes
* Add comments and move check below the event
2022-02-06 17:36:28 +01:00
jtj5283449
4d53d9ce44
Translation - Korean v2.0 ( #8768 )
...
* Add files via upload
* Add files via upload
* Delete stringtable.xml
* Delete advanced_ballistics directory
* Add files via upload
* Add files via upload
* Add files via upload
* Normalize line endings
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2022-01-12 14:41:09 -06:00
mihuan-0
ce6e0d48a1
Translations - Add missing Simplified Chinese translation and change a few existing ones ( #8731 )
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* Add files via upload
* Delete stringtable.xml
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Apply suggestions from code review
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-12-18 17:13:43 -06:00
GhostIsSpooky
a9296f66d5
Medical - Update setDead
to use setHitpointDamage
instigator param ( #8397 )
...
* Redoing this
* Revert "Redoing this"
This reverts commit 80ff709676
.
* Do this properly
* Update fnc_handleKilled.sqf
* use setDead function directly
* Handle scripted camera
* redo #8387
I'm dumb.
* try this
* if construct outside of ctrlSetEventHandler
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
* tweak disableUserInput / handleKilled
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-11-15 09:31:56 -06:00
GhostIsSpooky
0a203fdde4
Medical Feedback - Stop effects on featureCamera ( #8373 )
...
Co-authored-by: Kyle Mckay <5459452+kymckay@users.noreply.github.com>
2021-10-10 16:24:10 +02:00
Salluci
48912be73c
Captives - Disallow ACRE/TFAR radio usage on surrender/handcuff ( #8388 )
...
* Block radio on captive/surrendered/unconscious via status effect
* missing semicolon
* Don't broadcast setVar if radio addon doesn't exist
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-09-25 11:16:15 -05:00
PabstMirror
efe09682cc
Add SQFC support ( #8235 )
...
* sqfc
compile_script
cba 3.15.5 and update make.py
* \n
Co-authored-by: jonpas <jonpas33@gmail.com>
* Update make.py
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-09-03 19:08:34 -05:00
BaerMitUmlaut
88bbb0dd69
Medical - Add functions to serialize / deserialize the medical state of a unit ( #7944 )
2021-07-23 15:49:04 +02:00
PabstMirror
fab4664b73
Update XEH_preInit.sqf ( #8143 )
2021-03-03 15:50:08 -06:00
Salluci
496a6d800a
Medical - Show "Inventory" action on unconscious units ( #8083 )
...
* Update XEH_preInit.sqf
* Style pass, remove double localize
* only run if (hasInterface) {
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-03-03 15:30:49 -06:00
TyroneMF
f85632cbbd
initial push ( #8099 )
2021-02-18 12:58:26 -06:00
PabstMirror
e8693c8db9
Various - Use configOf command for faster lookup ( #8100 )
...
* configOf
* replace some use of CBA_fnc_getObjectConfig
2021-02-18 12:58:08 -06:00
BaerMitUmlaut
d27122fa16
Medical Status - Fix unconscious AI aiming at enemies ( #7977 )
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* Fix unconscious AI aiming at enemies
* Improve handling when locality changes
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-11-08 16:27:10 -06:00
Taha
35e4c2ae35
Turkish Language Update ( #7690 )
...
* Fatal
Turkish Language Update
* Update AUTHORS.txt
* Update stringtable.xml
Problems solved
* Update stringtable.xml
Problems solved
* Update stringtable.xml
Problems solved
* Update stringtable.xml
Problems solved
* Fix medical_treatment
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-05-09 12:26:27 -05:00
commy2
15b4b98e5b
Medical Status - Fix double execution of killed
event ( #7561 )
...
* fix double execution of killed event
* revert the execNextFrame change
* make second execution run with null
* make second execution run with null
2020-02-29 16:09:00 -06:00
PabstMirror
c44360bd19
Medical - Unlock air controls when going uncon ( #7533 )
...
* Medical - Unlock air controlls when going uncon
* remove unneeded parentheses
* Update addons/medical_status/functions/fnc_setUnconsciousState.sqf
Co-Authored-By: mharis001 <34453221+mharis001@users.noreply.github.com>
Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
2020-02-19 10:05:05 -06:00
SilentSpike
d1c03cec1a
Only force enable input when player is killed ( #7510 )
2020-02-05 23:09:58 +00:00
Whigital
cdf02f629e
Only set unconscious upon entering CA ( #7503 )
...
Hopefully fix players being able to self interact when transitioning from cardiac arrest -> unconscious
2020-02-04 11:17:25 +00:00
Whigital
3be84e946b
[medical_status] Enable user input between death and respawn ( #7502 )
...
Fix being unable to use any menus created while dead
2020-02-04 11:15:45 +00:00
Taha
d8f18c685b
Turkish Language Update ( #7446 )
...
* Fatal
* Fatal
* Fatal
Turkish Language Update
* Fatal
* Update AUTHORS.txt
* Fatal
Fix
* Update AUTHORS.txt
* Update
* Delete stringtable.xml
* Update stringtable.xml
* Delete stringtable.xml
* Revert "Delete stringtable.xml"
This reverts commit 704c1e838c
.
* Update stringtable.xml
* Fix
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-01-16 21:14:23 -06:00
Keewayz
e908345eae
Additions to Polish Translation ( #7374 )
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* Addition to Polish translation
*added missing polish translation up to adv_ballistic, adv_fatigue, ballistics, common, cookoff, explosives, grenades, medical_statemachine, medical_treatment, rearm, spectator, switchunits, weather
* Next Addition to Polish translation
#some missing stuff
* Apply Code Review Suggestions
Co-Authored-By: Filip Maciejewski <veteran29q+github@gmail.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
2020-01-07 13:53:02 -06:00
Toni Vicente
77ce88e1ac
Update spanish translation ( #7366 )
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* Update spanish translation
Added spanish translation entries
* Update spanish translation
Added spanish translation entries
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-01-02 21:56:02 -06:00
D3L7A01
14b1ca5b83
Italian Translations ( #7346 )
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* Add some translation eng to ita
* Translation eng-ita completed
Translation completed from English to Italian finally completed, I hope there is no problem but I would like to communicate that during the translation I carelessly "translated" and placed two names in objects, I leave you the id
1. STR_ACE_Medical_Blood_EnabledFor_Description
2. STR_ACE_Tracers_100Rnd_580x42_Drum_yellow
I hope I haven't done any damage :)
PS: Thanks again for this wonderful mod
Good luck with all upcoming updates
* Some erros(?)
Some erros(?) Rows 3 to 5 are highlighted red I hope there is no problem XD
* fix tabs first
* re-add moved
* fix merge
* Update stringtable.xml
* fix STR_ACE_Medical_Blood_EnabledFor_Description
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-01-02 21:52:40 -06:00
Dominik Butschek
331d47c04e
Addition to Czech translation ( #7319 )
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* czech translation up to exlosives
* The rest of czech translation
* restore some lost in merge
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2019-12-20 13:38:53 -06:00
dfr1238
b973414fe9
Update /medical_status/stringtable.xml
...
Add missing string on tchinese
2019-11-29 00:51:01 +08:00
PabstMirror
9ac543aacc
Medical - Rename private version of setUnconscious ( #7237 )
2019-10-12 09:47:57 -05:00
PabstMirror
d6507cf119
Medical - epiBoostsSpontaneousWakeUp ( #7076 )
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* Medical - epiBoostsSpontaneousWakeUp
* Update initSettings.sqf
* Move setting, add strings
* Update initSettings.sqf
* Update addons/medical/stringtable.xml
Co-Authored-By: mharis001 <34453221+mharis001@users.noreply.github.com>
2019-09-28 16:11:32 -05:00
mharis001
ec9e6c088b
Medical - Only stitch wounds on not bleeding body parts ( #7044 )
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* Only stitch wounds on not bleeding body parts
2019-09-28 21:48:19 +01:00
EckoMoire
f98aee7a98
Portugues Language Updated
2019-09-14 15:36:28 -03:00
PabstMirror
edd5c44853
Medical - Improve loading/unloading of unconc patients ( #7109 )
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* Medical - Improve loading/unloading of unconc patients
* Update fnc_loadPersonLocal.sqf
* Multi-line
* Formating
* Update fnc_loadUnit.sqf
2019-09-05 15:56:53 -05:00
PabstMirror
d6c39e661f
Medical StateMachine - Tweak dead state handling ( #7061 )
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* Medical StateMachine - Tweak dead state handling
- Don't call setDammage inside HandleDamage EH
- Add death reason on entering death state
* add a getVar disable in case this causes problems
* Cleanup
* cleanup
* Update addons/medical_statemachine/functions/fnc_enteredStateDeath.sqf
Co-Authored-By: Ferran Obon <magnetar5891@gmail.com>
2019-09-05 15:56:14 -05:00
Elgin675
d7bf026a00
Corections mineures
2019-08-14 14:56:26 +02:00
Elgin675
927e051ea7
Addition / modification of the French translation
2019-08-12 22:47:16 +02:00
PabstMirror
f5782fd1ff
Medical - Various debugging and fix cpr anim speed ( #7122 )
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* Medical - Various debugging and fix cpr anim speed
* Update fnc_setCardiacArrest.sqf
2019-08-06 08:10:33 -05:00
mharis001
b2f4b8ea20
Medical - Cleanup settings ( #7057 )
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* Cleanup medical settings
* Fix extra [
* Allow giving IV/blood to self by default
* Medical Blood - Settings improvements and cleanup (#7069 )
* Add more blood settings and cleanup
* Fix include before header
* Update addons/medical_blood/functions/fnc_init.sqf
Co-Authored-By: PabstMirror <pabstmirror@gmail.com>
* Disable debug
* Cleanup moved settings
* Fix remaining setting descriptions
2019-06-28 11:50:11 -05:00
PabstMirror
de13ab0f47
Medical - Rework CPR and Bleeding in cardiac arrest ( #7060 )
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* Medical - Rework CPR and Bleeding in cardiac arrest
* remove cprCreatesPulse, add cprSuccessChance
* hide cpr for basic diagnose
* Update addons/medical_statemachine/functions/fnc_enteredStateCardiacArrest.sqf
Co-Authored-By: SilentSpike <silentspike100+Github@gmail.com>
2019-06-27 19:01:20 -05:00
SilentSpike
56cb638aff
Stop AI firing at unconscious units ( #7074 )
...
This just reimplemented the behaviour from #5864
I believe we though using `setUnconscious` command would make this
unnecessary, but testing seems to show that's not the case
2019-06-27 17:11:51 -05:00
mharis001
08a7d2706e
Add wounds var macros ( #7058 )
2019-06-22 13:36:27 -05:00
PabstMirror
2fc11d38e0
Medical - Fix unconsicous problems with minWaitingTime and fullHealLocal ( #7030 )
...
* Medical - Fix setUnconsicous minWaitingTime
* Fix fullHeallocal restoring unconscious with unstable vitals
2019-06-11 19:25:05 -05:00