Commit Graph

1808 Commits

Author SHA1 Message Date
KoffeinFlummi
1dcff94ec7 Remove hitpart from bandage action name
Since the context of the interaction menu makes it clear what body part
you mean anyways, this is unnecessary.
2015-04-08 07:35:31 +02:00
KoffeinFlummi
5bd1ee7ecd Do not use a treshold for unassigned damage. 2015-04-08 07:21:34 +02:00
esteldunedain
ed3ac637d2 Merge branch 'master' of github.com:KoffeinFlummi/ACE3 2015-04-07 19:19:46 -03:00
PabstMirror
2f4335d3c2 #344 - Ignore missing ace_serverconfig on client 2015-04-07 17:14:27 -05:00
commy2
d1b8595c0e light intensity from object: handle campfires 2015-04-07 23:02:54 +02:00
PabstMirror
d060b13bbe #86 - Stretch gps info box to support 8 digits 2015-04-07 15:47:12 -05:00
PabstMirror
6b0fb84f65 Cleanup / Headers 2015-04-07 15:01:44 -05:00
commy2
88a5519465 cache the frames 2015-04-07 21:42:08 +02:00
PabstMirror
2ad9193475 Use DrawIcon for map tools 2015-04-07 14:38:35 -05:00
commy2
14718eb5b4 Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 2015-04-07 21:22:21 +02:00
commy2
d825505aa0 cache light config properties 2015-04-07 21:22:00 +02:00
Glowbal
14906c68c0 Merge pull request #374 from KoffeinFlummi/medicalImprovements
Medical improvements
2015-04-07 21:07:28 +02:00
Glowbal
ffbe9f0c71 Setting for getting rid of hitpoint damage after adv medical damage 2015-04-07 21:06:48 +02:00
commy2
ba618a69ec Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 2015-04-07 20:54:45 +02:00
commy2
722c2af4dc lightIntensity, handle soldier flashlights 2015-04-07 20:54:25 +02:00
Glowbal
c823826f17 Merge branch 'master' into medicalImprovements 2015-04-07 20:53:24 +02:00
Glowbal
2b341c2a8b left over CSE function calls removed 2015-04-07 20:50:44 +02:00
Glowbal
545014b073 missing return value 2015-04-07 20:47:36 +02:00
Glowbal
ac3bda3135 improvements to displayPatientInformation. Bandaged wounds should be more clear now 2015-04-07 20:19:32 +02:00
esteldunedain
04d94bb7be Merge branch 'master' of github.com:KoffeinFlummi/ACE3 2015-04-07 15:01:53 -03:00
esteldunedain
765ae4ee64 Merge branch 'master' into tabCleanup
Conflicts:
	addons/explosives/functions/fnc_addClacker.sqf
	addons/explosives/functions/fnc_detonateExplosive.sqf
	addons/explosives/functions/fnc_getPlacedExplosives.sqf
	addons/explosives/functions/fnc_openDetonateUI.sqf
	addons/explosives/functions/fnc_openPlaceUI.sqf
	addons/explosives/functions/fnc_openTransmitterUI.sqf
	addons/explosives/functions/fnc_openTriggerSelectionUI.sqf
	addons/explosives/functions/fnc_placeExplosive.sqf
	addons/explosives/functions/fnc_place_Approve.sqf
	addons/explosives/functions/fnc_setPosition.sqf
2015-04-07 15:00:56 -03:00
Glowbal
526e24f133 formatting 2015-04-07 19:56:54 +02:00
Glowbal
3d82cb8eac Removed deprecated onTreatmentCompleted event 2015-04-07 19:54:24 +02:00
commy2
d34cfdb003 fix: day laser when being captured 2015-04-07 19:38:19 +02:00
Glowbal
7fb3ac6740 Added _x_ca suffixes to all item pictures 2015-04-07 19:16:56 +02:00
commy2
98f7125171 function to return light intensity recieved from another object 2015-04-07 18:54:53 +02:00
commy2
deabbcd840 add function that returns config properties of a vehicles light 2015-04-07 15:43:23 +02:00
commy2
5df25cf44d function to return all turned on lights of any objects 2015-04-07 15:06:27 +02:00
commy2
0d126dc562 function to return object's lights 2015-04-07 14:44:34 +02:00
commy2
bb8762f4b9 Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 2015-04-07 13:55:09 +02:00
commy2
ad5aad60c7 fix: ambient brightness can return values greater 1 2015-04-07 13:54:33 +02:00
bux578
9ce2e38814 removed <orignal> language entry 2015-04-07 09:27:26 +02:00
KoffeinFlummi
8d5bdd2c01 Revert "fix shitty initSpeed definitions breaking SD mags, fix #182"
This reverts commit 55f49eaa1c.
2015-04-07 09:04:17 +02:00
jaynus
99008ac729 Merge pull request #332 from KoffeinFlummi/medicalBox
Added: Generic placeholder medical box.
2015-04-06 19:09:16 -07:00
jaynus
a744896b20 Fixed: jaynus fucked up. 2015-04-06 18:51:08 -07:00
jaynus
34444ebb32 Fixed: github merge error fixed. 2015-04-06 18:37:05 -07:00
jaynus
27caff5564 Fixed: Add platform velocity to FCS calculations; resolves #361 2015-04-06 18:36:39 -07:00
Glowbal
12493f8595 Improved wounds configuration (missing maxDamage values added) 2015-04-07 00:57:05 +02:00
Glowbal
c7549a13a4 Improved pain reduction 2015-04-07 00:41:53 +02:00
jaynus
446a30e4fc Merge pull request #352 from KoffeinFlummi/comancheFixes
Goes along with FCS fixes, merging quickly due to overall fixes.
2015-04-06 15:07:09 -07:00
jaynus
4a8f24b59c Merge pull request #356 from KoffeinFlummi/fcsMadness
Fcs madness
2015-04-06 15:00:24 -07:00
jaynus
e0605f9e81 Remove default hint for FCS but play sound, Resolves #317 2015-04-06 14:57:07 -07:00
jaynus
7fa8365d51 Remove debug, new Release build of extension. 2015-04-06 14:50:22 -07:00
esteldunedain
09461d94ef Rewritten changeProjectileDirection 2015-04-06 18:10:17 -03:00
esteldunedain
aec9962121 Fix changeProjectileDirection 2015-04-06 18:02:08 -03:00
esteldunedain
35129a7a41 Debug stuff for the velocity correction 2015-04-06 17:37:18 -03:00
Garth L-H de Wet
513ab25f54 Merge branch 'master' into explosiveInteraction
Conflicts:
	addons/explosives/functions/fnc_placeExplosive.sqf
2015-04-06 22:30:27 +02:00
Garth L-H de Wet
9d7d71b1b1 Changed the tabs to 4 spaces. Hopefully. 2015-04-06 22:20:11 +02:00
Garth "L-H" de Wet
e0b4efd9f1 Merge pull request #280 from KoffeinFlummi/explosiveInteraction
Explosive interaction
2015-04-06 22:12:04 +02:00
Garth L-H de Wet
44c597f7c5 Explosives, 2 spaces to 4 space tab. 2015-04-06 22:10:00 +02:00